using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LobbyCompatibility.Attributes;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.studiocanigou.BarbieShip")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BarbieShip")]
[assembly: AssemblyTitle("com.studiocanigou.BarbieShip")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BarbieShip
{
internal class Patches
{
public static GameObject vanillaShipInside;
public static GameObject newShipInside;
private static GameObject FindOrThrow(string name)
{
GameObject val = GameObject.Find(name);
if (!Object.op_Implicit((Object)(object)val))
{
throw new Exception("Could not find " + name + "! Wrong scene?");
}
return val;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "Start")]
private static void Patch_RoundStart()
{
try
{
ReplaceShip();
BarbieShip.Logger.LogInfo((object)"ReplaceShip succed");
}
catch (Exception)
{
BarbieShip.Logger.LogInfo((object)"Failed to replace ShipInside!");
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartMatchLever), "PullLeverAnim")]
private static void Patch_lever()
{
try
{
ReplaceShip();
BarbieShip.Logger.LogInfo((object)"ReplaceShip succed");
}
catch (Exception)
{
BarbieShip.Logger.LogInfo((object)"Failed to replace ShipInside!");
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "SetPlayerSafeInShip")]
private static void Patch_latestart()
{
try
{
ReplaceShip();
BarbieShip.Logger.LogInfo((object)"ReplaceShip succed");
}
catch (Exception)
{
BarbieShip.Logger.LogInfo((object)"Failed to replace ShipInside!");
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Terminal), "Awake")]
private static void Patch_terminal()
{
try
{
ReplaceShip();
BarbieShip.Logger.LogInfo((object)"ReplaceShip succed");
}
catch (Exception)
{
BarbieShip.Logger.LogInfo((object)"Failed to replace ShipInside!");
}
}
public static void ReplaceShip()
{
try
{
if (!((Object)(object)newShipInside != (Object)null) || (Object)(object)vanillaShipInside != (Object)null)
{
}
vanillaShipInside = FindOrThrow("Environment/HangarShip/ShipInside");
ReplaceMaterial(vanillaShipInside);
BarbieShip.Logger.LogInfo((object)"ReplaceMaterial succed");
}
catch (Exception)
{
BarbieShip.Logger.LogInfo((object)"Failed to replace Material!");
}
}
private static void ReplaceMaterial(GameObject shipPrefab)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Expected O, but got Unknown
Material val = BarbieShip.mainAssetBundle.LoadAsset<Material>("Assets/ship/rose.mat");
Texture2D val2 = BarbieShip.mainAssetBundle.LoadAsset<Texture2D>("Assets/ship/rose.PNG");
if ((Object)(object)val != (Object)null && (Object)(object)val2 != (Object)null)
{
BarbieShip.Logger.LogInfo((object)"Material found");
MeshRenderer val3 = new MeshRenderer();
if ((Object)(object)shipPrefab != (Object)null)
{
val3 = shipPrefab.GetComponent<MeshRenderer>();
}
if ((Object)(object)val3 != (Object)null)
{
((Renderer)val3).material = val;
((Renderer)val3).materials[1].mainTexture = (Texture)(object)val2;
((Renderer)val3).materials[2].mainTexture = (Texture)(object)val2;
((Renderer)val3).materials[3].mainTexture = (Texture)(object)val2;
((Renderer)val3).materials[4].mainTexture = (Texture)(object)val2;
}
}
}
}
[BepInPlugin("com.studiocanigou.BarbieShip", "BarbieShip", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[LobbyCompatibility(/*Could not decode attribute arguments.*/)]
public class BarbieShip : BaseUnityPlugin
{
public static AssetBundle mainAssetBundle;
public static BarbieShip Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
if (!LoadAssetBundle())
{
Logger.LogInfo((object)"Failed to load asset bundle! Abort mission!");
return;
}
new Harmony("BarbieShip").PatchAll(typeof(Patches));
Logger.LogInfo((object)"com.studiocanigou.BarbieShip v1.0.0 has loaded!");
}
private bool LoadAssetBundle()
{
Logger.LogInfo((object)"Loading pink_ship AssetBundle...");
mainAssetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "rose"));
if ((Object)(object)mainAssetBundle == (Object)null)
{
return false;
}
return true;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.studiocanigou.BarbieShip";
public const string PLUGIN_NAME = "BarbieShip";
public const string PLUGIN_VERSION = "1.0.0";
}
}