using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using LobbyCompatibility.Attributes;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ZEvent2024ScrapsMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ZEvent2024ScrapsMod")]
[assembly: AssemblyTitle("ZEvent2024ScrapsMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
internal class Megaphone : NoisemakerProp
{
[Space(3f)]
public string[] hurtingPlayerNames;
public int[] killChance;
public override void ItemActivate(bool used, bool buttonDown = true)
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
((NoisemakerProp)this).ItemActivate(used, buttonDown);
if (hurtingPlayerNames.Contains(((GrabbableObject)this).playerHeldBy.playerUsername) && Random.Range(0f, 100f) <= (float)killChance[Array.IndexOf(hurtingPlayerNames, ((GrabbableObject)this).playerHeldBy.playerUsername)])
{
((GrabbableObject)this).playerHeldBy.DamagePlayer(100, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}
public class PSonic : PhysicsProp
{
public AudioSource prefabAudioSource;
public AssetBundle bundle;
public override void GrabItem()
{
((GrabbableObject)this).GrabItem();
if (((GrabbableObject)this).playerHeldBy.playerUsername == "JDG")
{
AudioClip val = bundle.LoadAsset<AudioClip>("Assets/ZEvent Scraps/Sounds/JDGTheme.mp3");
prefabAudioSource.PlayOneShot(val);
}
}
public override void DiscardItem()
{
if (((GrabbableObject)this).playerHeldBy.playerUsername == "JDG")
{
prefabAudioSource.Stop();
}
((GrabbableObject)this).DiscardItem();
}
}
namespace ZEvent2024ScrapsMod
{
[BepInPlugin("ZEvent2024ScrapsMod", "ZEvent2024ScrapsMod", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[LobbyCompatibility(/*Could not decode attribute arguments.*/)]
public class ZEvent2024ScrapsMod : BaseUnityPlugin
{
private Dictionary<string, Dictionary<LevelTypes, int>> ItemsScrap = new Dictionary<string, Dictionary<LevelTypes, int>>
{
{
"Pregnant Sonic Painting",
new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
40
},
{
(LevelTypes)1024,
40
}
}
},
{
"Soumikachu Painting",
new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
40
},
{
(LevelTypes)1024,
40
}
}
},
{
"Flangle Painting",
new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
40
},
{
(LevelTypes)1024,
40
}
}
},
{
"Bagz Painting",
new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
40
},
{
(LevelTypes)1024,
40
}
}
},
{
"Soumikachu",
new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
40
},
{
(LevelTypes)1024,
40
}
}
},
{
"Tapis Champi",
new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
40
},
{
(LevelTypes)1024,
40
}
}
},
{
"Megaphone",
new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
40
},
{
(LevelTypes)1024,
40
}
}
},
{
"EmptyJuiceBarrell",
new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
40
},
{
(LevelTypes)1024,
40
}
}
},
{
"FullJuiceBarrell",
new Dictionary<LevelTypes, int>
{
{
(LevelTypes)(-1),
25
},
{
(LevelTypes)1024,
25
}
}
}
};
private Dictionary<string, int> ItemsShop = new Dictionary<string, int>();
private string assetbundlename = "zevent2024modasset";
private string assetspath = "Assets/ZEvent Scraps/Items/";
private string soundspath = "Assets/ZEvent Scraps/Sounds/";
private AssetBundle bundle;
public static ZEvent2024ScrapsMod Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), assetbundlename);
bundle = AssetBundle.LoadFromFile(text);
if ((Object)(object)bundle == (Object)null)
{
Logger.LogError((object)("Failed to load asset bundle: " + text));
return;
}
Logger.LogInfo((object)"Loading Scrap items from asset bundle : ");
if (ItemsScrap.Count == 0)
{
Logger.LogInfo((object)"\tNo Scrap items found.");
}
else
{
foreach (KeyValuePair<string, Dictionary<LevelTypes, int>> item in ItemsScrap)
{
Item val = bundle.LoadAsset<Item>(assetspath + item.Key + ".asset");
if ((Object)(object)val == (Object)null)
{
Logger.LogError((object)("\tFailed to load item: " + item.Key));
continue;
}
if (item.Key == "Megaphone")
{
RegisterMegaphoneScript(val);
}
if (item.Key == "Pregnant Sonic Painting")
{
RegisterPSonicScript(val, bundle);
}
RegisterScrapItem(val, item.Value);
}
}
Logger.LogInfo((object)"Loading Shop items from asset bundle : ");
if (ItemsShop.Count == 0)
{
Logger.LogInfo((object)"\t No shop items found.");
}
else
{
foreach (KeyValuePair<string, int> item2 in ItemsShop)
{
Item val2 = bundle.LoadAsset<Item>(assetspath + item2.Key + ".asset");
if ((Object)(object)val2 == (Object)null)
{
Logger.LogError((object)("\tFailed to load item: " + item2.Key));
}
else
{
RegisterShopItem(val2, item2.Value);
}
}
}
Logger.LogInfo((object)"ZEvent2024ScrapsMod v1.0.0 has loaded!");
}
private void RegisterScrapItem(Item item, Dictionary<LevelTypes, int> rarityDictionary)
{
Utilities.FixMixerGroups(item.spawnPrefab);
NetworkPrefabs.RegisterNetworkPrefab(item.spawnPrefab);
Items.RegisterScrap(item, rarityDictionary, (Dictionary<string, int>)null);
Logger.LogInfo((object)("\tLoaded scrap item : " + item.itemName));
}
private void RegisterShopItem(Item item, int price)
{
TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
val.clearPreviousText = true;
val.displayText = "Placehodler : Here should be informations about " + ((Object)item).name + " \n\n";
Utilities.FixMixerGroups(item.spawnPrefab);
NetworkPrefabs.RegisterNetworkPrefab(item.spawnPrefab);
Items.RegisterShopItem(item, (TerminalNode)null, (TerminalNode)null, val, price);
Logger.LogInfo((object)("\tLoaded shop item : " + item.itemName));
}
private void RegisterMegaphoneScript(Item item)
{
Megaphone megaphone = item.spawnPrefab.AddComponent<Megaphone>();
((GrabbableObject)megaphone).grabbable = true;
((GrabbableObject)megaphone).isInFactory = true;
((GrabbableObject)megaphone).itemProperties = item;
((GrabbableObject)megaphone).useCooldown = 2f;
((NoisemakerProp)megaphone).noiseAudio = item.spawnPrefab.GetComponent<AudioSource>();
((NoisemakerProp)megaphone).noiseAudioFar = item.spawnPrefab.GetComponentsInChildren<AudioSource>()[1];
((NoisemakerProp)megaphone).noiseSFX = (AudioClip[])(object)new AudioClip[1] { bundle.LoadAsset<AudioClip>(soundspath + "Megaphone.mp3") };
((NoisemakerProp)megaphone).noiseSFXFar = (AudioClip[])(object)new AudioClip[1] { bundle.LoadAsset<AudioClip>(soundspath + "MegaphoneFar.mp3") };
((NoisemakerProp)megaphone).noiseRange = 900f;
((NoisemakerProp)megaphone).maxLoudness = 7f;
((NoisemakerProp)megaphone).minLoudness = 6f;
((NoisemakerProp)megaphone).minPitch = 0.8f;
((NoisemakerProp)megaphone).maxPitch = 1f;
megaphone.hurtingPlayerNames = new string[5] { "Pikach", "Parks", "ZeratoR", "Mynthos", "Zhir" };
megaphone.killChance = new int[5] { 25, 100, 7, 7, 7 };
}
private void RegisterPSonicScript(Item item, AssetBundle bundle)
{
PSonic pSonic = item.spawnPrefab.AddComponent<PSonic>();
((GrabbableObject)pSonic).grabbable = true;
((GrabbableObject)pSonic).isInFactory = true;
((GrabbableObject)pSonic).itemProperties = item;
((GrabbableObject)pSonic).grabbableToEnemies = true;
pSonic.bundle = bundle;
pSonic.prefabAudioSource = item.spawnPrefab.GetComponent<AudioSource>();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ZEvent2024ScrapsMod";
public const string PLUGIN_NAME = "ZEvent2024ScrapsMod";
public const string PLUGIN_VERSION = "1.0.0";
}
}