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Decompiled source of DefaultConfigs v1.0.0
DefaultConfigs.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DefaultConfigs")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DefaultConfigs")] [assembly: AssemblyTitle("DefaultConfigs")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace DefaultConfigs { [BepInPlugin(".....root.configs.default", "Default Configs", "0.0.1")] public class DefaultConfigs : BaseUnityPlugin { private const string ModId = ".....root.configs.default"; private const string ModName = "Default Configs"; public const string Version = "0.0.1"; public ConfigEntry<bool> force; private void Awake() { force = ((BaseUnityPlugin)this).Config.Bind<bool>(".....root.configs.default", "force", false, "force update/reset of configs"); string path = Regex.Replace(Regex.Replace(typeof(DefaultConfigs).Assembly.Location, "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None), "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None); string targetDir = Regex.Replace(Regex.Replace(Regex.Replace(typeof(DefaultConfigs).Assembly.Location, "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None), "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None), "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None) + "\\config"; string[] directories = Directory.GetDirectories(path, ".", SearchOption.AllDirectories); string[] array = directories; foreach (string sourceDir in array) { Copy(sourceDir, targetDir); } } private void Copy(string sourceDir, string targetDir) { Directory.CreateDirectory(targetDir); string[] files = Directory.GetFiles(sourceDir); foreach (string text in files) { if (!text.EndsWith(".cfg")) { continue; } try { File.Copy(text, Path.Combine(targetDir, Path.GetFileName(text))); } catch { if (force.Value) { try { File.Delete(Path.Combine(targetDir, Path.GetFileName(text))); File.Copy(text, Path.Combine(targetDir, Path.GetFileName(text))); } catch { } } } } string[] directories = Directory.GetDirectories(sourceDir); foreach (string text2 in directories) { Copy(text2, Path.Combine(targetDir, Path.GetFileName(text2))); } } } }