Care-Care_642 icon

Care 642

Moon formerly used to cure members of the company. Now abandoned, it is full of objects to make juicy profits and satisfy The Company.

CHANGELOG

0.0.0
  • Initial release
0.0.1
  • Manifest modification
0.0.2
  • Fonctionnal moon, lethalbundle adding
0.0.3
  • Solving the dependency problem
0.0.6
  • Solving the dependency problem 2
0.1.0
  • Resolving the ReverbTrigger Problem.
  • Resolution orientation main entry.
  • Adjustment of the number of scrap and their value.
  • No more flying trees.
  • Building suppression.
  • Reduction of buildings.
  • Grid addition.
  • Modification of terrain.
0.2.0
  • Resolution :
    • Problem brightness of lamps.
    • Problem fire in the wall.
    • Compatibility issues with other mods.
  • Addition and modification:
    • Smooth the ground so that enemies can circulate.
    • Modification of the boundaries of the land.
    • Adding a grill.
0.2.1
  • Remove pumpkins from the outside
  • The coil head no longer spawns outside
  • Add dependency : StarlancerAIFix v3.8.4 for the enemy's ia : Yippeee
0.2.2
  • Solving the problems :
    • Drop ship was positioned too high, making it impossible to access objects.
    • Removed the buggy area next to the ship where players were getting stranded.
  • Changes
    • Level S to level S++.
    • Bye bye flying trees.
0.2.3
  • We don't go through the fences anymore.
  • Ambulances are more realistic in size.
0.3.0
  • Adding a new scrap : syringe (I have a great plan for this)
0.3.1
  • Bye bye syringe
0.3.2
  • Update LLL (LethalLevelLoader)
  • Adding of the syringe scrap again
  • Removal of SoundMixer bug