using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCCollectYourDead")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCCollectYourDead")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e5414fef-ab62-4b31-b9d8-94bf927816d3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Catalyst
{
[BepInPlugin("Catalyst", "Catalyst", "2.0.0")]
public class Catalyst : BaseUnityPlugin
{
private const string MOD_NAMESPACE = "Catalyst";
private const string MOD_NAME = "Catalyst";
private const string MOD_VERSION = "2.0.0";
private readonly Harmony _harmony = new Harmony("Catalyst");
public ManualLogSource Logger { get; private set; }
public static Catalyst Instance { get; private set; }
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
Logger = Logger.CreateLogSource("Catalyst");
Logger.LogInfo((object)"Catalyst v2.0.0 is now running.");
_harmony.PatchAll();
}
}
}
namespace Catalyst.Patches
{
[HarmonyPatch(typeof(ShipTeleporter))]
internal class ShipTeleporterPatch
{
[HarmonyPatch("beamUpPlayer")]
[HarmonyPostfix]
private static void CashEmIn(ShipTeleporter __instance)
{
PlayerControllerB val = StartOfRound.Instance?.mapScreen?.targetedPlayer;
if ((Object)(object)val?.deadBody != (Object)null)
{
GrabbableObject grabBodyObject = val.deadBody.grabBodyObject;
if ((Object)(object)grabBodyObject != (Object)null)
{
RoundManager.Instance.CollectNewScrapForThisRound(grabBodyObject);
}
}
}
}
}