Decompiled source of Gaggle Of Idiots Modpack v1.1.1

BepinEx/plugins/EliteMasterEric-Coroner/Coroner.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Xml.Linq;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using StaticNetcodeLib;
using TMPro;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EliteMasterEric")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A Lethal Company plugin which overhauls the end-of-mission performance report with new information, including cause of death for any deceased players with some fun easter eggs thrown in too.")]
[assembly: AssemblyFileVersion("2.2.0.0")]
[assembly: AssemblyInformationalVersion("2.2.0+15b48f9fe2f9dd06a65afc16f50ee79252cbf332")]
[assembly: AssemblyProduct("Coroner")]
[assembly: AssemblyTitle("Coroner")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Coroner
{
	internal class AdvancedDeathTracker
	{
		public static Dictionary<int, AdvancedCauseOfDeath?> causeOfDeathDictionary = new Dictionary<int, AdvancedCauseOfDeath?>();

		public static void ClearDeathTracker()
		{
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				StoreLocalCauseOfDeath((int)val.playerClientId, null, overrideExisting: true);
			}
		}

		public static void SetCauseOfDeath(int playerIndex, AdvancedCauseOfDeath? causeOfDeath, bool forceOverride = false)
		{
			if (!causeOfDeath.HasValue)
			{
				NetworkRPC.ReportCauseOfDeathServerRpc(playerIndex, null, forceOverride);
				return;
			}
			AdvancedCauseOfDeath value = causeOfDeath.Value;
			Plugin.Instance.PluginLogger.LogDebug(string.Format("Serializing {0} to {1}{2}", value, value.GetLanguageTag(), forceOverride ? " (FORCED)" : ""));
			NetworkRPC.ReportCauseOfDeathServerRpc(playerIndex, value.GetLanguageTag(), forceOverride);
		}

		public static void SetCauseOfDeath(PlayerControllerB playerController, AdvancedCauseOfDeath? causeOfDeath, bool forceOverride = false)
		{
			SetCauseOfDeath((int)playerController.playerClientId, causeOfDeath, forceOverride);
		}

		public static void StoreLocalCauseOfDeath(int playerId, AdvancedCauseOfDeath? causeOfDeath, bool overrideExisting)
		{
			if (!overrideExisting && (!causeOfDeath.HasValue || HasCauseOfDeath(playerId)))
			{
				if (!causeOfDeath.HasValue)
				{
					Plugin.Instance.PluginLogger.LogDebug($"Ignoring null cause of death for player {playerId}");
					return;
				}
				string languageTag = causeOfDeath.Value.GetLanguageTag();
				AdvancedCauseOfDeath? causeOfDeath2 = GetCauseOfDeath(playerId, shouldGuess: false);
				string arg = ((!causeOfDeath2.HasValue) ? "null" : causeOfDeath2.Value.GetLanguageTag());
				Plugin.Instance.PluginLogger.LogWarning($"Player {playerId} already has a cause of death set ({arg}), not overwriting it with {languageTag}.");
			}
			else if (!causeOfDeath.HasValue)
			{
				Plugin.Instance.PluginLogger.LogDebug($"Clearing cause of death for player {playerId}");
				causeOfDeathDictionary[playerId] = null;
			}
			else
			{
				AdvancedCauseOfDeath? causeOfDeath3 = GetCauseOfDeath(playerId, shouldGuess: false);
				string arg2 = ((!causeOfDeath3.HasValue) ? "null" : causeOfDeath3.Value.GetLanguageTag());
				string languageTag2 = causeOfDeath.Value.GetLanguageTag();
				Plugin.Instance.PluginLogger.LogDebug($"Storing cause of death {languageTag2} (overriding {arg2}) for player {playerId}!");
				causeOfDeathDictionary[playerId] = causeOfDeath;
			}
		}

		private static AdvancedCauseOfDeath? FetchCauseOfDeathVariable(PlayerControllerB playerController)
		{
			if (!HasCauseOfDeath(playerController))
			{
				return null;
			}
			return causeOfDeathDictionary[(int)playerController.playerClientId];
		}

		public static AdvancedCauseOfDeath? GetCauseOfDeath(int playerIndex, bool shouldGuess = true)
		{
			PlayerControllerB playerController = StartOfRound.Instance.allPlayerScripts[playerIndex];
			return GetCauseOfDeath(playerController, shouldGuess);
		}

		public static bool HasCauseOfDeath(int playerIndex)
		{
			return HasCauseOfDeath(StartOfRound.Instance.allPlayerScripts[playerIndex]);
		}

		public static bool HasCauseOfDeath(PlayerControllerB playerController)
		{
			return causeOfDeathDictionary.ContainsKey((int)playerController.playerClientId) && causeOfDeathDictionary[(int)playerController.playerClientId].HasValue;
		}

		public static AdvancedCauseOfDeath? GetCauseOfDeath(PlayerControllerB playerController, bool shouldGuess = true)
		{
			AdvancedCauseOfDeath? advancedCauseOfDeath = FetchCauseOfDeathVariable(playerController);
			if (advancedCauseOfDeath.HasValue)
			{
				AdvancedCauseOfDeath value = advancedCauseOfDeath.Value;
				Plugin.Instance.PluginLogger.LogDebug($"Player {playerController.playerClientId} has custom cause of death stored! {value.GetLanguageTag()}");
				return value;
			}
			if (!shouldGuess)
			{
				Plugin.Instance.PluginLogger.LogDebug($"Player {playerController.playerClientId} has no custom cause of death stored! Returning null...");
				return null;
			}
			Plugin.Instance.PluginLogger.LogDebug($"Player {playerController.playerClientId} has no custom cause of death stored! Using fallback...");
			return GuessCauseOfDeath(playerController);
		}

		public static AdvancedCauseOfDeath GuessCauseOfDeath(PlayerControllerB playerController)
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Invalid comparison between Unknown and I4
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Invalid comparison between Unknown and I4
			if (playerController.isPlayerDead)
			{
				if (IsHoldingJetpack(playerController))
				{
					if ((int)playerController.causeOfDeath == 2)
					{
						return AdvancedCauseOfDeath.Player_Jetpack_Gravity;
					}
					if ((int)playerController.causeOfDeath == 3)
					{
						return AdvancedCauseOfDeath.Player_Jetpack_Blast;
					}
				}
				return playerController.causeOfDeath;
			}
			return AdvancedCauseOfDeath.Unknown;
		}

		public static GrabbableObject? GetHeldObject(PlayerControllerB playerController)
		{
			GrabbableObject currentlyHeldObjectServer = playerController.currentlyHeldObjectServer;
			if ((Object)(object)currentlyHeldObjectServer == (Object)null)
			{
				return null;
			}
			GameObject gameObject = ((Component)currentlyHeldObjectServer).gameObject;
			if ((Object)(object)gameObject == (Object)null)
			{
				return null;
			}
			return gameObject.GetComponent<GrabbableObject>();
		}

		public static bool IsHoldingJetpack(PlayerControllerB playerController)
		{
			GrabbableObject heldObject = GetHeldObject(playerController);
			if ((Object)(object)heldObject == (Object)null)
			{
				return false;
			}
			if (heldObject is JetpackItem)
			{
				return true;
			}
			return false;
		}

		public static bool IsHoldingShovel(PlayerControllerB playerController)
		{
			GrabbableObject heldObject = GetHeldObject(playerController);
			if ((Object)(object)heldObject == (Object)null)
			{
				return false;
			}
			if (heldObject is Shovel && ((Object)((Component)heldObject).gameObject).name.StartsWith("Shovel"))
			{
				return true;
			}
			return false;
		}

		public static bool IsHoldingStopSign(PlayerControllerB playerController)
		{
			GrabbableObject heldObject = GetHeldObject(playerController);
			if ((Object)(object)heldObject == (Object)null)
			{
				return false;
			}
			if (heldObject is Shovel && ((Object)((Component)heldObject).gameObject).name.StartsWith("StopSign"))
			{
				return true;
			}
			return false;
		}

		public static bool IsHoldingYieldSign(PlayerControllerB playerController)
		{
			GrabbableObject heldObject = GetHeldObject(playerController);
			if ((Object)(object)heldObject == (Object)null)
			{
				return false;
			}
			if (heldObject is Shovel && ((Object)((Component)heldObject).gameObject).name.StartsWith("YieldSign"))
			{
				return true;
			}
			return false;
		}

		public static bool IsHoldingShotgun(PlayerControllerB playerController)
		{
			GrabbableObject heldObject = GetHeldObject(playerController);
			if ((Object)(object)heldObject == (Object)null)
			{
				return false;
			}
			if (heldObject is ShotgunItem)
			{
				return true;
			}
			return false;
		}

		public static bool IsHoldingKnife(PlayerControllerB playerController)
		{
			GrabbableObject heldObject = GetHeldObject(playerController);
			if ((Object)(object)heldObject == (Object)null)
			{
				return false;
			}
			if (heldObject is KnifeItem)
			{
				return true;
			}
			return false;
		}

		public static string StringifyCauseOfDeath(AdvancedCauseOfDeath? causeOfDeath)
		{
			return StringifyCauseOfDeath(causeOfDeath, Plugin.RANDOM);
		}

		public static string StringifyCauseOfDeath(AdvancedCauseOfDeath? causeOfDeath, Random random)
		{
			string[] array = SelectCauseOfDeath(causeOfDeath);
			if (array.Length > 1 && (!causeOfDeath.HasValue || !Plugin.Instance.PluginConfig.ShouldUseSeriousDeathMessages()))
			{
				int num = random.Next(array.Length);
				return array[num];
			}
			return array[0];
		}

		public static string[] SelectCauseOfDeath(AdvancedCauseOfDeath? causeOfDeath)
		{
			if (!causeOfDeath.HasValue)
			{
				return Plugin.Instance.LanguageHandler.GetValuesByTag("FunnyNote");
			}
			if (AdvancedCauseOfDeath.IsCauseOfDeathRegistered(causeOfDeath))
			{
				return causeOfDeath.Value.GetLanguageValues();
			}
			return Plugin.Instance.LanguageHandler.GetValuesByTag("DeathUnknown");
		}
	}
	public struct AdvancedCauseOfDeath
	{
		public static readonly Dictionary<string, AdvancedCauseOfDeath> Registry = new Dictionary<string, AdvancedCauseOfDeath>();

		private static int NextId = 100;

		public static AdvancedCauseOfDeath Unknown = BuildFromExisting("DeathUnknown", (CauseOfDeath)0);

		public static AdvancedCauseOfDeath Bludgeoning = BuildFromExisting("DeathBludgeoning", (CauseOfDeath)1);

		public static AdvancedCauseOfDeath Gravity = BuildFromExisting("DeathGravity", (CauseOfDeath)2);

		public static AdvancedCauseOfDeath Blast = BuildFromExisting("DeathBlast", (CauseOfDeath)3);

		public static AdvancedCauseOfDeath Strangulation = BuildFromExisting("DeathStrangulation", (CauseOfDeath)4);

		public static AdvancedCauseOfDeath Suffocation = BuildFromExisting("DeathSuffocation", (CauseOfDeath)5);

		public static AdvancedCauseOfDeath Mauling = BuildFromExisting("DeathMauling", (CauseOfDeath)6);

		public static AdvancedCauseOfDeath Gunshots = BuildFromExisting("DeathGunshots", (CauseOfDeath)7);

		public static AdvancedCauseOfDeath Crushing = BuildFromExisting("DeathCrushing", (CauseOfDeath)8);

		public static AdvancedCauseOfDeath Drowning = BuildFromExisting("DeathDrowning", (CauseOfDeath)9);

		public static AdvancedCauseOfDeath Abandoned = BuildFromExisting("DeathAbandoned", (CauseOfDeath)10);

		public static AdvancedCauseOfDeath Electrocution = BuildFromExisting("DeathElectrocution", (CauseOfDeath)11);

		public static AdvancedCauseOfDeath Kicking = BuildFromExisting("DeathKicking", (CauseOfDeath)12);

		public static AdvancedCauseOfDeath Burning = BuildFromExisting("DeathBurning", (CauseOfDeath)13);

		public static AdvancedCauseOfDeath Stabbing = BuildFromExisting("DeathStabbing", (CauseOfDeath)14);

		public static AdvancedCauseOfDeath Fan = BuildFromExisting("DeathFan", (CauseOfDeath)15);

		public static AdvancedCauseOfDeath Inertia = BuildFromExisting("DeathInertia", (CauseOfDeath)16);

		public static AdvancedCauseOfDeath Snipped = BuildFromExisting("DeathSnipped", (CauseOfDeath)17);

		public static AdvancedCauseOfDeath Enemy_BaboonHawk = Build("DeathEnemyBaboonHawk");

		public static AdvancedCauseOfDeath Enemy_Bracken = Build("DeathEnemyBracken");

		public static AdvancedCauseOfDeath Enemy_BunkerSpider = Build("DeathEnemyBunkerSpider");

		public static AdvancedCauseOfDeath Enemy_CircuitBees = Build("DeathEnemyCircuitBees");

		public static AdvancedCauseOfDeath Enemy_CoilHead = Build("DeathEnemyCoilHead");

		public static AdvancedCauseOfDeath Enemy_EarthLeviathan = Build("DeathEnemyEarthLeviathan");

		public static AdvancedCauseOfDeath Enemy_EyelessDog = Build("DeathEnemyEyelessDog");

		public static AdvancedCauseOfDeath Enemy_GhostGirl = Build("DeathEnemyGhostGirl");

		public static AdvancedCauseOfDeath Enemy_HoarderBug = Build("DeathEnemyHoarderBug");

		public static AdvancedCauseOfDeath Enemy_Hygrodere = Build("DeathEnemyHygrodere");

		public static AdvancedCauseOfDeath Enemy_Jester = Build("DeathEnemyJester");

		public static AdvancedCauseOfDeath Enemy_LassoMan = Build("DeathEnemyLassoMan");

		public static AdvancedCauseOfDeath Enemy_SnareFlea = Build("DeathEnemySnareFlea");

		public static AdvancedCauseOfDeath Enemy_SporeLizard = Build("DeathEnemySporeLizard");

		public static AdvancedCauseOfDeath Enemy_Thumper = Build("DeathEnemyThumper");

		public static AdvancedCauseOfDeath Enemy_ForestGiant_Eaten = Build("DeathEnemyForestGiantEaten");

		public static AdvancedCauseOfDeath Enemy_ForestGiant_Death = Build("DeathEnemyForestGiantDeath");

		public static AdvancedCauseOfDeath Enemy_MaskedPlayer_Wear = Build("DeathEnemyMaskedPlayerWear");

		public static AdvancedCauseOfDeath Enemy_MaskedPlayer_Victim = Build("DeathEnemyMaskedPlayerVictim");

		public static AdvancedCauseOfDeath Enemy_Nutcracker_Kicked = Build("DeathEnemyNutcrackerKicked");

		public static AdvancedCauseOfDeath Enemy_Nutcracker_Shot = Build("DeathEnemyNutcrackerShot");

		public static AdvancedCauseOfDeath Enemy_Butler_Stab = Build("DeathEnemyButlerStab");

		public static AdvancedCauseOfDeath Enemy_Butler_Explode = Build("DeathEnemyButlerExplode");

		public static AdvancedCauseOfDeath Enemy_MaskHornets = Build("DeathEnemyMaskHornets");

		public static AdvancedCauseOfDeath Enemy_TulipSnake_Drop = Build("DeathEnemyTulipSnakeDrop");

		public static AdvancedCauseOfDeath Enemy_Old_Bird_Rocket = Build("DeathEnemyOldBirdRocket");

		public static AdvancedCauseOfDeath Enemy_Old_Bird_Charge = Build("DeathEnemyOldBirdCharge");

		public static AdvancedCauseOfDeath Enemy_Old_Bird_Stomp = Build("DeathEnemyOldBirdStomp");

		public static AdvancedCauseOfDeath Enemy_Old_Bird_Torch = Build("DeathEnemyOldBirdTorch");

		public static AdvancedCauseOfDeath Enemy_KidnapperFox = Build("DeathEnemyKidnapperFox");

		public static AdvancedCauseOfDeath Enemy_Barber = Build("DeathEnemyBarber");

		public static AdvancedCauseOfDeath Enemy_Maneater = Build("DeathEnemyManeater");

		public static AdvancedCauseOfDeath Player_Jetpack_Gravity = Build("DeathPlayerJetpackGravity");

		public static AdvancedCauseOfDeath Player_Jetpack_Blast = Build("DeathPlayerJetpackBlast");

		public static AdvancedCauseOfDeath Player_Quicksand = Build("DeathPlayerQuicksand");

		public static AdvancedCauseOfDeath Player_Ladder = Build("DeathPlayerLadder");

		public static AdvancedCauseOfDeath Player_Murder_Shovel = Build("DeathPlayerMurderShovel");

		public static AdvancedCauseOfDeath Player_Murder_Stop_Sign = Build("DeathPlayerMurderStopSign");

		public static AdvancedCauseOfDeath Player_Murder_Yield_Sign = Build("DeathPlayerMurderYieldSign");

		public static AdvancedCauseOfDeath Player_Murder_Shotgun = Build("DeathPlayerMurderShotgun");

		public static AdvancedCauseOfDeath Player_Murder_Knife = Build("DeathPlayerMurderKnife");

		public static AdvancedCauseOfDeath Player_StunGrenade = Build("DeathPlayerStunGrenade");

		public static AdvancedCauseOfDeath Player_EasterEgg = Build("DeathPlayerEasterEgg");

		public static AdvancedCauseOfDeath Player_Cruiser_Driver = Build("DeathPlayerCruiserDriver");

		public static AdvancedCauseOfDeath Player_Cruiser_Passenger = Build("DeathPlayerCruiserPassenger");

		public static AdvancedCauseOfDeath Player_Cruiser_Explode_Bystander = Build("DeathPlayerCruiserExplodeBystander");

		public static AdvancedCauseOfDeath Player_Cruiser_Ran_Over = Build("DeathPlayerCruiserRanOver");

		public static AdvancedCauseOfDeath Pit_Generic = Build("DeathPitGeneric");

		public static AdvancedCauseOfDeath Pit_Facility_Pit = Build("DeathPitFacilityPit");

		public static AdvancedCauseOfDeath Pit_Facility_Catwalk_Jump = Build("DeathPitFacilityCatwalkJump");

		public static AdvancedCauseOfDeath Pit_Mine_Pit = Build("DeathPitMinePit");

		public static AdvancedCauseOfDeath Pit_Mine_Cave = Build("DeathPitMineCave");

		public static AdvancedCauseOfDeath Pit_Mine_Elevator = Build("DeathPitMineElevator");

		public static AdvancedCauseOfDeath Other_Landmine = Build("DeathOtherLandmine");

		public static AdvancedCauseOfDeath Other_Turret = Build("DeathOtherTurret");

		public static AdvancedCauseOfDeath Other_Lightning = Build("DeathOtherLightning");

		public static AdvancedCauseOfDeath Other_Meteor = Build("DeathOtherMeteor");

		public static AdvancedCauseOfDeath Other_DepositItemsDesk = Build("DeathOtherDepositItemsDesk");

		public static AdvancedCauseOfDeath Other_Dropship = Build("DeathOtherItemDropship");

		public static AdvancedCauseOfDeath Other_Spike_Trap = Build("DeathOtherSpikeTrap");

		public static AdvancedCauseOfDeath Other_OutOfBounds = Build("DeathOtherOutOfBounds");

		private int statusCode;

		private string languageTag;

		public static AdvancedCauseOfDeath Build(string languageTag)
		{
			int nextId = NextId;
			NextId++;
			AdvancedCauseOfDeath advancedCauseOfDeath = default(AdvancedCauseOfDeath);
			advancedCauseOfDeath.statusCode = nextId;
			advancedCauseOfDeath.languageTag = languageTag;
			AdvancedCauseOfDeath advancedCauseOfDeath2 = advancedCauseOfDeath;
			Register(languageTag, advancedCauseOfDeath2);
			return advancedCauseOfDeath2;
		}

		public static AdvancedCauseOfDeath BuildFromExisting(string languageTag, CauseOfDeath statusCode)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected I4, but got Unknown
			AdvancedCauseOfDeath advancedCauseOfDeath = default(AdvancedCauseOfDeath);
			advancedCauseOfDeath.statusCode = (int)statusCode;
			advancedCauseOfDeath.languageTag = languageTag;
			AdvancedCauseOfDeath advancedCauseOfDeath2 = advancedCauseOfDeath;
			Register(languageTag, advancedCauseOfDeath2);
			return advancedCauseOfDeath2;
		}

		private static void Register(string key, AdvancedCauseOfDeath value)
		{
			if (IsTagRegistered(key))
			{
				Plugin.Instance.PluginLogger.LogError("Tried to register duplicate Cause of Death key (" + key + ")!");
			}
			else if (IsCauseOfDeathRegistered(value))
			{
				Plugin.Instance.PluginLogger.LogError($"Tried to register Cause of Death twice ({value})!");
			}
			else
			{
				Registry.Add(key, value);
			}
		}

		public static AdvancedCauseOfDeath? Fetch(string? key)
		{
			if (key == null)
			{
				return null;
			}
			if (!Registry.ContainsKey(key))
			{
				return null;
			}
			return Registry[key];
		}

		public static bool IsTagRegistered(string key)
		{
			return Registry.ContainsKey(key);
		}

		public static bool IsCauseOfDeathRegistered(AdvancedCauseOfDeath? value)
		{
			if (!value.HasValue)
			{
				return false;
			}
			return Registry.ContainsValue(value.Value);
		}

		private static AdvancedCauseOfDeath ConvertCauseOfDeath(CauseOfDeath causeOfDeath)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected I4, but got Unknown
			return (int)causeOfDeath switch
			{
				0 => Unknown, 
				1 => Bludgeoning, 
				2 => Gravity, 
				3 => Blast, 
				4 => Strangulation, 
				5 => Suffocation, 
				6 => Mauling, 
				7 => Gunshots, 
				8 => Crushing, 
				9 => Drowning, 
				10 => Abandoned, 
				11 => Electrocution, 
				13 => Burning, 
				15 => Fan, 
				14 => Stabbing, 
				_ => Unknown, 
			};
		}

		public string GetLanguageTag()
		{
			return languageTag;
		}

		public string[] GetLanguageValues()
		{
			return Plugin.Instance.LanguageHandler.GetValuesByTag(languageTag);
		}

		public override bool Equals(object obj)
		{
			return obj is AdvancedCauseOfDeath advancedCauseOfDeath && statusCode == advancedCauseOfDeath.statusCode;
		}

		public override int GetHashCode()
		{
			return HashCode.Combine(statusCode, languageTag);
		}

		public static bool operator ==(AdvancedCauseOfDeath left, AdvancedCauseOfDeath right)
		{
			return left.statusCode == right.statusCode;
		}

		public static bool operator !=(AdvancedCauseOfDeath left, AdvancedCauseOfDeath right)
		{
			return left.statusCode != right.statusCode;
		}

		public static bool operator ==(CauseOfDeath left, AdvancedCauseOfDeath right)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			return (int)left == right.statusCode;
		}

		public static bool operator !=(CauseOfDeath left, AdvancedCauseOfDeath right)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			return (int)left != right.statusCode;
		}

		public static bool operator ==(AdvancedCauseOfDeath left, CauseOfDeath right)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between I4 and Unknown
			return left.statusCode == (int)right;
		}

		public static bool operator !=(AdvancedCauseOfDeath left, CauseOfDeath right)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between I4 and Unknown
			return left.statusCode != (int)right;
		}

		public static implicit operator AdvancedCauseOfDeath(CauseOfDeath value)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return ConvertCauseOfDeath(value);
		}

		public static implicit operator CauseOfDeath(AdvancedCauseOfDeath value)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			return (CauseOfDeath)value.statusCode;
		}

		public override string ToString()
		{
			return "AdvancedCauseOfDeath(" + languageTag + ")";
		}
	}
	public class API
	{
		public static void SetCauseOfDeath(PlayerControllerB player, AdvancedCauseOfDeath? causeOfDeath)
		{
			AdvancedDeathTracker.SetCauseOfDeath(player, causeOfDeath);
		}

		public static void SetCauseOfDeath(int playerId, AdvancedCauseOfDeath? causeOfDeath)
		{
			AdvancedDeathTracker.SetCauseOfDeath(playerId, causeOfDeath);
		}

		public static AdvancedCauseOfDeath? GetCauseOfDeath(PlayerControllerB player)
		{
			return AdvancedDeathTracker.GetCauseOfDeath(player);
		}

		public static AdvancedCauseOfDeath? GetCauseOfDeath(int playerId)
		{
			return AdvancedDeathTracker.GetCauseOfDeath(playerId);
		}

		public static AdvancedCauseOfDeath Register(string key)
		{
			return AdvancedCauseOfDeath.Build(key);
		}

		public static bool IsRegistered(string key)
		{
			return AdvancedCauseOfDeath.IsTagRegistered(key);
		}

		public static string StringifyCauseOfDeath(AdvancedCauseOfDeath causeOfDeath, Random? random)
		{
			return AdvancedDeathTracker.StringifyCauseOfDeath(causeOfDeath, (random != null) ? random : Plugin.RANDOM);
		}
	}
	internal class LanguageHandler
	{
		public const string DEFAULT_LANGUAGE = "en-us";

		public const string TAG_FUNNY_NOTES = "FunnyNote";

		public const string TAG_UI_NOTES = "UINotes";

		public const string TAG_UI_DEATH = "UICauseOfDeath";

		public const string TAG_DEATH_GENERIC_BLUDGEONING = "DeathBludgeoning";

		public const string TAG_DEATH_GENERIC_GRAVITY = "DeathGravity";

		public const string TAG_DEATH_GENERIC_BLAST = "DeathBlast";

		public const string TAG_DEATH_GENERIC_STRANGULATION = "DeathStrangulation";

		public const string TAG_DEATH_GENERIC_SUFFOCATION = "DeathSuffocation";

		public const string TAG_DEATH_GENERIC_MAULING = "DeathMauling";

		public const string TAG_DEATH_GENERIC_GUNSHOTS = "DeathGunshots";

		public const string TAG_DEATH_GENERIC_CRUSHING = "DeathCrushing";

		public const string TAG_DEATH_GENERIC_DROWNING = "DeathDrowning";

		public const string TAG_DEATH_GENERIC_ABANDONED = "DeathAbandoned";

		public const string TAG_DEATH_GENERIC_ELECTROCUTION = "DeathElectrocution";

		public const string TAG_DEATH_GENERIC_KICKING = "DeathKicking";

		public const string TAG_DEATH_GENERIC_BURNING = "DeathBurning";

		public const string TAG_DEATH_GENERIC_STABBING = "DeathStabbing";

		public const string TAG_DEATH_GENERIC_FAN = "DeathFan";

		public const string TAG_DEATH_GENERIC_INERTIA = "DeathInertia";

		public const string TAG_DEATH_GENERIC_SNIPPED = "DeathSnipped";

		public const string TAG_DEATH_ENEMY_BABOON_HAWK = "DeathEnemyBaboonHawk";

		public const string TAG_DEATH_ENEMY_BRACKEN = "DeathEnemyBracken";

		public const string TAG_DEATH_ENEMY_BUNKER_SPIDER = "DeathEnemyBunkerSpider";

		public const string TAG_DEATH_ENEMY_CIRCUIT_BEES = "DeathEnemyCircuitBees";

		public const string TAG_DEATH_ENEMY_COILHEAD = "DeathEnemyCoilHead";

		public const string TAG_DEATH_ENEMY_EARTH_LEVIATHAN = "DeathEnemyEarthLeviathan";

		public const string TAG_DEATH_ENEMY_EYELESS_DOG = "DeathEnemyEyelessDog";

		public const string TAG_DEATH_ENEMY_GHOST_GIRL = "DeathEnemyGhostGirl";

		public const string TAG_DEATH_ENEMY_HOARDER_BUG = "DeathEnemyHoarderBug";

		public const string TAG_DEATH_ENEMY_HYGRODERE = "DeathEnemyHygrodere";

		public const string TAG_DEATH_ENEMY_JESTER = "DeathEnemyJester";

		public const string TAG_DEATH_ENEMY_LASSO_MAN = "DeathEnemyLassoMan";

		public const string TAG_DEATH_ENEMY_SNARE_FLEA = "DeathEnemySnareFlea";

		public const string TAG_DEATH_ENEMY_SPORE_LIZARD = "DeathEnemySporeLizard";

		public const string TAG_DEATH_ENEMY_THUMPER = "DeathEnemyThumper";

		public const string TAG_DEATH_ENEMY_FOREST_GIANT_EATEN = "DeathEnemyForestGiantEaten";

		public const string TAG_DEATH_ENEMY_FOREST_GIANT_DEATH = "DeathEnemyForestGiantDeath";

		public const string TAG_DEATH_ENEMY_MASKED_PLAYER_WEAR = "DeathEnemyMaskedPlayerWear";

		public const string TAG_DEATH_ENEMY_MASKED_PLAYER_VICTIM = "DeathEnemyMaskedPlayerVictim";

		public const string TAG_DEATH_ENEMY_NUTCRACKER_KICKED = "DeathEnemyNutcrackerKicked";

		public const string TAG_DEATH_ENEMY_NUTCRACKER_SHOT = "DeathEnemyNutcrackerShot";

		public const string TAG_DEATH_ENEMY_BUTLER_STAB = "DeathEnemyButlerStab";

		public const string TAG_DEATH_ENEMY_BUTLER_EXPLODE = "DeathEnemyButlerExplode";

		public const string TAG_DEATH_ENEMY_MASK_HORNETS = "DeathEnemyMaskHornets";

		public const string TAG_DEATH_ENEMY_TULIP_SNAKE_DROP = "DeathEnemyTulipSnakeDrop";

		public const string TAG_DEATH_ENEMY_OLD_BIRD_ROCKET = "DeathEnemyOldBirdRocket";

		public const string TAG_DEATH_ENEMY_OLD_BIRD_STOMP = "DeathEnemyOldBirdStomp";

		public const string TAG_DEATH_ENEMY_OLD_BIRD_CHARGE = "DeathEnemyOldBirdCharge";

		public const string TAG_DEATH_ENEMY_OLD_BIRD_TORCH = "DeathEnemyOldBirdTorch";

		public const string TAG_DEATH_ENEMY_KIDNAPPER_FOX = "DeathEnemyKidnapperFox";

		public const string TAG_DEATH_ENEMY_BARBER = "DeathEnemyBarber";

		public const string TAG_DEATH_ENEMY_MANEATER = "DeathEnemyManeater";

		public const string TAG_DEATH_PLAYER_JETPACK_GRAVITY = "DeathPlayerJetpackGravity";

		public const string TAG_DEATH_PLAYER_JETPACK_BLAST = "DeathPlayerJetpackBlast";

		public const string TAG_DEATH_PLAYER_LADDER = "DeathPlayerLadder";

		public const string TAG_DEATH_PLAYER_MURDER_SHOVEL = "DeathPlayerMurderShovel";

		public const string TAG_DEATH_PLAYER_MURDER_STOP_SIGN = "DeathPlayerMurderStopSign";

		public const string TAG_DEATH_PLAYER_MURDER_YIELD_SIGN = "DeathPlayerMurderYieldSign";

		public const string TAG_DEATH_PLAYER_MURDER_KNIFE = "DeathPlayerMurderKnife";

		public const string TAG_DEATH_PLAYER_EASTER_EGG = "DeathPlayerEasterEgg";

		public const string TAG_DEATH_PLAYER_MURDER_SHOTGUN = "DeathPlayerMurderShotgun";

		public const string TAG_DEATH_PLAYER_QUICKSAND = "DeathPlayerQuicksand";

		public const string TAG_DEATH_PLAYER_STUN_GRENADE = "DeathPlayerStunGrenade";

		public const string TAG_DEATH_PLAYER_CRUISER_DRIVER = "DeathPlayerCruiserDriver";

		public const string TAG_DEATH_PLAYER_CRUISER_PASSENGER = "DeathPlayerCruiserPassenger";

		public const string TAG_DEATH_PLAYER_CRUISER_EXPLODE_BYSTANDER = "DeathPlayerCruiserExplodeBystander";

		public const string TAG_DEATH_PLAYER_CRUISER_RAN_OVER = "DeathPlayerCruiserRanOver";

		public const string TAG_DEATH_PIT_GENERIC = "DeathPitGeneric";

		public const string TAG_DEATH_PIT_FACILITY_PIT = "DeathPitFacilityPit";

		public const string TAG_DEATH_PIT_FACILITY_CATWALK_JUMP = "DeathPitFacilityCatwalkJump";

		public const string TAG_DEATH_PIT_MINE_PIT = "DeathPitMinePit";

		public const string TAG_DEATH_PIT_MINE_CAVE = "DeathPitMineCave";

		public const string TAG_DEATH_PIT_MINE_ELEVATOR = "DeathPitMineElevator";

		public const string TAG_DEATH_OTHER_DEPOSIT_ITEMS_DESK = "DeathOtherDepositItemsDesk";

		public const string TAG_DEATH_OTHER_ITEM_DROPSHIP = "DeathOtherItemDropship";

		public const string TAG_DEATH_OTHER_LANDMINE = "DeathOtherLandmine";

		public const string TAG_DEATH_OTHER_TURRET = "DeathOtherTurret";

		public const string TAG_DEATH_OTHER_LIGHTNING = "DeathOtherLightning";

		public const string TAG_DEATH_OTHER_METEOR = "DeathOtherMeteor";

		public const string TAG_DEATH_OTHER_SPIKE_TRAP = "DeathOtherSpikeTrap";

		public const string TAG_DEATH_OTHER_OUT_OF_BOUNDS = "DeathOtherOutOfBounds";

		public const string TAG_DEATH_UNKNOWN = "DeathUnknown";

		public string languageCode;

		private Dictionary<string, List<string>> languageData;

		private bool fallback;

		public LanguageHandler(string languageCode, bool fallback = false)
		{
			Plugin.Instance.PluginLogger.LogInfo("Coroner loading " + (fallback ? "fallback " : "") + "language support: " + languageCode);
			this.languageCode = languageCode;
			this.fallback = fallback;
			languageData = new Dictionary<string, List<string>>();
			LoadLanguageData(languageCode);
		}

		private void LoadLanguageData(string languageCode)
		{
			if (!Directory.Exists(Plugin.Instance.GetConfigPath()))
			{
				Plugin.Instance.PluginLogger.LogError("Config folder not found at: " + Plugin.Instance.GetConfigPath());
				string path = Plugin.AssemblyDirectory + "/BepInEx/config/EliteMasterEric-Coroner/Strings_" + languageCode + ".xml";
				if (File.Exists(path))
				{
					Plugin.Instance.PluginLogger.LogError("IMPORTANT: You didn't install the mod correctly! Move the BepInEx/config folder to the right spot!");
				}
				else
				{
					Plugin.Instance.PluginLogger.LogError("Try reinstalling the mod from scratch.");
				}
				return;
			}
			if (!File.Exists(Plugin.Instance.GetConfigPath() + "/Strings_" + languageCode + ".xml"))
			{
				Plugin.Instance.PluginLogger.LogError("Localization File not found at: " + Plugin.Instance.GetConfigPath());
				return;
			}
			Plugin.Instance.PluginLogger.LogInfo("Loading language data from config folder: " + Plugin.Instance.GetConfigPath());
			XDocument xDocument = XDocument.Load(Plugin.Instance.GetConfigPath() + "/Strings_" + languageCode + ".xml");
			if (xDocument == null)
			{
				Plugin.Instance.PluginLogger.LogError("Localization could not be parsed at: " + Plugin.Instance.GetConfigPath() + "/Strings_" + languageCode + ".xml");
				return;
			}
			PopulateLanguageData(xDocument);
			string[] array = Directory.GetFiles(Plugin.Instance.GetConfigPath(), "Strings_" + languageCode + "_*.xml").ToArray();
			Plugin.Instance.PluginLogger.LogInfo($"Loading {array.Length} additional language data files from config folder");
			for (int i = 0; i < array.Length; i++)
			{
				Plugin.Instance.PluginLogger.LogInfo("Loading additional language data file: " + array[i]);
				XDocument languageDoc = XDocument.Load(array[i]);
				PopulateLanguageData(languageDoc, append: true);
			}
			Plugin.Instance.PluginLogger.LogInfo($"Success, loaded {languageData.Count()} types of language tags with {CountLanguageEntries()} total entries.");
		}

		public void PopulateLanguageData(XDocument languageDoc, bool append = false)
		{
			if (!append)
			{
				languageData.Clear();
			}
			XElement xElement = languageDoc.Descendants("strings").First();
			foreach (XElement item in xElement.Descendants())
			{
				string text = item.Name.ToString();
				string value = item.Attribute("text").Value;
				if (!languageData.ContainsKey(text))
				{
					languageData[text] = new List<string>();
				}
				List<string> list = languageData[text];
				if (list != null)
				{
					list.Add(value);
					languageData[text] = list;
				}
				else
				{
					Plugin.Instance.PluginLogger.LogError("Current values for key '" + text + "' is null!");
				}
			}
		}

		public int CountLanguageEntries()
		{
			return languageData.Sum<KeyValuePair<string, List<string>>>((KeyValuePair<string, List<string>> x) => x.Value.Count);
		}

		public string GetFirstValueByTag(string tag)
		{
			return GetValuesByTag(tag)[0];
		}

		public string[] GetValuesByTag(string tag)
		{
			if (languageData.Count == 0 && languageCode != "en-us")
			{
				Plugin.Instance.PluginLogger.LogWarning("No language data loaded for '" + languageCode + "', displaying fallback language en-us...");
				return Plugin.Instance.FallbackLanguageHandler.GetValuesByTag(tag);
			}
			if (languageData.Count == 0)
			{
				Plugin.Instance.PluginLogger.LogWarning("No language data loaded for default language, displaying error text...");
				return new string[1] { "{'" + tag + "'}" };
			}
			if (!languageData.ContainsKey(tag) && languageCode != "en-us")
			{
				Plugin.Instance.PluginLogger.LogWarning("No values found for tag '" + tag + "' in language '" + languageCode + "', displaying fallback language en-us...");
				return Plugin.Instance.FallbackLanguageHandler.GetValuesByTag(tag);
			}
			if (!languageData.ContainsKey(tag))
			{
				Plugin.Instance.PluginLogger.LogWarning("No values found for tag '" + tag + "' in language '" + languageCode + "', displaying error text...");
				return new string[1] { "{'" + tag + "'}" };
			}
			List<string> list = languageData[tag];
			if ((list == null || list.Count == 0) && languageCode != "en-us")
			{
				Plugin.Instance.PluginLogger.LogWarning("No values found for tag '" + tag + "' in language '" + languageCode + "', displaying fallback language en-us...");
				return Plugin.Instance.FallbackLanguageHandler.GetValuesByTag(tag);
			}
			if (list == null || list.Count == 0)
			{
				Plugin.Instance.PluginLogger.LogWarning("No values found for tag '" + tag + "' in language '" + languageCode + "', displaying error text...");
				return new string[1] { "{'" + tag + "'}" };
			}
			return list.ToArray();
		}
	}
	[StaticNetcode]
	internal class NetworkRPC
	{
		[ServerRpc(RequireOwnership = false)]
		public static void ReportCauseOfDeathServerRpc(int playerClientId, string? codLanguageTag, bool forceOverride)
		{
			Plugin.Instance.PluginLogger.LogDebug(string.Format("Server received cause of death via RPC: ({0}, {1})", playerClientId, (codLanguageTag == null) ? "null" : codLanguageTag));
			BroadcastCauseOfDeathClientRpc(playerClientId, codLanguageTag, forceOverride);
		}

		[ClientRpc]
		public static void BroadcastCauseOfDeathClientRpc(int playerClientId, string? codLanguageTag, bool forceOverride)
		{
			Plugin.Instance.PluginLogger.LogDebug(string.Format("Client received cause of death via RPC: ({0}, {1})", playerClientId, (codLanguageTag == null) ? "null" : codLanguageTag));
			if (codLanguageTag == null || !AdvancedCauseOfDeath.IsTagRegistered(codLanguageTag))
			{
				Plugin.Instance.PluginLogger.LogError("Could not deserialize cause of death (" + codLanguageTag + ")");
				return;
			}
			AdvancedCauseOfDeath? advancedCauseOfDeath = AdvancedCauseOfDeath.Fetch(codLanguageTag);
			Plugin.Instance.PluginLogger.LogDebug($"Deserialized cause of death to {advancedCauseOfDeath}");
			AdvancedDeathTracker.StoreLocalCauseOfDeath(playerClientId, advancedCauseOfDeath, forceOverride);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_ID = "Coroner";

		public const string PLUGIN_NAME = "Coroner";

		public const string PLUGIN_AUTHOR = "EliteMasterEric";

		public const string PLUGIN_VERSION = "2.2.0";

		public const string PLUGIN_GUID = "com.elitemastereric.coroner";
	}
	[BepInPlugin("com.elitemastereric.coroner", "Coroner", "2.2.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static readonly Random RANDOM = new Random();

		public PluginLogger PluginLogger;

		internal PluginConfig PluginConfig;

		internal LanguageHandler LanguageHandler;

		internal LanguageHandler FallbackLanguageHandler;

		public static Plugin Instance { get; private set; }

		public static string AssemblyDirectory
		{
			get
			{
				string codeBase = Assembly.GetExecutingAssembly().CodeBase;
				UriBuilder uriBuilder = new UriBuilder(codeBase);
				string path = Uri.UnescapeDataString(uriBuilder.Path);
				return Path.GetDirectoryName(path);
			}
		}

		private void Awake()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			Instance = this;
			PluginLogger = new PluginLogger(((BaseUnityPlugin)this).Logger);
			Harmony val = new Harmony("com.elitemastereric.coroner");
			val.PatchAll();
			PluginLogger.LogInfo("Plugin Coroner (com.elitemastereric.coroner) is loaded!");
			LoadConfig();
			LoadLanguageHandlers();
		}

		public string GetConfigPath()
		{
			return Paths.ConfigPath + "/EliteMasterEric-Coroner";
		}

		public void LoadLanguageHandlers()
		{
			LanguageHandler = new LanguageHandler(PluginConfig.GetSelectedLanguage());
			FallbackLanguageHandler = new LanguageHandler("en-us", fallback: true);
		}

		private void LoadConfig()
		{
			PluginConfig = new PluginConfig();
			PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
		}
	}
	public class PluginLogger
	{
		private ManualLogSource manualLogSource;

		public PluginLogger(ManualLogSource manualLogSource)
		{
			this.manualLogSource = manualLogSource;
		}

		public void LogFatal(object data)
		{
			manualLogSource.LogFatal(data);
		}

		public void LogError(object data)
		{
			manualLogSource.LogError(data);
		}

		public void LogWarning(object data)
		{
			manualLogSource.LogWarning(data);
		}

		public void LogMessage(object data)
		{
			manualLogSource.LogMessage(data);
		}

		public void LogInfo(object data)
		{
			manualLogSource.LogInfo(data);
		}

		public void LogDebug(object data)
		{
			manualLogSource.LogDebug(data);
		}
	}
	internal class PluginConfig
	{
		private ConfigEntry<bool>? DisplayCauseOfDeath = null;

		private ConfigEntry<bool>? SeriousDeathMessages = null;

		private ConfigEntry<bool>? DisplayFunnyNotes = null;

		private ConfigEntry<bool>? DeathReplacesNotes = null;

		private ConfigEntry<string>? LanguagePicker = null;

		public void BindConfig(ConfigFile _config)
		{
			DisplayCauseOfDeath = _config.Bind<bool>("General", "DisplayCauseOfDeath", true, "Display the cause of death in the player notes.");
			SeriousDeathMessages = _config.Bind<bool>("General", "SeriousDeathMessages", false, "Cause of death messages are more to-the-point.");
			DisplayFunnyNotes = _config.Bind<bool>("General", "DisplayFunnyNotes", true, "Display a random note when the player has no notes.");
			DeathReplacesNotes = _config.Bind<bool>("General", "DeathReplacesNotes", true, "True to replace notes when the player dies, false to append.");
			LanguagePicker = _config.Bind<string>("Language", "LanguagePicker", "en-us", "Select a language to use.");
		}

		public bool ShouldDisplayCauseOfDeath()
		{
			if (DisplayCauseOfDeath == null)
			{
				Plugin.Instance.PluginLogger.LogWarning("Invalid access to uninstantiated config value DisplayCauseOfDeath");
				return true;
			}
			return DisplayCauseOfDeath.Value;
		}

		public bool ShouldUseSeriousDeathMessages()
		{
			if (SeriousDeathMessages == null)
			{
				Plugin.Instance.PluginLogger.LogWarning("Invalid access to uninstantiated config value SeriousDeathMessages");
				return false;
			}
			return SeriousDeathMessages.Value;
		}

		public bool ShouldDisplayFunnyNotes()
		{
			if (DisplayFunnyNotes == null)
			{
				Plugin.Instance.PluginLogger.LogWarning("Invalid access to uninstantiated config value DisplayFunnyNotes");
				return true;
			}
			return DisplayFunnyNotes.Value;
		}

		public bool ShouldDeathReplaceNotes()
		{
			if (DeathReplacesNotes == null)
			{
				Plugin.Instance.PluginLogger.LogWarning("Invalid access to uninstantiated config value DeathReplacesNotes");
				return true;
			}
			return DeathReplacesNotes.Value;
		}

		public string GetSelectedLanguage()
		{
			if (LanguagePicker == null)
			{
				Plugin.Instance.PluginLogger.LogWarning("Invalid access to uninstantiated config value LanguagePicker");
				return "en-us";
			}
			return LanguagePicker.Value.Replace('_', '-');
		}
	}
}
namespace Coroner.Patch
{
	[HarmonyPatch(typeof(BaboonBirdAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class BaboonBirdAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Baboon Hawk damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_BaboonHawk);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in BaboonBirdAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(FlowermanAI))]
	[HarmonyPatch("killAnimation")]
	internal class FlowermanAIKillAnimationPatch
	{
		public static void Postfix(FlowermanAI __instance)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Accessing state after Bracken snapping neck...");
				if ((Object)(object)((EnemyAI)__instance).inSpecialAnimationWithPlayer == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after snapping neck!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug("Player killed by Bracken! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(((EnemyAI)__instance).inSpecialAnimationWithPlayer, AdvancedCauseOfDeath.Enemy_Bracken);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in FlowermanAIKillAnimationPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(SandSpiderAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class SandSpiderAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Bunker Spider damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player killed by Bunker Spider! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_BunkerSpider);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive after hit by Forest Spider! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in SandSpiderAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(RedLocustBees))]
	[HarmonyPatch("BeeKillPlayerOnLocalClient")]
	internal class RedLocustBeesBeeKillPlayerOnLocalClientPatch
	{
		public static void Postfix(int playerId)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Accessing state after Circuit Bee electrocution...");
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId];
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (val.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player killed by Circuit Bees! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_CircuitBees);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in RedLocustBeesBeeKillPlayerOnLocalClientPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class SpringManAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Coil Head damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player killed by Coil Head! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_CoilHead);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive after hit by Coil Head! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in SpringManAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(SandWormAI))]
	[HarmonyPatch("EatPlayer")]
	internal class SandWormAIEatPlayerPatch
	{
		public static void Postfix(PlayerControllerB playerScript)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Accessing state after Sand Worm devouring...");
				if ((Object)(object)playerScript == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug("Player was eaten by Earth Leviathan! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(playerScript, AdvancedCauseOfDeath.Enemy_EarthLeviathan);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in SandWormAIEatPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(MouthDogAI))]
	[HarmonyPatch("KillPlayer")]
	internal class MouthDogAIKillPlayerPatch
	{
		public static void Postfix(int playerId)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Accessing state after dog devouring...");
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId];
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug("Player was killed by Eyeless Dog! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_EyelessDog);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in MouthDogAIKillPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(ForestGiantAI))]
	[HarmonyPatch("EatPlayerAnimation")]
	internal class ForestGiantAIEatPlayerAnimationPatch
	{
		public static void Postfix(PlayerControllerB playerBeingEaten)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Accessing state after Forest Giant devouring...");
				if ((Object)(object)playerBeingEaten == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug("Player was eaten by Forest Giant! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(playerBeingEaten, AdvancedCauseOfDeath.Enemy_ForestGiant_Eaten);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in ForestGiantAIEatPlayerAnimationPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(ForestGiantAI))]
	[HarmonyPatch("AnimationEventA")]
	internal class ForestGiantAIAnimationEventAPatch
	{
		private const string KILL_PLAYER_SIGNATURE = "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)";

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			List<CodeInstruction> list2 = BuildInstructionsToInsert(method);
			if (list2 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions to insert in ForestGiantAIAnimationEventAPatch! Safely aborting...");
				return instructions;
			}
			int num = -1;
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode == OpCodes.Callvirt && val.operand.ToString() == "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)")
				{
					num = i;
					break;
				}
			}
			if (num == -1)
			{
				Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB.KillPlayer call in ForestGiantAIAnimationEventAPatch! Safely aborting...");
				return instructions;
			}
			Plugin.Instance.PluginLogger.LogDebug("Injecting patch into ForestGiantAI.AnimationEventA...");
			list.InsertRange(num + 1, list2);
			Plugin.Instance.PluginLogger.LogDebug("Done.");
			return list;
		}

		private static List<CodeInstruction>? BuildInstructionsToInsert(MethodBase method)
		{
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Expected O, but got Unknown
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>();
			IList<LocalVariableInfo> localVariables = method.GetMethodBody().LocalVariables;
			LocalVariableInfo localVariableInfo = null;
			for (int i = 0; i < localVariables.Count; i++)
			{
				LocalVariableInfo localVariableInfo2 = localVariables[i];
				if (localVariableInfo2.LocalType == typeof(PlayerControllerB))
				{
					if (localVariableInfo != null)
					{
						Plugin.Instance.PluginLogger.LogError("Found multiple PlayerControllerB local variables in ForestGiantAIAnimationEventAPatch!");
						return null;
					}
					localVariableInfo = localVariableInfo2;
					break;
				}
			}
			if (localVariableInfo == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB local variable in ForestGiantAIAnimationEventAPatch!");
				return null;
			}
			list.Add(new CodeInstruction(OpCodes.Ldloc_S, (object)localVariableInfo.LocalIndex));
			list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(ForestGiantAIAnimationEventAPatch).GetMethod("RewriteCauseOfDeath")));
			return list;
		}

		public static void RewriteCauseOfDeath(PlayerControllerB targetPlayer)
		{
			Plugin.Instance.PluginLogger.LogDebug("Player was crushed by dying Forest Giant! Setting special cause of death...");
			AdvancedDeathTracker.SetCauseOfDeath(targetPlayer, AdvancedCauseOfDeath.Enemy_ForestGiant_Death, forceOverride: true);
		}
	}
	[HarmonyPatch(typeof(DressGirlAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class DressGirlAIOnCollideWithPlayerPatch
	{
		public static void Postfix(DressGirlAI __instance)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Processing Ghost Girl player collision...");
				if ((Object)(object)__instance.hauntingPlayer == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after collision!");
				}
				else if (__instance.hauntingPlayer.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player was killed by Ghost Girl! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance.hauntingPlayer, AdvancedCauseOfDeath.Enemy_GhostGirl);
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in DressGirlAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(HoarderBugAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class HoarderBugAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Hoarder Bug damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player was killed by Hoarder Bug! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_HoarderBug);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive after hit by Hoarder Bug! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in HoarderBugAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(BlobAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class BlobAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Hygrodere damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player was killed by Hygrodere! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_Hygrodere);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive after hit by Hygrodere! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in BlobAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(JesterAI))]
	[HarmonyPatch("killPlayerAnimation")]
	internal class JesterAIKillPlayerAnimationPatch
	{
		public static void Postfix(int playerId)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Accessing state after Jester mauling...");
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId];
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug("Player was killed by Jester! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_Jester);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in JesterAIKillPlayerAnimationPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(CaveDwellerAI))]
	[HarmonyPatch("killAnimation")]
	internal class CaveDwellerAIKillAnimationPatch
	{
		public static void Postfix(CaveDwellerAI __instance, PlayerControllerB killingPlayer)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Accessing state after Maneater mauling...");
				if ((Object)(object)killingPlayer == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug("Player was killed by Maneater! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(killingPlayer, AdvancedCauseOfDeath.Enemy_Maneater);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in CaveDwellerAIKillAnimationPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(CentipedeAI))]
	[HarmonyPatch("DamagePlayerOnIntervals")]
	internal class CentipedeAIDamagePlayerOnIntervalsPatch
	{
		public static void Postfix(CentipedeAI __instance)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Invalid comparison between Unknown and I4
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Snare Flea damage...");
				if ((Object)(object)__instance.clingingToPlayer == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player being clung to!");
				}
				else if (__instance.clingingToPlayer.isPlayerDead && (int)__instance.clingingToPlayer.causeOfDeath == 5)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player was killed by Snare Flea! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance.clingingToPlayer, AdvancedCauseOfDeath.Enemy_SnareFlea);
				}
				else if (__instance.clingingToPlayer.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player somehow died while attacked by Snare Flea! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in CentipedeAIDamagePlayerOnIntervalsPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(PufferAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class PufferAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Spore Lizard damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player was killed by Spore Lizard! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_SporeLizard);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is alive after being hit by Spore Lizard! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in PufferAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(CrawlerAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class CrawlerAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Thumper damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player was killed by Thumper! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_Thumper);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive after being hit by Thumper! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in CrawlerAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(HauntedMaskItem))]
	[HarmonyPatch("FinishAttaching")]
	internal class HauntedMaskItemFinishAttachingPatch
	{
		public static void Postfix(HauntedMaskItem __instance)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Mask attached to someone...");
				PlayerControllerB value = Traverse.Create((object)__instance).Field("previousPlayerHeldBy").GetValue<PlayerControllerB>();
				if ((Object)(object)value == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (value.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player was killed by putting on a Mask! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(value, AdvancedCauseOfDeath.Enemy_MaskedPlayer_Wear);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive after putting on a Mask! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in HauntedMaskItemFinishAttachingPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(MaskedPlayerEnemy))]
	[HarmonyPatch("killAnimation")]
	internal class MaskedPlayerEnemykillAnimationPatch
	{
		public static void Postfix(MaskedPlayerEnemy __instance)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Masked Player killed someone...");
				PlayerControllerB inSpecialAnimationWithPlayer = ((EnemyAI)__instance).inSpecialAnimationWithPlayer;
				if ((Object)(object)inSpecialAnimationWithPlayer == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug("Player was killed by Masked Player! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(inSpecialAnimationWithPlayer, AdvancedCauseOfDeath.Enemy_MaskedPlayer_Victim);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in MaskedPlayerEnemykillAnimationPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(NutcrackerEnemyAI))]
	[HarmonyPatch("LegKickPlayer")]
	internal class NutcrackerEnemyAILegKickPlayerPatch
	{
		public static void Postfix(int playerId)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Nutcracker kicked a player to death!");
				PlayerControllerB playerController = StartOfRound.Instance.allPlayerScripts[playerId];
				Plugin.Instance.PluginLogger.LogDebug("Player was kicked by Nutcracker! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(playerController, AdvancedCauseOfDeath.Enemy_Nutcracker_Kicked);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in NutcrackerEnemyAILegKickPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(ShotgunItem))]
	[HarmonyPatch("ShootGun")]
	internal class ShotgunItemShootGunPatch
	{
		public static void Postfix(ShotgunItem __instance)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Invalid comparison between Unknown and I4
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling shotgun shot...");
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				if ((Object)(object)localPlayerController == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access local player after shotgun shot!");
				}
				else if (localPlayerController.isPlayerDead && (int)localPlayerController.causeOfDeath == 7)
				{
					if (((GrabbableObject)__instance).isHeldByEnemy)
					{
						Plugin.Instance.PluginLogger.LogDebug("Player was killed by Shotgun (Nutcracker)! Setting special cause of death...");
						AdvancedDeathTracker.SetCauseOfDeath(localPlayerController, AdvancedCauseOfDeath.Enemy_Nutcracker_Shot);
					}
					else
					{
						Plugin.Instance.PluginLogger.LogDebug("Player was killed by Shotgun (Player)! Setting special cause of death...");
						AdvancedDeathTracker.SetCauseOfDeath(localPlayerController, AdvancedCauseOfDeath.Player_Murder_Shotgun);
					}
				}
				else if (localPlayerController.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogWarning("Player died while attacked by shotgun? Skipping... " + ((object)(CauseOfDeath)(ref localPlayerController.causeOfDeath)).ToString());
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in ShotgunItemShootGunPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(ButlerEnemyAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class ButlerEnemyAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Butler stab damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player was killed by Butler (Stabbing)! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_Butler_Stab);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in ButlerEnemyAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(ButlerBeesEnemyAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class ButlerBeesEnemyAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Handling Mask Hornet stab damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player was killed by Mask Hornets! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_MaskHornets);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in ButlerBeesEnemyAIOnCollideWithPlayerPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(FlowerSnakeEnemy))]
	[HarmonyPatch("StopClingingOnLocalClient")]
	internal class FlowerSnakeEnemyStopClingingOnLocalClientPatch
	{
		public static void Prefix(FlowerSnakeEnemy __instance)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)__instance.clingingToPlayer != (Object)null))
			{
				return;
			}
			Plugin.Instance.PluginLogger.LogDebug("Tulip Snake let go of player...");
			if (__instance.clingingToPlayer.isPlayerDead)
			{
				Plugin.Instance.PluginLogger.LogDebug("Tulip Snake let go of player because they died...");
				if (__instance.clingingToPlayer.causeOfDeath == AdvancedCauseOfDeath.Gravity)
				{
					Plugin.Instance.PluginLogger.LogDebug("Tulip Snake let go of player because they died of gravity! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance.clingingToPlayer, AdvancedCauseOfDeath.Enemy_TulipSnake_Drop);
				}
			}
		}
	}
	[HarmonyPatch(typeof(RadMechAI))]
	[HarmonyPatch("CancelTorchPlayerAnimation")]
	internal class RadMechAICancelTorchPlayerAnimationPatch
	{
		public static void Prefix(RadMechAI __instance)
		{
			if ((Object)(object)((EnemyAI)__instance).inSpecialAnimationWithPlayer != (Object)null)
			{
				Plugin.Instance.PluginLogger.LogDebug("Player was torched to death by Old Bird, setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(((EnemyAI)__instance).inSpecialAnimationWithPlayer, AdvancedCauseOfDeath.Enemy_Old_Bird_Torch);
			}
		}
	}
	[HarmonyPatch(typeof(RadMechAI))]
	[HarmonyPatch("Stomp")]
	internal class RadMechAIStompPatch
	{
		public static void Postfix(RadMechAI __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if (localPlayerController.isPlayerDead && !AdvancedDeathTracker.HasCauseOfDeath(localPlayerController) && localPlayerController.causeOfDeath == AdvancedCauseOfDeath.Crushing)
			{
				Plugin.Instance.PluginLogger.LogDebug("Player was crushed to death by Old Bird, setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(localPlayerController, AdvancedCauseOfDeath.Enemy_Old_Bird_Stomp);
			}
		}
	}
	[HarmonyPatch(typeof(BushWolfEnemy))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class BushWolfOnCollideWithPlayerPatch
	{
		private const string KILL_PLAYER_SIGNATURE = "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)";

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			List<CodeInstruction> list2 = BuildInstructionsToInsert(method);
			if (list2 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions to insert in BushWolfOnCollideWithPlayerPatch! Safely aborting...");
				return instructions;
			}
			int num = -1;
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode == OpCodes.Callvirt && val.operand.ToString() == "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)")
				{
					num = i;
					break;
				}
			}
			if (num == -1)
			{
				Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB.KillPlayer call in BushWolfOnCollideWithPlayerPatch! Safely aborting...");
				return instructions;
			}
			Plugin.Instance.PluginLogger.LogDebug("Injecting patch into BushWolf.OnCollideWithPlayer...");
			list.InsertRange(num + 1, list2);
			Plugin.Instance.PluginLogger.LogDebug("Done.");
			return list;
		}

		private static List<CodeInstruction>? BuildInstructionsToInsert(MethodBase method)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>();
			list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(BushWolfOnCollideWithPlayerPatch).GetMethod("RewriteCauseOfDeath")));
			return list;
		}

		public static void RewriteCauseOfDeath()
		{
			Plugin.Instance.PluginLogger.LogDebug("Player died to Kidnapper Wolf! Setting special cause of death...");
			AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Enemy_KidnapperFox);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	[HarmonyPatch("KillPlayer")]
	internal class PlayerControllerBKillPlayerPatch
	{
		public static void Prefix(PlayerControllerB __instance, ref CauseOfDeath causeOfDeath)
		{
			try
			{
				if (AdvancedDeathTracker.HasCauseOfDeath(__instance))
				{
					Plugin.Instance.PluginLogger.LogDebug("Player already has a known specific cause of death! Skipping advanced processing...");
				}
				else if (causeOfDeath == AdvancedCauseOfDeath.Other_Dropship)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player died from item dropship! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Other_Dropship);
					causeOfDeath = (CauseOfDeath)8;
				}
				else if (causeOfDeath == AdvancedCauseOfDeath.Player_Ladder)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player died from ladder! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Ladder);
					causeOfDeath = (CauseOfDeath)8;
				}
				else if (__instance.isSinking && (int)causeOfDeath == 5)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player died of suffociation while sinking in quicksand! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Quicksand);
				}
				else if ((int)causeOfDeath == 3)
				{
					GrabbableObject currentlyHeldObjectServer = __instance.currentlyHeldObjectServer;
					if (!((Object)(object)currentlyHeldObjectServer != (Object)null))
					{
						return;
					}
					GameObject gameObject = ((Component)currentlyHeldObjectServer).gameObject;
					if ((Object)(object)gameObject != (Object)null)
					{
						GrabbableObject component = gameObject.GetComponent<GrabbableObject>();
						if ((Object)(object)component != (Object)null && component is StunGrenadeItem)
						{
							Plugin.Instance.PluginLogger.LogDebug("Player died from stun grenade explosion! Setting special cause of death...");
							AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_StunGrenade);
						}
					}
				}
				else if ((int)causeOfDeath == 17)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player died to Snipped! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Enemy_Barber);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug("Player is dying! No cause of death registered in hook...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in PlayerControllerBKillPlayerPatch.Prefix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	[HarmonyPatch("DamagePlayerFromOtherClientClientRpc")]
	internal class PlayerControllerBDamagePlayerFromOtherClientClientRpcPatch
	{
		private const string DAMAGE_PLAYER_SIGNATURE = "Void DamagePlayer(Int32, Boolean, Boolean, CauseOfDeath, Int32, Boolean, UnityEngine.Vector3)";

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			List<CodeInstruction> list2 = BuildInstructionsToInsert(method);
			if (list2 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions to insert in PlayerControllerBDamagePlayerFromOtherClientClientRpcPatch! Safely aborting...");
				return instructions;
			}
			int num = -1;
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode == OpCodes.Call && val.operand.ToString() == "Void DamagePlayer(Int32, Boolean, Boolean, CauseOfDeath, Int32, Boolean, UnityEngine.Vector3)")
				{
					num = i;
				}
			}
			if (num == -1)
			{
				Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB.DamagePlayer call in PlayerControllerBDamagePlayerFromOtherClientClientRpcPatch! Safely aborting...");
				return instructions;
			}
			Plugin.Instance.PluginLogger.LogDebug("Injecting patch into PlayerControllerB.DamagePlayerFromOtherClientClientRpc...");
			list.InsertRange(num + 1, list2);
			Plugin.Instance.PluginLogger.LogDebug("Done.");
			Plugin.Instance.PluginLogger.LogDebug("Done with all PlayerControllerBDamagePlayerFromOtherClientClientRpcPatch patches.");
			return list;
		}

		private static List<CodeInstruction>? BuildInstructionsToInsert(MethodBase method)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>();
			int num = 0;
			int num2 = 1;
			int num3 = 2;
			int num4 = 3;
			int num5 = 4;
			list.Add(new CodeInstruction(OpCodes.Ldarg, (object)num));
			list.Add(new CodeInstruction(OpCodes.Ldarg, (object)num2));
			list.Add(new CodeInstruction(OpCodes.Ldarg, (object)num3));
			list.Add(new CodeInstruction(OpCodes.Ldarg, (object)num4));
			list.Add(new CodeInstruction(OpCodes.Ldarg, (object)num5));
			list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(PlayerControllerBDamagePlayerFromOtherClientClientRpcPatch).GetMethod("MaybeRewriteCauseOfDeath")));
			return list;
		}

		public static void MaybeRewriteCauseOfDeath(PlayerControllerB targetPlayer, int damageAmount, Vector3 hitDirection, int playerWhoHit, int newHealthAmount)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Instance.PluginLogger.LogDebug($"Player damaged another player ${targetPlayer}({damageAmount}, {hitDirection}, {playerWhoHit}, {newHealthAmount})");
			if (targetPlayer.isPlayerDead)
			{
				Plugin.Instance.PluginLogger.LogDebug("Player died from friendly fire damage");
				RewriteCauseOfDeath(targetPlayer, playerWhoHit);
			}
			else
			{
				Plugin.Instance.PluginLogger.LogDebug($"Player did not die from friendly fire (left at ${targetPlayer.health} health)");
			}
		}

		public static void RewriteCauseOfDeath(PlayerControllerB targetPlayer, int playerWhoHitIndex)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerWhoHitIndex];
			if ((Object)(object)targetPlayer == (Object)null)
			{
				Plugin.Instance.PluginLogger.LogError("Damage from other client: victim is null!");
				return;
			}
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Instance.PluginLogger.LogError("Damage from other client: attacker is null!");
				return;
			}
			Plugin.Instance.PluginLogger.LogDebug($"Player died from murder ({targetPlayer.causeOfDeath}), determining special cause of death...");
			if (AdvancedDeathTracker.IsHoldingShotgun(val))
			{
				Plugin.Instance.PluginLogger.LogDebug("Player was murdered by Shotgun! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(targetPlayer, AdvancedCauseOfDeath.Player_Murder_Shotgun);
			}
			else if (AdvancedDeathTracker.IsHoldingKnife(val))
			{
				Plugin.Instance.PluginLogger.LogDebug("Player was murdered by Knife! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(targetPlayer, AdvancedCauseOfDeath.Player_Murder_Knife);
			}
			else if (AdvancedDeathTracker.IsHoldingShovel(val))
			{
				Plugin.Instance.PluginLogger.LogDebug("Player was murdered by Shovel! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(targetPlayer, AdvancedCauseOfDeath.Player_Murder_Shovel);
			}
			else if (AdvancedDeathTracker.IsHoldingStopSign(val))
			{
				Plugin.Instance.PluginLogger.LogDebug("Player was murdered by Stop Sign! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(targetPlayer, AdvancedCauseOfDeath.Player_Murder_Stop_Sign);
			}
			else if (AdvancedDeathTracker.IsHoldingYieldSign(val))
			{
				Plugin.Instance.PluginLogger.LogDebug("Player was murdered by Yield Sign! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(targetPlayer, AdvancedCauseOfDeath.Player_Murder_Yield_Sign);
			}
			else
			{
				Plugin.Instance.PluginLogger.LogWarning($"Player was killed by someone else, holding an unknown item {AdvancedDeathTracker.GetHeldObject(val)}! " + ((object)(CauseOfDeath)(ref targetPlayer.causeOfDeath)).ToString());
				AdvancedDeathTracker.SetCauseOfDeath(targetPlayer, targetPlayer.causeOfDeath);
			}
		}
	}
	[HarmonyPatch(typeof(ExtensionLadderItem))]
	[HarmonyPatch("StartLadderAnimation")]
	internal class ExtensionLadderItemStartLadderAnimationPatch
	{
		public static void Postfix(ExtensionLadderItem __instance)
		{
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				Plugin.Instance.PluginLogger.LogDebug("Extension ladder started animation! Modifying kill trigger...");
				GameObject gameObject = ((Component)__instance).gameObject;
				if ((Object)(object)gameObject == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError("Could not fetch GameObject from ExtensionLadderItem.");
					return;
				}
				Transform val = gameObject.transform.Find("AnimContainer/MeshContainer/LadderMeshContainer/BaseLadder/LadderSecondPart/KillTrigger");
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError("Could not fetch KillTrigger Transform from ExtensionLadderItem.");
					return;
				}
				GameObject gameObject2 = ((Component)val).gameObject;
				if ((Object)(object)gameObject2 == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError("Could not fetch KillTrigger GameObject from ExtensionLadderItem.");
					return;
				}
				KillLocalPlayer component = gameObject2.GetComponent<KillLocalPlayer>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError("Could not fetch KillLocalPlayer from KillTrigger GameObject.");
				}
				else
				{
					component.causeOfDeath = AdvancedCauseOfDeath.Player_Ladder;
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError("Error in ExtensionLadderItemStartLadderAnimationPatch.Postfix: " + ex);
				Plugin.Instance.PluginLogger.LogError(ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(VehicleController))]
	[HarmonyPatch("DestroyCar")]
	internal class VehicleControllerDestroyCarPatch
	{
		private const string KILL_PLAYER_SIGNATURE = "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)";

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			List<CodeInstruction> list2 = BuildInstructionsToInsert(method);
			if (list2 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions to insert in VehicleControllerDestroyCarPatch! Safely aborting...");
				return instructions;
			}
			int num = -1;
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode == OpCodes.Callvirt && val.operand.ToString() == "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)")
				{
					num = i;
					break;
				}
			}
			if (num == -1)
			{
				Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB.KillPlayer call in VehicleControllerDestroyCarPatch! Safely aborting...");
				return instructions;
			}
			Plugin.Instance.PluginLogger.LogDebug("Injecting patch into VehicleController.DestroyCar...");
			list.InsertRange(num, list2);
			Plugin.Instance.PluginLogger.LogDebug("Done.");
			return list;
		}

		private static List<CodeInstruction>? BuildInstructionsToInsert(MethodBase method)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>();
			list.Add(new CodeInstruction(OpCodes.Ldarg_0, (object)null));
			list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(VehicleControllerDestroyCarPatch).GetMethod("RewriteCauseOfDeath")));
			return list;
		}

		public static void RewriteCauseOfDeath(VehicleController vehicle)
		{
			Plugin.Instance.PluginLogger.LogDebug("Player died to Cruiser Explosion! Setting special cause of death...");
			if ((Object)(object)vehicle == (Object)null)
			{
				Plugin.Instance.PluginLogger.LogWarning("Could not get reference to vehicle...");
				AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Player_Cruiser_Explode_Bystander);
				return;
			}
			Plugin.Instance.PluginLogger.LogDebug($"Got vehicle controller. ({vehicle.localPlayerInControl}, {vehicle.localPlayerInPassengerSeat})");
			if (vehicle.localPlayerInControl)
			{
				AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Player_Cruiser_Driver);
				return;
			}
			if (vehicle.localPlayerInPassengerSeat)
			{
				AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Player_Cruiser_Passenger);
				return;
			}
			Plugin.Instance.PluginLogger.LogWarning("Could not get reference to local player in control or passenger seat...");
			AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Player_Cruiser_Explode_Bystander);
		}
	}
	[HarmonyPatch(typeof(VehicleController))]
	[HarmonyPatch("RemovePlayerControlOfVehicleClientRpc")]
	internal class VehicleControllerRemovePlayerControlOfVehicleClientRpcPatch
	{
		private static void Postfix(VehicleController __instance, int playerId, bool setIgnitionStarted)
		{
			Plugin.Instance.PluginLogger.LogDebug($"Removed player control of vehicle: {playerId} ({setIgnitionStarted})");
		}
	}
	[HarmonyPatch(typeof(VehicleController))]
	[HarmonyPatch("DamagePlayerInVehicle")]
	internal class VehicleControllerDamagePlayerInVehiclePatch
	{
		private const string KILL_PLAYER_SIGNATURE = "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)";

		private const string DAMAGE_PLAYER_SIGNATURE = "Void DamagePlayer(Int32, Boolean, Boolean, CauseOfDeath, Int32, Boolean, UnityEngine.Vector3)";

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			List<CodeInstruction> list2 = BuildInstructionsToInsertKill(method);
			if (list2 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions (kill) to insert in VehicleControllerDamagePlayerInVehiclePatch! Safely aborting...");
				return instructions;
			}
			List<CodeInstruction> list3 = BuildInstructionsToInsertDamage(method);
			if (list3 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions (damage) to insert in VehicleControllerDamagePlayerInVehiclePatch! Safely aborting...");
				return instructions;
			}
			int num = -1;
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode == OpCodes.Callvirt && val.operand.ToString() == "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)")
				{
					num = i;
				}
			}
			if (num == -1)
			{
				Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB.KillPlayer call in VehicleControllerDamagePlayerInVehiclePatch! Safely aborting...");
				return instructions;
			}
			Plugin.Instance.PluginLogger.LogDebug("Injecting kill patches into VehicleController.DamagePlayer...");
			list.InsertRange(num + 1, list2);
			Plugin.Instance.PluginLogger.LogDebug("Done.");
			int num2 = -1;
			for (int j = 0; j < list.Count; j++)
			{
				CodeInstruction val2 = list[j];
				if (val2.opcode == OpCodes.Callvirt && val2.operand.ToString() == "Void DamagePlayer(Int32, Boolean, Boolean, CauseOfDeath, Int32, Boolean, UnityEngine.Vector3)")
				{
					num2 = j;
				}
			}
			if (num2 == -1)
			{
				Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB.DamagePlayer call in VehicleControllerDamagePlayerInVehiclePatch! Safely aborting...");
				return instructions;
			}
			Plugin.Instance.PluginLogger.LogDebug("Injecting damage patches into VehicleController.DamagePlayerInVehicle...");
			list.InsertRange(num2 + 1, list3);
			Plugin.Instance.PluginLogger.LogDebug("Done.");
			Plugin.Instance.PluginLogger.LogDebug("VehicleController.DamagePlayerInVehicle patch done.");
			return list;
		}

		private static List<CodeInstruction>? BuildInstructionsToInsertKill(MethodBase method)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>();
			list.Add(new CodeInstruction(OpCodes.Ldarg_0, (object)null));
			list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(VehicleControllerDamagePlayerInVehiclePatch).GetMethod("RewriteCauseOfDeath")));
			return list;
		}

		private static List<CodeInstruction>? BuildInstructionsToInsertDamage(MethodBase method)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>();
			list.Add(new CodeInstruction(OpCodes.Ldarg_0, (object)null));
			list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(VehicleControllerDamagePlayerInVehiclePatch).GetMethod("MaybeRewriteCauseOfDeath")));
			return list;
		}

		public static void MaybeRewriteCauseOfDeath(VehicleController vehicle)
		{
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if (localPlayerController.isPlayerDead)
			{
				Plugin.Instance.PluginLogger.LogDebug("Player died from car accident damage");
				RewriteCauseOfDeath(vehicle);
			}
			else
			{
				Plugin.Instance.PluginLogger.LogDebug($"Player did not die from car accident (left at ${localPlayerController.health} health)");
			}
		}

		public static void RewriteCauseOfDeath(VehicleController vehicle)
		{
			Plugin.Instance.PluginLogger.LogDebug("Player died to Cruiser Explosion! Setting special cause of death...");
			if ((Object)(object)vehicle == (Object)null)
			{
				Plugin.Instance.PluginLogger.LogWarning("Could not get reference to vehicle...");
				AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Player_Cruiser_Ran_Over);
				return;
			}
			Plugin.Instance.PluginLogger.LogDebug($"Got vehicle controller. ({vehicle.localPlayerInControl}, {vehicle.localPlayerInPassengerSeat})");
			if (vehicle.localPlayerInControl)
			{
				AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Player_Cruiser_Driver);
				return;
			}
			if (vehicle.localPlayerInPassengerSeat)
			{
				AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Player_Cruiser_Passenger);
				return;
			}
			Plugin.Instance.PluginLogger.LogWarning("Could not get reference to local player in control or passenger seat...");
			AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Player_Cruiser_Ran_Over);
		}
	}
	[HarmonyPatch(typeof(VehicleCollisionTrigger))]
	[HarmonyPatch("OnTriggerEnter")]
	internal class VehicleCollisionTriggerOnTriggerEnterPatch
	{
		private const string KILL_PLAYER_SIGNATURE = "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)";

		private const string DAMAGE_PLAYER_SIGNATURE = "Void DamagePlayer(Int32, Boolean, Boolean, CauseOfDeath, Int32, Boolean, UnityEngine.Vector3)";

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			List<CodeInstruction> list2 = BuildInstructionsToInsertKill(method);
			if (list2 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions (kill) to insert in VehicleCollisionTriggerOnTriggerEnterPatch! Safely aborting...");
				return instructions;
			}
			List<CodeInstruction> list3 = BuildInstructionsToInsertDamage(method);
			if (list3 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions (damage) to insert in VehicleCollisionTriggerOnTriggerEnterPatch! Safely aborting...");
				return instructions;
			}
			int num = -1;
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode == OpCodes.Callvirt && val.operand.ToString() == "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)")
				{
					num = i;
				}
			}
			if (num == -1)
			{
				Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB.KillPlayer call in VehicleCollisionTriggerOnTriggerEnterPatch! Safely aborting...");
				return instructions;
			}
			Plugin.Instance.PluginLogger.LogDebug("Injecting patch #1 into VehicleCollisionTrigger.OnTriggerEnter...");
			list.InsertRange(num + 1, list2);
			Plugin.Instance.PluginLogger.LogDebug("Done.");
			int num2 = -1;
			for (int j = 0; j < list.Count; j++)
			{
				CodeInstruction val2 = list[j];
				if (val2.opcode == OpCodes.Callvirt && val2.operand.ToString() == "Void DamagePlayer(Int32, Boolean, Boolean, CauseOfDeath, Int32, Boolean, UnityEngine.Vector3)")
				{
					num2 = j;
				}
			}
			if (num2 == -1)
			{
				Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB.DamagePlayer call in VehicleCollisionTriggerOnTriggerEnterPatch! Safely aborting...");
				return instructions;
			}
			Plugin.Instance.PluginLogger.LogDebug("Injecting patch #2 into VehicleCollisionTrigger.OnTriggerEnter...");
			list.InsertRange(num2 + 1, list3);
			Plugin.Instance.PluginLogger.LogDebug("Done.");
			Plugin.Instance.PluginLogger.LogDebug("Done with all VehicleCollisionTriggerOnTriggerEnterPatch patches.");
			return list;
		}

		private static List<CodeInstruction>? BuildInstructionsToInsertKill(MethodBase method)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>();
			list.Add(new CodeInstruction(OpCodes.Ldarg_0, (object)null));
			list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(VehicleControllerDamagePlayerInVehiclePatch).GetMethod("RewriteCauseOfDeath")));
			return list;
		}

		private static List<CodeInstruction>? BuildInstructionsToInsertDamage(MethodBase method)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>();
			list.Add(new CodeInstruction(OpCodes.Ldarg_0, (object)null));
			list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(VehicleControllerDamagePlayerInVehiclePatch).GetMethod("MaybeRewriteCauseOfDeath")));
			return list;
		}

		public static void MaybeRewriteCauseOfDeath()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Invalid comparison between Unknown and I4
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if (localPlayerController.isPlayerDead)
			{
				if ((int)localPlayerController.causeOfDeath == 8)
				{
					Plugin.Instance.PluginLogger.LogDebug("Player died from car accident damage");
					RewriteCauseOfDeath();
				}
				else
				{
					Plugin.Instance.PluginLogger.LogWarning($"Player was hit by a car but died of something else? {localPlayerController.causeOfDeath}");
				}
			}
			else
			{
				Plugin.Instance.PluginLogger.LogDebug($"Player did not die from car accident (left at ${localPlayerController.health} health)");
			}
		}

		public static void RewriteCauseOfDeath()
		{
			Plugin.Instance.PluginLogger.LogDebug("Player died to run over by Cruiser! Setting special cause of death...");
			AdvancedDeathTracker.SetCauseOfDeath(GameNetworkManager.Instance.localPlayerController, AdvancedCauseOfDeath.Player_Cruiser_Ran_Over);
		}
	}
	[HarmonyPatch(typeof(Landmine))]
	[HarmonyPatch("SpawnExplosion")]
	internal class LandmineSpawnExplosionPatch
	{
		private const string KILL_PLAYER_SIGNATURE = "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)";

		private const string DAMAGE_PLAYER_SIGNATURE = "Void DamagePlayer(Int32, Boolean, Boolean, CauseOfDeath, Int32, Boolean, UnityEngine.Vector3)";

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			List<CodeInstruction> list2 = BuildInstructionsToInsertKill(method);
			if (list2 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions (kill) to insert in LandmineSpawnExplosionPatch! Safely aborting...");
				return instructions;
			}
			List<CodeInstruction> list3 = BuildInstructionsToInsertDamage(method);
			if (list3 == null)
			{
				Plugin.Instance.PluginLogger.LogError("Could not build instructions (damage) to insert in LandmineSpawnExplosionPatch! Safely aborting...");
				return instructions;
			}
			int num = -1;
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode == OpCodes.Callvirt && val.operand.ToString() == "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32, UnityEngine.Vector3)")
				{
					num = i;