2.1.0
- Made enemy a bit slower
- Enemy deals 20 damage upon teleporting a player
- Fixed bug that caused spectator hud to disappear permanently for anyone hit by enemy previously
2.0.0
- Massive balance update. Enemy is now a lot easier to find once spawned, and spawns less frequently.
- Temporarily(?) removed chase music. Music was previously by Curious Boi.
1.0.2
- Fixed the console spamming with "0" whenever the enemy is active in the map.
1.0.1
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