Decompiled source of DefaultConfigs v1.0.0

DefaultConfigs.dll

Decompiled 10 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DefaultConfigs")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DefaultConfigs")]
[assembly: AssemblyTitle("DefaultConfigs")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace DefaultConfigs
{
	[BepInPlugin(".....root.configs.default", "Default Configs", "0.0.1")]
	public class DefaultConfigs : BaseUnityPlugin
	{
		private const string ModId = ".....root.configs.default";

		private const string ModName = "Default Configs";

		public const string Version = "0.0.1";

		public ConfigEntry<bool> force;

		private void Awake()
		{
			force = ((BaseUnityPlugin)this).Config.Bind<bool>(".....root.configs.default", "force", false, "force update/reset of configs");
			string path = Regex.Replace(Regex.Replace(typeof(DefaultConfigs).Assembly.Location, "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None), "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None);
			string targetDir = Regex.Replace(Regex.Replace(Regex.Replace(typeof(DefaultConfigs).Assembly.Location, "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None), "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None), "\\\\(?:.(?!\\\\))+$", "", RegexOptions.None) + "\\config";
			string[] directories = Directory.GetDirectories(path, ".", SearchOption.AllDirectories);
			string[] array = directories;
			foreach (string sourceDir in array)
			{
				Copy(sourceDir, targetDir);
			}
		}

		private void Copy(string sourceDir, string targetDir)
		{
			Directory.CreateDirectory(targetDir);
			string[] files = Directory.GetFiles(sourceDir);
			foreach (string text in files)
			{
				if (!text.EndsWith(".cfg"))
				{
					continue;
				}
				try
				{
					File.Copy(text, Path.Combine(targetDir, Path.GetFileName(text)));
				}
				catch
				{
					if (force.Value)
					{
						try
						{
							File.Delete(Path.Combine(targetDir, Path.GetFileName(text)));
							File.Copy(text, Path.Combine(targetDir, Path.GetFileName(text)));
						}
						catch
						{
						}
					}
				}
			}
			string[] directories = Directory.GetDirectories(sourceDir);
			foreach (string text2 in directories)
			{
				Copy(text2, Path.Combine(targetDir, Path.GetFileName(text2)));
			}
		}
	}
}