#define DEBUG
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExampleEnemy.Configuration;
using GameNetcodeStuff;
using Hamunii.ExampleEnemy.NetcodePatcher;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Hamunii.ExampleEnemy")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+8d1b8ff2e359c25f3d9a283b5e2b390a9eeb3d3a")]
[assembly: AssemblyProduct("ExampleEnemy")]
[assembly: AssemblyTitle("Hamunii.ExampleEnemy")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ExampleEnemy
{
public class CopyFlowermanAI : EnemyAI
{
private bool evadeModeStareDown;
private bool stopTurningTowardsPlayers;
public float evadeStealthTimer;
private int stareDownChanceIncrease;
public PlayerControllerB lookAtPlayer;
private Transform localPlayerCamera;
private RaycastHit rayHit;
private Ray playerRay;
public Transform turnCompass;
private int roomAndEnemiesMask = 8915200;
private Vector3 agentLocalVelocity;
public Collider thisEnemyCollider;
private Vector3 previousPosition;
private float velX;
private float velZ;
[Header("Kill animation")]
public bool inKillAnimation;
private Coroutine killAnimationCoroutine;
public bool carryingPlayerBody;
public DeadBodyInfo bodyBeingCarried;
public Transform rightHandGrip;
public Transform animationContainer;
private bool wasInEvadeMode;
public List<Transform> ignoredNodes = new List<Transform>();
private Vector3 mainEntrancePosition;
[Header("Anger phase")]
public float angerMeter;
public float angerCheckInterval;
public bool isInAngerMode;
public AudioSource creatureAngerVoice;
public AudioSource crackNeckAudio;
public AudioClip crackNeckSFX;
public int timesThreatened;
private Vector3 waitAroundEntrancePosition;
private int timesFoundSneaking;
private bool stunnedByPlayerLastFrame;
private bool startingKillAnimationLocalClient;
private float getPathToFavoriteNodeInterval;
private bool gettingFarthestNodeFromPlayerAsync;
private Transform farthestNodeFromTargetPlayer;
[Space(5f)]
public int maxAsync = 50;
public override void Start()
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
base.movingTowardsTargetPlayer = true;
localPlayerCamera = ((Component)GameNetworkManager.Instance.localPlayerController.gameplayCamera).transform;
mainEntrancePosition = RoundManager.FindMainEntrancePosition(false, false);
}
public override void DoAIInterval()
{
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
if (StartOfRound.Instance.livingPlayers == 0)
{
((EnemyAI)this).DoAIInterval();
return;
}
if (((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f))
{
if (base.currentBehaviourStateIndex == 2)
{
((EnemyAI)this).SetMovingTowardsTargetPlayer(base.targetPlayer);
if (!inKillAnimation && (Object)(object)base.targetPlayer != (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
((EnemyAI)this).ChangeOwnershipOfEnemy(base.targetPlayer.actualClientId);
}
((EnemyAI)this).DoAIInterval();
return;
}
if (base.currentBehaviourStateIndex == 1)
{
if ((Object)(object)base.favoriteSpot != (Object)null && carryingPlayerBody)
{
if (base.mostOptimalDistance < 5f || ((EnemyAI)this).PathIsIntersectedByLineOfSight(base.favoriteSpot.position, false, true, false))
{
AvoidClosestPlayer();
}
else
{
base.targetNode = base.favoriteSpot;
if (Time.realtimeSinceStartup - getPathToFavoriteNodeInterval > 1f)
{
((EnemyAI)this).SetDestinationToPosition(base.favoriteSpot.position, true);
getPathToFavoriteNodeInterval = Time.realtimeSinceStartup;
}
}
}
else
{
AvoidClosestPlayer();
}
}
else
{
ChooseClosestNodeToPlayer();
}
}
else
{
if (base.currentBehaviourStateIndex == 2)
{
((EnemyAI)this).SetDestinationToPosition(waitAroundEntrancePosition, false);
((EnemyAI)this).DoAIInterval();
return;
}
Transform val = ((EnemyAI)this).ChooseFarthestNodeFromPosition(mainEntrancePosition, false, 0, false, 50, false);
if ((Object)(object)base.favoriteSpot == (Object)null)
{
base.favoriteSpot = val;
}
base.targetNode = val;
((EnemyAI)this).SetDestinationToPosition(val.position, true);
}
((EnemyAI)this).DoAIInterval();
}
public void AvoidClosestPlayer()
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)farthestNodeFromTargetPlayer == (Object)null)
{
gettingFarthestNodeFromPlayerAsync = true;
return;
}
Transform val = farthestNodeFromTargetPlayer;
farthestNodeFromTargetPlayer = null;
if ((Object)(object)val != (Object)null && base.mostOptimalDistance > 5f && Physics.Linecast(((Component)val).transform.position, ((Component)base.targetPlayer.gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1))
{
base.targetNode = val;
((EnemyAI)this).SetDestinationToPosition(base.targetNode.position, false);
return;
}
if (carryingPlayerBody)
{
DropPlayerBody();
DropPlayerBodyServerRpc();
}
AddToAngerMeter(base.AIIntervalTime);
base.agent.speed = 0f;
}
public void AddToAngerMeter(float amountToAdd)
{
if (base.stunNormalizedTimer > 0f)
{
if ((Object)(object)base.stunnedByPlayer != (Object)null)
{
stunnedByPlayerLastFrame = true;
angerMeter = 12f;
}
else
{
angerMeter = 2f;
}
return;
}
angerMeter += amountToAdd;
if (angerMeter <= 0.4f)
{
return;
}
angerCheckInterval += amountToAdd;
if (!(angerCheckInterval > 1f))
{
return;
}
angerCheckInterval = 0f;
float num = Mathf.Clamp(0.09f * angerMeter, 0f, 0.99f);
if (Random.Range(0f, 1f) < num)
{
if (angerMeter < 2.5f)
{
timesThreatened++;
}
angerMeter += (float)timesThreatened / 1.75f;
((EnemyAI)this).SwitchToBehaviourStateOnLocalClient(2);
EnterAngerModeServerRpc(angerMeter);
}
}
[ServerRpc]
public void EnterAngerModeServerRpc(float angerTime)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2847883838u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref angerTime, default(ForPrimitives));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2847883838u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
EnterAngerModeClientRpc(angerTime);
}
}
[ClientRpc]
public void EnterAngerModeClientRpc(float angerTime)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2697060406u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref angerTime, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2697060406u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
angerMeter = angerTime;
base.agent.speed = 9f;
((EnemyAI)this).SwitchToBehaviourStateOnLocalClient(2);
waitAroundEntrancePosition = RoundManager.Instance.GetRandomNavMeshPositionInRadius(mainEntrancePosition, 6f, default(NavMeshHit));
}
}
}
public void ChooseClosestNodeToPlayer()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)base.targetNode == (Object)null)
{
base.targetNode = base.allAINodes[0].transform;
}
Transform val = ((EnemyAI)this).ChooseClosestNodeToPosition(((Component)base.targetPlayer).transform.position, true, 0);
if ((Object)(object)val != (Object)null)
{
base.targetNode = val;
}
float num = Vector3.Distance(((Component)base.targetPlayer).transform.position, ((Component)this).transform.position);
if (num - base.mostOptimalDistance < 0.1f && (!((EnemyAI)this).PathIsIntersectedByLineOfSight(((Component)base.targetPlayer).transform.position, true, true, false) || num < 3f))
{
if (base.pathDistance > 10f && !ignoredNodes.Contains(base.targetNode) && ignoredNodes.Count < 4)
{
ignoredNodes.Add(base.targetNode);
}
base.movingTowardsTargetPlayer = true;
}
else
{
((EnemyAI)this).SetDestinationToPosition(base.targetNode.position, false);
}
}
public override void Update()
{
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_0770: Unknown result type (might be due to invalid IL or missing references)
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
//IL_0694: Unknown result type (might be due to invalid IL or missing references)
//IL_069a: Unknown result type (might be due to invalid IL or missing references)
//IL_069f: Unknown result type (might be due to invalid IL or missing references)
//IL_06a9: Unknown result type (might be due to invalid IL or missing references)
//IL_06ae: Unknown result type (might be due to invalid IL or missing references)
//IL_06d0: Unknown result type (might be due to invalid IL or missing references)
//IL_06d5: Unknown result type (might be due to invalid IL or missing references)
//IL_02a9: Unknown result type (might be due to invalid IL or missing references)
//IL_07bc: Unknown result type (might be due to invalid IL or missing references)
//IL_0647: Unknown result type (might be due to invalid IL or missing references)
//IL_093d: Unknown result type (might be due to invalid IL or missing references)
//IL_0942: Unknown result type (might be due to invalid IL or missing references)
//IL_02eb: Unknown result type (might be due to invalid IL or missing references)
//IL_02f6: Unknown result type (might be due to invalid IL or missing references)
//IL_09c8: Unknown result type (might be due to invalid IL or missing references)
//IL_0963: Unknown result type (might be due to invalid IL or missing references)
//IL_0a1d: Unknown result type (might be due to invalid IL or missing references)
//IL_058d: Unknown result type (might be due to invalid IL or missing references)
//IL_0593: Unknown result type (might be due to invalid IL or missing references)
//IL_0598: Unknown result type (might be due to invalid IL or missing references)
//IL_05a2: Unknown result type (might be due to invalid IL or missing references)
//IL_05a7: Unknown result type (might be due to invalid IL or missing references)
//IL_05c9: Unknown result type (might be due to invalid IL or missing references)
//IL_05ce: Unknown result type (might be due to invalid IL or missing references)
//IL_03ba: Unknown result type (might be due to invalid IL or missing references)
//IL_03c5: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead || inKillAnimation || (Object)(object)GameNetworkManager.Instance == (Object)null)
{
return;
}
if (((NetworkBehaviour)this).IsOwner && gettingFarthestNodeFromPlayerAsync && (Object)(object)base.targetPlayer != (Object)null)
{
float num = Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position);
if (num < 16f)
{
maxAsync = 50;
}
else if (num < 40f)
{
maxAsync = 15;
}
else
{
maxAsync = 4;
}
Transform val = ((EnemyAI)this).ChooseFarthestNodeFromPosition(((Component)base.targetPlayer).transform.position, true, 0, true, maxAsync, true);
if (!base.gotFarthestNodeAsync)
{
return;
}
farthestNodeFromTargetPlayer = val;
gettingFarthestNodeFromPlayerAsync = false;
}
if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)this).transform.position + Vector3.up * 0.5f, 30f, 60, -1f))
{
if (base.currentBehaviourStateIndex == 0)
{
((EnemyAI)this).SwitchToBehaviourState(1);
if (!base.thisNetworkObject.IsOwner)
{
((EnemyAI)this).ChangeOwnershipOfEnemy(GameNetworkManager.Instance.localPlayerController.actualClientId);
}
if (Vector3.Distance(((Component)this).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position) < 5f)
{
GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.6f, true);
}
else
{
GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.3f, true);
}
base.agent.speed = 0f;
evadeStealthTimer = 0f;
}
else if (evadeStealthTimer > 0.5f)
{
int playerObj = (int)GameNetworkManager.Instance.localPlayerController.playerClientId;
LookAtFlowermanTrigger(playerObj);
ResetFlowermanStealthTimerServerRpc(playerObj);
}
}
Vector3 val2;
switch (base.currentBehaviourStateIndex)
{
case 1:
{
if (isInAngerMode)
{
isInAngerMode = false;
base.creatureAnimator.SetBool("anger", false);
}
if (!wasInEvadeMode)
{
RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, 7f, 0.8f, 0, false, 0);
wasInEvadeMode = true;
base.movingTowardsTargetPlayer = false;
if ((Object)(object)base.favoriteSpot != (Object)null && !carryingPlayerBody && Vector3.Distance(((Component)this).transform.position, base.favoriteSpot.position) < 7f)
{
base.favoriteSpot = null;
}
}
if (base.stunNormalizedTimer > 0f)
{
base.creatureAnimator.SetLayerWeight(2, 1f);
}
else
{
base.creatureAnimator.SetLayerWeight(2, 0f);
}
evadeStealthTimer += Time.deltaTime;
if (base.thisNetworkObject.IsOwner)
{
float num2 = ((timesFoundSneaking % 3 != 0) ? 11f : 24f);
if ((Object)(object)base.favoriteSpot != (Object)null && carryingPlayerBody)
{
num2 = ((!(Vector3.Distance(((Component)this).transform.position, base.favoriteSpot.position) > 8f)) ? 3f : 24f);
}
if (evadeStealthTimer > num2)
{
evadeStealthTimer = 0f;
((EnemyAI)this).SwitchToBehaviourState(0);
}
if (!carryingPlayerBody && evadeModeStareDown && evadeStealthTimer < 1.25f)
{
AddToAngerMeter(Time.deltaTime * 1.5f);
base.agent.speed = 0f;
}
else
{
evadeModeStareDown = false;
if (base.stunNormalizedTimer > 0f)
{
DropPlayerBody();
AddToAngerMeter(0f);
base.agent.speed = 0f;
}
else
{
if (stunnedByPlayerLastFrame)
{
stunnedByPlayerLastFrame = false;
AddToAngerMeter(0f);
}
if (carryingPlayerBody)
{
base.agent.speed = Mathf.Clamp(base.agent.speed + Time.deltaTime * 7.25f, 4f, 9f);
}
else
{
base.agent.speed = Mathf.Clamp(base.agent.speed + Time.deltaTime * 4.25f, 0f, 6f);
}
}
}
if (!carryingPlayerBody && base.ventAnimationFinished)
{
LookAtPlayerOfInterest();
}
}
if (!carryingPlayerBody)
{
CalculateAnimationDirection();
break;
}
Animator creatureAnimator2 = base.creatureAnimator;
val2 = Vector3.ClampMagnitude(((Component)this).transform.position - previousPosition, 1f);
creatureAnimator2.SetFloat("speedMultiplier", ((Vector3)(ref val2)).sqrMagnitude / (Time.deltaTime * 2f));
previousPosition = ((Component)this).transform.position;
break;
}
case 0:
{
if (isInAngerMode)
{
isInAngerMode = false;
base.creatureAnimator.SetBool("anger", false);
}
if (wasInEvadeMode)
{
wasInEvadeMode = false;
evadeStealthTimer = 0f;
if (carryingPlayerBody)
{
DropPlayerBody();
((Behaviour)base.agent).enabled = true;
base.favoriteSpot = ((EnemyAI)this).ChooseClosestNodeToPosition(((Component)this).transform.position, true, 0);
if (!((NetworkBehaviour)this).IsOwner)
{
((Behaviour)base.agent).enabled = false;
}
Debug.Log((object)"Flowerman: Dropped player body");
}
}
Animator creatureAnimator = base.creatureAnimator;
val2 = Vector3.ClampMagnitude(((Component)this).transform.position - previousPosition, 1f);
creatureAnimator.SetFloat("speedMultiplier", ((Vector3)(ref val2)).sqrMagnitude / (Time.deltaTime / 4f));
previousPosition = ((Component)this).transform.position;
base.agent.speed = 6f;
break;
}
case 2:
{
bool flag = false;
if (!isInAngerMode)
{
isInAngerMode = true;
DropPlayerBody();
creatureAngerVoice.Play();
creatureAngerVoice.pitch = Random.Range(0.9f, 1.3f);
base.creatureAnimator.SetBool("anger", true);
base.creatureAnimator.SetBool("sneak", false);
if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)this).transform.position, 60f, 15, 2.5f))
{
flag = true;
GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.5f, true);
}
}
if (!flag && GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)this).transform.position, 60f, 13, 4f))
{
GameNetworkManager.Instance.localPlayerController.IncreaseFearLevelOverTime(0.8f, 1f);
}
CalculateAnimationDirection(3f);
if (base.stunNormalizedTimer > 0f)
{
base.creatureAnimator.SetLayerWeight(2, 1f);
base.agent.speed = 0f;
angerMeter = 6f;
}
else
{
base.creatureAnimator.SetLayerWeight(2, 0f);
base.agent.speed = Mathf.Clamp(base.agent.speed + Time.deltaTime * 1.2f, 3f, 12f);
}
angerMeter -= Time.deltaTime;
if (((NetworkBehaviour)this).IsOwner && angerMeter <= 0f)
{
((EnemyAI)this).SwitchToBehaviourState(1);
}
break;
}
}
if (isInAngerMode)
{
creatureAngerVoice.volume = Mathf.Lerp(creatureAngerVoice.volume, 1f, 10f * Time.deltaTime);
}
else
{
creatureAngerVoice.volume = Mathf.Lerp(creatureAngerVoice.volume, 0f, 2f * Time.deltaTime);
}
Vector3 localEulerAngles = animationContainer.localEulerAngles;
if (carryingPlayerBody)
{
base.agent.angularSpeed = 50f;
localEulerAngles.z = Mathf.Lerp(localEulerAngles.z, 179f, 10f * Time.deltaTime);
base.creatureAnimator.SetLayerWeight(1, Mathf.Lerp(base.creatureAnimator.GetLayerWeight(1), 1f, 10f * Time.deltaTime));
}
else
{
base.agent.angularSpeed = 220f;
localEulerAngles.z = Mathf.Lerp(localEulerAngles.z, 0f, 10f * Time.deltaTime);
base.creatureAnimator.SetLayerWeight(1, Mathf.Lerp(base.creatureAnimator.GetLayerWeight(1), 0f, 10f * Time.deltaTime));
}
animationContainer.localEulerAngles = localEulerAngles;
}
[ServerRpc]
public void DropPlayerBodyServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1435950538u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1435950538u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
DropPlayerBodyClientRpc();
}
}
[ClientRpc]
public void DropPlayerBodyClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(411995788u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 411995788u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
DropPlayerBody();
}
}
}
private void DropPlayerBody()
{
if (carryingPlayerBody)
{
carryingPlayerBody = false;
bodyBeingCarried.matchPositionExactly = false;
bodyBeingCarried.attachedTo = null;
bodyBeingCarried = null;
base.creatureAnimator.SetBool("carryingBody", false);
}
}
private void LookAtPlayerOfInterest()
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
if (isInAngerMode)
{
lookAtPlayer = base.targetPlayer;
}
else
{
lookAtPlayer = ((EnemyAI)this).GetClosestPlayer(false, false, false);
}
if ((Object)(object)lookAtPlayer != (Object)null)
{
turnCompass.LookAt(((Component)lookAtPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 30f * Time.deltaTime);
}
}
private void CalculateAnimationDirection(float maxSpeed = 1f)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
agentLocalVelocity = animationContainer.InverseTransformDirection(Vector3.ClampMagnitude(((Component)this).transform.position - previousPosition, 1f) / (Time.deltaTime * 2f));
velX = Mathf.Lerp(velX, agentLocalVelocity.x, 10f * Time.deltaTime);
base.creatureAnimator.SetFloat("VelocityX", Mathf.Clamp(velX, 0f - maxSpeed, maxSpeed));
velZ = Mathf.Lerp(velZ, 0f - agentLocalVelocity.y, 10f * Time.deltaTime);
base.creatureAnimator.SetFloat("VelocityZ", Mathf.Clamp(velZ, 0f - maxSpeed, maxSpeed));
previousPosition = ((Component)this).transform.position;
}
public override void OnCollideWithPlayer(Collider other)
{
((EnemyAI)this).OnCollideWithPlayer(other);
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, inKillAnimation || startingKillAnimationLocalClient || carryingPlayerBody, false);
if ((Object)(object)val != (Object)null)
{
KillPlayerAnimationServerRpc((int)val.playerClientId);
startingKillAnimationLocalClient = true;
}
}
[ServerRpc(RequireOwnership = false)]
public void KillPlayerAnimationServerRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2905392997u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2905392997u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
if (!inKillAnimation && !carryingPlayerBody)
{
inKillAnimation = true;
base.inSpecialAnimation = true;
base.isClientCalculatingAI = false;
base.inSpecialAnimationWithPlayer = StartOfRound.Instance.allPlayerScripts[playerObjectId];
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = (EnemyAI)(object)this;
KillPlayerAnimationClientRpc(playerObjectId);
}
else
{
CancelKillAnimationClientRpc(playerObjectId);
}
}
}
[ClientRpc]
public void CancelKillAnimationClientRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(394818930u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 394818930u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && (int)GameNetworkManager.Instance.localPlayerController.playerClientId == playerObjectId)
{
startingKillAnimationLocalClient = false;
}
}
}
[ClientRpc]
public void KillPlayerAnimationClientRpc(int playerObjectId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_01be: Unknown result type (might be due to invalid IL or missing references)
//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0204: Unknown result type (might be due to invalid IL or missing references)
//IL_0209: Unknown result type (might be due to invalid IL or missing references)
//IL_020e: Unknown result type (might be due to invalid IL or missing references)
//IL_0219: Unknown result type (might be due to invalid IL or missing references)
//IL_0226: Unknown result type (might be due to invalid IL or missing references)
//IL_022b: Unknown result type (might be due to invalid IL or missing references)
//IL_0234: Unknown result type (might be due to invalid IL or missing references)
//IL_0249: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3527721356u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObjectId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3527721356u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
base.inSpecialAnimationWithPlayer = StartOfRound.Instance.allPlayerScripts[playerObjectId];
if ((Object)(object)base.inSpecialAnimationWithPlayer == (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
startingKillAnimationLocalClient = false;
}
if ((Object)(object)base.inSpecialAnimationWithPlayer == (Object)null || base.inSpecialAnimationWithPlayer.isPlayerDead || !base.inSpecialAnimationWithPlayer.isInsideFactory)
{
FinishKillAnimation(carryingBody: false);
}
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = (EnemyAI)(object)this;
inKillAnimation = true;
base.inSpecialAnimation = true;
base.creatureAnimator.SetBool("killing", true);
((Behaviour)base.agent).enabled = false;
base.inSpecialAnimationWithPlayer.inSpecialInteractAnimation = true;
base.inSpecialAnimationWithPlayer.snapToServerPosition = true;
Vector3 val3 = ((!((NetworkBehaviour)base.inSpecialAnimationWithPlayer).IsOwner) ? ((Component)base.inSpecialAnimationWithPlayer).transform.parent.TransformPoint(base.inSpecialAnimationWithPlayer.serverPlayerPosition) : ((Component)base.inSpecialAnimationWithPlayer).transform.position);
Vector3 position = ((Component)this).transform.position;
position.y = ((Component)base.inSpecialAnimationWithPlayer).transform.position.y;
playerRay = new Ray(val3, position - ((Component)base.inSpecialAnimationWithPlayer).transform.position);
turnCompass.LookAt(val3);
position = ((Component)this).transform.eulerAngles;
position.y = turnCompass.eulerAngles.y;
((Component)this).transform.eulerAngles = position;
if (killAnimationCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(killAnimationCoroutine);
}
killAnimationCoroutine = ((MonoBehaviour)this).StartCoroutine(killAnimation());
}
}
private IEnumerator killAnimation()
{
WalkieTalkie.TransmitOneShotAudio(crackNeckAudio, crackNeckSFX, 1f);
crackNeckAudio.PlayOneShot(crackNeckSFX);
Vector3 endPosition = ((Ray)(ref playerRay)).GetPoint(1f);
if (endPosition.y < -80f)
{
Vector3 startingPosition = ((Component)this).transform.position;
for (int i = 0; i < 5; i++)
{
((Component)this).transform.position = Vector3.Lerp(startingPosition, endPosition, (float)i / 5f);
yield return null;
}
((Component)this).transform.position = endPosition;
}
base.creatureAnimator.SetBool("killing", false);
base.creatureAnimator.SetBool("carryingBody", true);
yield return (object)new WaitForSeconds(0.65f);
if ((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null)
{
base.inSpecialAnimationWithPlayer.KillPlayer(Vector3.zero, true, (CauseOfDeath)4, 0, default(Vector3));
base.inSpecialAnimationWithPlayer.snapToServerPosition = false;
float startTime = Time.timeSinceLevelLoad;
yield return (object)new WaitUntil((Func<bool>)(() => (Object)(object)base.inSpecialAnimationWithPlayer.deadBody != (Object)null || Time.timeSinceLevelLoad - startTime > 2f));
}
if ((Object)(object)base.inSpecialAnimationWithPlayer == (Object)null || (Object)(object)base.inSpecialAnimationWithPlayer.deadBody == (Object)null)
{
Debug.Log((object)"Flowerman: Player body was not spawned or found within 2 seconds.");
FinishKillAnimation(carryingBody: false);
}
else
{
base.inSpecialAnimationWithPlayer.deadBody.bodyBleedingHeavily = true;
FinishKillAnimation();
}
}
public void FinishKillAnimation(bool carryingBody = true)
{
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
//IL_0162: Unknown result type (might be due to invalid IL or missing references)
//IL_0167: Unknown result type (might be due to invalid IL or missing references)
//IL_016c: Unknown result type (might be due to invalid IL or missing references)
//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
//IL_0198: Unknown result type (might be due to invalid IL or missing references)
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
if (killAnimationCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(killAnimationCoroutine);
}
base.inSpecialAnimation = false;
inKillAnimation = false;
startingKillAnimationLocalClient = false;
base.creatureAnimator.SetBool("killing", false);
if ((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null)
{
base.inSpecialAnimationWithPlayer.inSpecialInteractAnimation = false;
base.inSpecialAnimationWithPlayer.snapToServerPosition = false;
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = null;
if (carryingBody)
{
bodyBeingCarried = base.inSpecialAnimationWithPlayer.deadBody;
bodyBeingCarried.attachedTo = rightHandGrip;
bodyBeingCarried.attachedLimb = base.inSpecialAnimationWithPlayer.deadBody.bodyParts[0];
bodyBeingCarried.matchPositionExactly = true;
carryingPlayerBody = true;
}
}
evadeStealthTimer = 0f;
base.movingTowardsTargetPlayer = false;
ignoredNodes.Clear();
if (!carryingBody)
{
base.creatureAnimator.SetBool("carryingBody", false);
}
if (((NetworkBehaviour)this).IsOwner)
{
Vector3 position = ((Component)this).transform.position;
position = RoundManager.Instance.GetNavMeshPosition(position, default(NavMeshHit), 10f, -1);
if (!RoundManager.Instance.GotNavMeshPositionResult)
{
RaycastHit val = default(RaycastHit);
position = ((!Physics.Raycast(((Component)this).transform.position, -Vector3.up, ref val, 50f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) ? base.allAINodes[Random.Range(0, base.allAINodes.Length)].transform.position : RoundManager.Instance.GetNavMeshPosition(((RaycastHit)(ref val)).point, default(NavMeshHit), 10f, -1));
}
((Component)this).transform.position = position;
((Behaviour)base.agent).enabled = true;
base.isClientCalculatingAI = true;
}
((EnemyAI)this).SwitchToBehaviourStateOnLocalClient(1);
if (((NetworkBehaviour)this).IsServer)
{
((EnemyAI)this).SwitchToBehaviourState(1);
}
}
[ServerRpc(RequireOwnership = false)]
public void ResetFlowermanStealthTimerServerRpc(int playerObj)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3278959226u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObj);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3278959226u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
ResetFlowermanStealthClientRpc(playerObj);
}
}
}
[ClientRpc]
public void ResetFlowermanStealthClientRpc(int playerObj)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2462061333u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerObj);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2462061333u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && playerObj != (int)GameNetworkManager.Instance.localPlayerController.playerClientId)
{
LookAtFlowermanTrigger(playerObj);
}
}
}
public void LookAtFlowermanTrigger(int playerObj)
{
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
if (!((NetworkBehaviour)this).IsOwner)
{
return;
}
if (!evadeModeStareDown)
{
if (Random.Range(0, 70) < stareDownChanceIncrease)
{
stareDownChanceIncrease = -6;
evadeModeStareDown = true;
}
else
{
stareDownChanceIncrease++;
}
evadeStealthTimer = 0f;
}
if (carryingPlayerBody && (Object)(object)base.favoriteSpot != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.favoriteSpot).transform.position) < 5f)
{
DropPlayerBody();
}
}
public override void KillEnemy(bool destroy = false)
{
if ((Object)(object)base.creatureVoice != (Object)null)
{
base.creatureVoice.Stop();
}
base.creatureSFX.Stop();
creatureAngerVoice.Stop();
base.creatureAnimator.SetLayerWeight(2, 0f);
((EnemyAI)this).KillEnemy(false);
if (carryingPlayerBody)
{
carryingPlayerBody = false;
if ((Object)(object)bodyBeingCarried != (Object)null)
{
bodyBeingCarried.matchPositionExactly = false;
bodyBeingCarried.attachedTo = null;
}
}
if (inKillAnimation)
{
FinishKillAnimation(carryingBody: false);
}
}
public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
if (base.isEnemyDead)
{
return;
}
base.enemyHP -= force;
if (((NetworkBehaviour)this).IsOwner)
{
if (base.enemyHP <= 0)
{
((EnemyAI)this).KillEnemyOnOwnerClient(false);
return;
}
angerMeter = 11f;
angerCheckInterval = 1f;
AddToAngerMeter(0.1f);
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_CopyFlowermanAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2847883838u, new RpcReceiveHandler(__rpc_handler_2847883838));
NetworkManager.__rpc_func_table.Add(2697060406u, new RpcReceiveHandler(__rpc_handler_2697060406));
NetworkManager.__rpc_func_table.Add(1435950538u, new RpcReceiveHandler(__rpc_handler_1435950538));
NetworkManager.__rpc_func_table.Add(411995788u, new RpcReceiveHandler(__rpc_handler_411995788));
NetworkManager.__rpc_func_table.Add(2905392997u, new RpcReceiveHandler(__rpc_handler_2905392997));
NetworkManager.__rpc_func_table.Add(394818930u, new RpcReceiveHandler(__rpc_handler_394818930));
NetworkManager.__rpc_func_table.Add(3527721356u, new RpcReceiveHandler(__rpc_handler_3527721356));
NetworkManager.__rpc_func_table.Add(3278959226u, new RpcReceiveHandler(__rpc_handler_3278959226));
NetworkManager.__rpc_func_table.Add(2462061333u, new RpcReceiveHandler(__rpc_handler_2462061333));
}
private static void __rpc_handler_2847883838(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
float angerTime = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref angerTime, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((CopyFlowermanAI)(object)target).EnterAngerModeServerRpc(angerTime);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2697060406(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
float angerTime = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref angerTime, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((CopyFlowermanAI)(object)target).EnterAngerModeClientRpc(angerTime);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1435950538(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((CopyFlowermanAI)(object)target).DropPlayerBodyServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_411995788(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((CopyFlowermanAI)(object)target).DropPlayerBodyClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2905392997(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerObjectId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((CopyFlowermanAI)(object)target).KillPlayerAnimationServerRpc(playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_394818930(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerObjectId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((CopyFlowermanAI)(object)target).CancelKillAnimationClientRpc(playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3527721356(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerObjectId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((CopyFlowermanAI)(object)target).KillPlayerAnimationClientRpc(playerObjectId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3278959226(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerObj = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObj);
target.__rpc_exec_stage = (__RpcExecStage)1;
((CopyFlowermanAI)(object)target).ResetFlowermanStealthTimerServerRpc(playerObj);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2462061333(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerObj = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerObj);
target.__rpc_exec_stage = (__RpcExecStage)2;
((CopyFlowermanAI)(object)target).ResetFlowermanStealthClientRpc(playerObj);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "CopyFlowermanAI";
}
}
internal class ExampleEnemyAI : EnemyAI
{
private enum State
{
SearchingForPlayer,
StickingInFrontOfPlayer,
HeadSwingAttackInProgress
}
public Transform turnCompass = null;
public Transform attackArea = null;
private float timeSinceHittingLocalPlayer;
private float timeSinceNewRandPos;
private Vector3 positionRandomness;
private Vector3 StalkPos;
private Random enemyRandom = null;
private bool isDeadAnimationDone;
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public override void Start()
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
LogIfDebugBuild("Example Enemy Spawned");
timeSinceHittingLocalPlayer = 0f;
base.creatureAnimator.SetTrigger("startWalk");
timeSinceNewRandPos = 0f;
positionRandomness = new Vector3(0f, 0f, 0f);
enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
isDeadAnimationDone = false;
base.currentBehaviourStateIndex = 0;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
public override void Update()
{
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead)
{
if (!isDeadAnimationDone)
{
LogIfDebugBuild("Stopping enemy voice with janky code.");
isDeadAnimationDone = true;
base.creatureVoice.Stop();
base.creatureVoice.PlayOneShot(base.dieSFX);
}
return;
}
timeSinceHittingLocalPlayer += Time.deltaTime;
timeSinceNewRandPos += Time.deltaTime;
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
if ((Object)(object)base.targetPlayer != (Object)null && (currentBehaviourStateIndex == 1 || currentBehaviourStateIndex == 2))
{
turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
}
if (base.stunNormalizedTimer > 0f)
{
base.agent.speed = 0f;
}
}
public override void DoAIInterval()
{
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
switch (base.currentBehaviourStateIndex)
{
case 0:
base.agent.speed = 3f;
if (FoundClosestPlayerInRange(25f, 3f))
{
LogIfDebugBuild("Start Target Player");
((EnemyAI)this).StopSearch(base.currentSearch, true);
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
}
break;
case 1:
base.agent.speed = 5f;
if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 20f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
LogIfDebugBuild("Stop Target Player");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
}
else
{
StickingInFrontOfPlayer();
}
break;
case 2:
break;
default:
LogIfDebugBuild("This Behavior State doesn't exist!");
break;
}
}
private bool FoundClosestPlayerInRange(float range, float senseRange)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).TargetClosestPlayer(1.5f, true, 70f);
if ((Object)(object)base.targetPlayer == (Object)null)
{
((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f);
range = senseRange;
}
return (Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < range;
}
private bool TargetClosestPlayerInAnyCase()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = 2000f;
base.targetPlayer = null;
for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
if (base.tempDist < base.mostOptimalDistance)
{
base.mostOptimalDistance = base.tempDist;
base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
}
}
if ((Object)(object)base.targetPlayer == (Object)null)
{
return false;
}
return true;
}
private void StickingInFrontOfPlayer()
{
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)base.targetPlayer == (Object)null) && ((NetworkBehaviour)this).IsOwner && timeSinceNewRandPos > 0.7f)
{
timeSinceNewRandPos = 0f;
if (enemyRandom.Next(0, 5) == 0)
{
((MonoBehaviour)this).StartCoroutine(SwingAttack());
}
else
{
positionRandomness = new Vector3((float)enemyRandom.Next(-2, 2), 0f, (float)enemyRandom.Next(-2, 2));
StalkPos = ((Component)base.targetPlayer).transform.position - Vector3.Scale(new Vector3(-5f, 0f, -5f), ((Component)base.targetPlayer).transform.forward) + positionRandomness;
}
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
}
}
private IEnumerator SwingAttack()
{
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
StalkPos = ((Component)base.targetPlayer).transform.position;
((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
yield return (object)new WaitForSeconds(0.5f);
if (!base.isEnemyDead)
{
DoAnimationClientRpc("swingAttack");
yield return (object)new WaitForSeconds(0.35f);
SwingAttackHitClientRpc();
if (base.currentBehaviourStateIndex == 2)
{
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
}
}
}
public override void OnCollideWithPlayer(Collider other)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
if (!(timeSinceHittingLocalPlayer < 1f))
{
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
if ((Object)(object)val != (Object)null)
{
LogIfDebugBuild("Example Enemy Collision with Player!");
timeSinceHittingLocalPlayer = 0f;
val.DamagePlayer(20, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
if (!base.isEnemyDead)
{
base.enemyHP -= force;
if (((NetworkBehaviour)this).IsOwner && base.enemyHP <= 0 && !base.isEnemyDead)
{
((MonoBehaviour)this).StopCoroutine(SwingAttack());
((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(249397563u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 249397563u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
LogIfDebugBuild("Animation: " + animationName);
base.creatureAnimator.SetTrigger(animationName);
}
}
[ClientRpc]
public void SwingAttackHitClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3378112882u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3378112882u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
LogIfDebugBuild("SwingAttackHitClientRPC");
int num = 8;
Collider[] array = Physics.OverlapBox(attackArea.position, attackArea.localScale, Quaternion.identity, num);
if (array.Length == 0)
{
return;
}
Collider[] array2 = array;
foreach (Collider val3 in array2)
{
PlayerControllerB val4 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val3, false, false);
if ((Object)(object)val4 != (Object)null)
{
LogIfDebugBuild("Swing attack hit player!");
timeSinceHittingLocalPlayer = 0f;
val4.DamagePlayer(40, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ExampleEnemyAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(249397563u, new RpcReceiveHandler(__rpc_handler_249397563));
NetworkManager.__rpc_func_table.Add(3378112882u, new RpcReceiveHandler(__rpc_handler_3378112882));
}
private static void __rpc_handler_249397563(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((ExampleEnemyAI)(object)target).DoAnimationClientRpc(animationName);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3378112882(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((ExampleEnemyAI)(object)target).SwingAttackHitClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "ExampleEnemyAI";
}
}
[BepInPlugin("Hamunii.ExampleEnemy", "ExampleEnemy", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static AssetBundle? ModAssets;
internal static PluginConfig BoundConfig { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config);
InitializeNetworkBehaviours();
string path = "AntoineDamiel";
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path));
if ((Object)(object)ModAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
EnemyType val = ModAssets.LoadAsset<EnemyType>("AntoineDamieltest");
TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("AntoineDamielTN");
TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("AntoineDamielTK");
Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int>
{
{
(LevelTypes)4,
30
},
{
(LevelTypes)16,
300
},
{
(LevelTypes)64,
70
},
{
(LevelTypes)128,
60
},
{
(LevelTypes)512,
45
},
{
(LevelTypes)(-1),
30
}
};
Dictionary<string, int> dictionary2 = new Dictionary<string, int>();
NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
Enemies.RegisterEnemy(val, dictionary, dictionary2, val2, val3);
Logger.LogInfo((object)"Plugin Hamunii.ExampleEnemy is loaded!");
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "Hamunii.ExampleEnemy";
public const string PLUGIN_NAME = "ExampleEnemy";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace ExampleEnemy.Configuration
{
public class PluginConfig
{
public ConfigEntry<int> SpawnWeight;
public PluginConfig(ConfigFile cfg)
{
SpawnWeight = cfg.Bind<int>("General", "Spawn weight", 500, "The spawn chance weight for ExampleEnemy, relative to other existing enemies.\nGoes up from 0, lower is more rare, 100 and up is very common.");
ClearUnusedEntries(cfg);
}
private void ClearUnusedEntries(ConfigFile cfg)
{
PropertyInfo property = ((object)cfg).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(cfg, null);
dictionary.Clear();
cfg.Save();
}
}
}
namespace Hamunii.ExampleEnemy.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}