Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Brice v1.0.5
BepInEx/plugins/com.studiocanigou.Brice.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using ExampleEnemy.Configuration; using GameNetcodeStuff; using LethalLib.Modules; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; using com.studiocanigou.Brice.NetcodePatcher; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.studiocanigou.Brice")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+8d1b8ff2e359c25f3d9a283b5e2b390a9eeb3d3a")] [assembly: AssemblyProduct("ExampleEnemy")] [assembly: AssemblyTitle("com.studiocanigou.Brice")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Brice { public class BriceAI : EnemyAI { public float minDistance; public float maxDistance; [Space(5f)] public float jumpSpeed = 5f; public float jumpTime = 0.25f; public float startingInterval = 2f; public float endingInterval = 0.2f; public int snareBeatAmount; [Space(3f)] public float currentInterval; private float beatTimer; [Space(5f)] public BriceAI master; private bool isMaster; [Space(5f)] public bool isJumping; private float jumpTimer; private bool jumpingLastFrame; private int beatsSinceSeeingPlayer; private bool hasLOS; public SimpleEvent SendDanceBeat; private int currentHour; private bool jumpCycle; public AISearchRoutine searchRoutine; private float timeSinceSnip; private float snareIntervalTimer; public AudioSource musicAudio; public AudioSource musicAudio2; public AudioClip snareDrum; public AudioClip[] paradeClips; public AudioClip snipScissors; private int previousParadeClip; public List<BriceAI> allBrices; private int snareNum; public float snareOffset; public MeshRenderer[] scissorBlades; public SkinnedMeshRenderer skin; public Material scissorGuyMat; private Material thisMaterial; private RaycastHit hit; private bool listeningToMasterBrice; private bool choseMasterBrice; [Space(3f)] public AudioClip[] customVoicelines; public Material[] BriceMaterials; public SkinnedMeshRenderer[] BriceSkinnedMeshRenderers; private void Awake() { } [ClientRpc] public void SyncMasterBriceClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Expected O, but got Unknown //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Expected O, but got Unknown NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(510174886u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 510174886u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || ((NetworkBehaviour)this).IsServer) { return; } master = this; isMaster = true; TimeOfDay.Instance.onHourChanged.AddListener(new UnityAction(HourChanged)); SendDanceBeat = new SimpleEvent(); allBrices = Object.FindObjectsByType<BriceAI>((FindObjectsSortMode)0).ToList(); for (int i = 0; i < allBrices.Count; i++) { if (!((Object)(object)allBrices[i] == (Object)(object)this)) { allBrices[i].master = this; allBrices[i].ListenToMasterBrice(); Object.Destroy((Object)(object)((Component)allBrices[i].musicAudio2).gameObject); } } } public void ListenToMasterBrice() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown if (!listeningToMasterBrice) { listeningToMasterBrice = true; ((UnityEvent)master.SendDanceBeat).AddListener(new UnityAction(DanceBeat)); if ((Object)(object)musicAudio2 != (Object)null) { Object.Destroy((Object)(object)((Component)musicAudio2).gameObject); } if (!master.allBrices.Contains(this)) { master.allBrices.Add(this); } } } public override void Start() { ((EnemyAI)this).Start(); HourChanged(); } private void LateUpdate() { if (!choseMasterBrice) { choseMasterBrice = true; ChooseMasterBrice(); } } private void ChooseMasterBrice() { //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Expected O, but got Unknown //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown if (!((NetworkBehaviour)this).IsServer) { return; } if (((NetworkBehaviour)this).IsServer && !listeningToMasterBrice) { BriceAI[] array = Object.FindObjectsByType<BriceAI>((FindObjectsSortMode)0); int num = 1000; int num2 = -50; for (int i = 0; i < array.Length; i++) { if (((EnemyAI)array[i]).thisEnemyIndex < num) { num = ((EnemyAI)array[i]).thisEnemyIndex; num2 = i; } } master = array[num2]; if ((Object)(object)master == (Object)(object)this) { isMaster = true; TimeOfDay.Instance.onHourChanged.AddListener(new UnityAction(HourChanged)); SendDanceBeat = new SimpleEvent(); allBrices = array.ToList(); for (int j = 0; j < allBrices.Count; j++) { if (!((Object)(object)allBrices[j] == (Object)(object)this)) { allBrices[j].master = this; allBrices[j].ListenToMasterBrice(); } } SyncMasterBriceClientRpc(); } if (!isMaster && (Object)(object)musicAudio2 != (Object)null) { Object.Destroy((Object)(object)((Component)musicAudio2).gameObject); } } else if ((Object)(object)musicAudio2 != (Object)null) { Object.Destroy((Object)(object)((Component)musicAudio2).gameObject); } } public override void OnDestroy() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Expected O, but got Unknown ((EnemyAI)this).OnDestroy(); if (isMaster) { TimeOfDay.Instance.onHourChanged.RemoveListener(new UnityAction(HourChanged)); } else if ((Object)(object)master != (Object)null) { master.allBrices.Remove(this); if (master.SendDanceBeat != null) { ((UnityEvent)master.SendDanceBeat).RemoveListener(new UnityAction(DanceBeat)); } } } public override void DoAIInterval() { //IL_00b5: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).DoAIInterval(); if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead) { return; } PlayerControllerB targetPlayer = base.targetPlayer; if (((EnemyAI)this).TargetClosestPlayer(5f, true, 120f)) { hasLOS = true; beatsSinceSeeingPlayer = 0; if (searchRoutine.inProgress) { ((EnemyAI)this).StopSearch(searchRoutine, true); } } else if (beatsSinceSeeingPlayer > 6) { if (hasLOS) { hasLOS = false; } if (!searchRoutine.inProgress) { ((EnemyAI)this).StartSearch(((Component)this).transform.position, searchRoutine); } } else if ((Object)(object)targetPlayer != (Object)null) { base.targetPlayer = targetPlayer; } } private void PlayMusic() { if (snareIntervalTimer <= 0f) { snareIntervalTimer = 100f; musicAudio.PlayOneShot(snareDrum); WalkieTalkie.TransmitOneShotAudio(musicAudio, snareDrum, 1f); if (isMaster) { musicAudio2.PlayOneShot(snareDrum); } } else { snareIntervalTimer -= Time.deltaTime; } } private void SetMusicVolume() { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) float num = 0f; float num2 = 1000f; for (int i = 0; i < allBrices.Count; i++) { if (!((Object)(object)allBrices[i] == (Object)null) && !((EnemyAI)allBrices[i]).isEnemyDead) { num = Vector3.Distance(((Component)StartOfRound.Instance.audioListener).transform.position, ((Component)allBrices[i]).transform.position); if (num < num2) { num2 = num; } } } if (num2 < 40f) { float num3 = ((!(num2 < 20f)) ? Mathf.Lerp(1f, 0.25f, num2 / 50f) : Mathf.Lerp(0.4f, 0f, num2 / 10f)); musicAudio2.volume = Mathf.Lerp(musicAudio2.volume, num3, 2.5f * Time.deltaTime); } else { musicAudio2.volume = Mathf.Lerp(musicAudio2.volume, 0f, 4f * Time.deltaTime); } } private void SetVisibility() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) float num = Vector3.Distance(((Component)StartOfRound.Instance.audioListener).transform.position, ((Component)this).transform.position + Vector3.up * 0.7f); Material[] briceMaterials = BriceMaterials; foreach (Material val in briceMaterials) { val.SetFloat("_AlphaCutoff", (num - minDistance) / (maxDistance - minDistance)); } PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if (!localPlayerController.isPlayerDead && (Object)(object)localPlayerController != (Object)null && num < 15f && num > maxDistance + 2f) { localPlayerController.IncreaseFearLevelOverTime(0.37f, 0.25f); } } public override void Update() { ((EnemyAI)this).Update(); SetVisibility(); if (isMaster) { SetDanceClock(); SetMusicVolume(); } if (StartOfRound.Instance.allPlayersDead || (Object)(object)master == (Object)null) { return; } if (isMaster) { PlayMusic(); } timeSinceSnip += Time.deltaTime; if (!((NetworkBehaviour)this).IsOwner) { return; } if (base.isEnemyDead || base.stunNormalizedTimer > 0f) { base.agent.speed = 0f; } else if (isJumping) { if (timeSinceSnip < 0.7f) { timeSinceSnip += Time.deltaTime; base.agent.speed = 0f; } jumpTimer -= Time.deltaTime; if (jumpTimer <= 0f) { isJumping = false; base.agent.speed = 0f; } else { base.agent.speed = jumpSpeed; } } if (isMaster) { if (beatTimer <= 0f) { beatTimer = currentInterval; DoBeatOnOwnerClient(); } else { beatTimer -= Time.deltaTime; } } } public override void OnCollideWithPlayer(Collider other) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).OnCollideWithPlayer(other); if (!(timeSinceSnip < 1f)) { PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false); if ((Object)(object)val != (Object)null) { val.KillPlayer(Vector3.up * 14f, true, (CauseOfDeath)17, 7, default(Vector3)); KillPlayerServerRpc(val.playerUsername); } } } [ServerRpc(RequireOwnership = false)] public void KillPlayerServerRpc(string playerUsername) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2076375905u, val, (RpcDelivery)0); bool flag = playerUsername != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(playerUsername, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2076375905u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { KillPlayerClientRpc(playerUsername); } } [ClientRpc] public void KillPlayerClientRpc(string playerUsername) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3856669396u, val, (RpcDelivery)0); bool flag = playerUsername != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(playerUsername, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3856669396u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } if (((NetworkBehaviour)this).IsOwner) { base.agent.speed = 0f; beatTimer += 2f; } snareIntervalTimer = Mathf.Min(snareIntervalTimer + 2f, 4f); timeSinceSnip = 0f; base.creatureAnimator.SetTrigger("snip"); AudioClip val3 = snipScissors; AudioClip[] array = customVoicelines; foreach (AudioClip val4 in array) { if (((Object)val4).name == playerUsername) { val3 = val4; } } if ((Object)(object)val3 != (Object)null) { base.creatureSFX.PlayOneShot(val3); } } private void DoBeatOnOwnerClient() { DanceBeat(); ((UnityEvent)SendDanceBeat).Invoke(); DoBeatServerRpc(); } [ServerRpc] public void DoBeatServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2413757497u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2413757497u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { DoBeatClientRpc(); } } [ClientRpc] public void DoBeatClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1123458835u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1123458835u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsOwner) { if (isMaster) { DanceBeat(); } if (SendDanceBeat != null) { ((UnityEvent)SendDanceBeat).Invoke(); } } } private void HourChanged() { currentInterval = Mathf.Clamp(Mathf.Lerp(startingInterval, endingInterval, (float)TimeOfDay.Instance.hour / (float)TimeOfDay.Instance.numberOfHours), endingInterval, startingInterval); } private void DanceBeat() { //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) if (base.stunNormalizedTimer > 0f) { return; } isJumping = true; jumpTimer = jumpTime; jumpCycle = !jumpCycle; base.creatureAnimator.SetBool("walkCycle", jumpCycle); if (!((NetworkBehaviour)this).IsOwner) { return; } beatsSinceSeeingPlayer++; if (hasLOS && (Object)(object)base.targetPlayer != (Object)null) { Vector3 val = ((Component)base.targetPlayer).transform.position; if (Physics.Raycast(((Component)base.targetPlayer).transform.position + Vector3.up * 0.5f, Vector3.down, ref hit, 7f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) { val = ((RaycastHit)(ref hit)).point; } Vector3 onUnitSphere = Random.onUnitSphere; onUnitSphere.y = 0f; Ray val2 = default(Ray); ((Ray)(ref val2))..ctor(val, onUnitSphere); float num = Vector3.Distance(((Component)this).transform.position, val); val = ((!Physics.Raycast(val2, ref hit, num, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) ? ((Ray)(ref val2)).GetPoint(num) : ((RaycastHit)(ref hit)).point); ((EnemyAI)this).SetDestinationToPosition(val, false); } } public override void AnimationEventA() { //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).AnimationEventA(); if (((NetworkBehaviour)this).IsOwner) { ((EnemyAI)this).SyncPositionToClients(); } if (!(timeSinceSnip < 0.4f)) { int num = Random.Range(0, paradeClips.Length); if (num == previousParadeClip) { num = (num + 1) % paradeClips.Length; } previousParadeClip = num; float pitch = Random.Range(0.95f, 1.05f); musicAudio.pitch = pitch; musicAudio.PlayOneShot(paradeClips[num]); WalkieTalkie.TransmitOneShotAudio(musicAudio, paradeClips[num], 1f); snareIntervalTimer = currentInterval - snareOffset; snareNum = 0; PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if (!localPlayerController.isPlayerDead && localPlayerController.HasLineOfSightToPosition(((Component)this).transform.position + Vector3.up * 0.7f, 70f, (int)maxDistance - 1, -1f)) { localPlayerController.JumpToFearLevel(0.85f, true); } if (isMaster) { musicAudio2.pitch = pitch; musicAudio2.PlayOneShot(paradeClips[num]); } } } private void SetDanceClock() { } protected override void __initializeVariables() { ((EnemyAI)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_BriceAI() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(510174886u, new RpcReceiveHandler(__rpc_handler_510174886)); NetworkManager.__rpc_func_table.Add(2076375905u, new RpcReceiveHandler(__rpc_handler_2076375905)); NetworkManager.__rpc_func_table.Add(3856669396u, new RpcReceiveHandler(__rpc_handler_3856669396)); NetworkManager.__rpc_func_table.Add(2413757497u, new RpcReceiveHandler(__rpc_handler_2413757497)); NetworkManager.__rpc_func_table.Add(1123458835u, new RpcReceiveHandler(__rpc_handler_1123458835)); } private static void __rpc_handler_510174886(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((BriceAI)(object)target).SyncMasterBriceClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2076375905(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string playerUsername = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref playerUsername, false); } target.__rpc_exec_stage = (__RpcExecStage)1; ((BriceAI)(object)target).KillPlayerServerRpc(playerUsername); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3856669396(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string playerUsername = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref playerUsername, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((BriceAI)(object)target).KillPlayerClientRpc(playerUsername); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2413757497(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { target.__rpc_exec_stage = (__RpcExecStage)1; ((BriceAI)(object)target).DoBeatServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1123458835(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((BriceAI)(object)target).DoBeatClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "BriceAI"; } } [BepInPlugin("com.studiocanigou.Brice", "ExampleEnemy", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; public static AssetBundle? ModAssets; internal static PluginConfig BoundConfig { get; private set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config); InitializeNetworkBehaviours(); string path = "Brice"; ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path)); if ((Object)(object)ModAssets == (Object)null) { Logger.LogError((object)"Failed to load custom assets."); return; } EnemyType val = ModAssets.LoadAsset<EnemyType>("Brice"); TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("BriceTN"); TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("BriceTK"); Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int> { { (LevelTypes)4, 40 }, { (LevelTypes)16, 100 }, { (LevelTypes)64, 100 }, { (LevelTypes)128, 100 }, { (LevelTypes)(-1), 60 } }; Dictionary<string, int> dictionary2 = new Dictionary<string, int>(); NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab); Enemies.RegisterEnemy(val, dictionary, dictionary2, val2, val3); Logger.LogInfo((object)"Plugin com.studiocanigou.Brice is loaded!"); } private static void InitializeNetworkBehaviours() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } } public static class PluginInfo { public const string PLUGIN_GUID = "com.studiocanigou.Brice"; public const string PLUGIN_NAME = "ExampleEnemy"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace ExampleEnemy.Configuration { public class PluginConfig { public ConfigEntry<int> SpawnWeight; public PluginConfig(ConfigFile cfg) { SpawnWeight = cfg.Bind<int>("General", "Spawn weight", 500, "The spawn chance weight for ExampleEnemy, relative to other existing enemies.\nGoes up from 0, lower is more rare, 100 and up is very common."); ClearUnusedEntries(cfg); } private void ClearUnusedEntries(ConfigFile cfg) { PropertyInfo property = ((object)cfg).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic); Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(cfg, null); dictionary.Clear(); cfg.Save(); } } } namespace com.studiocanigou.Brice.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }