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SirenHead
Add the siren head to Lethal Company.
Date uploaded | 9 months ago |
Version | 0.2.1 |
Download link | Ccode_lang-SirenHead-0.2.1.zip |
Downloads | 16965 |
Dependency string | Ccode_lang-SirenHead-0.2.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Siren head
Adds the siren head on forest moons
Credits
Model at https://sketchfab.com/3d-models/siren-head-e2a7eca5bc814b6ca5b2d2e85f478360 Chase sounds from https://samplefocus.com/samples/siren-head-fx-154 Lure sounds will be from @birdekek on discord
CHANGELOG
2.0.3
- Forgot to upload asset bundle.
2.0.2
- Fix 6th player having their camera stuck looking at siren head.
2.0.1
- Fix players being taken out of the ship as the ship is leaving.
- Fix the view when the player is being picked up.
2.0.0
- Make siren head a neccesity for block parties.
- Fix animations having a delay sometimes.
- Fix Siren Head ascending.
- Update for compatibility with v56.
1.4.3
- Update LL for compatability with v50.
1.4.2
- Make v50 compatible.
1.4.1
- Make new spawn config. (if it doesn't spawn for you delete the config and regenerate it.)
1.3.1
- Try to fix walking in the ship. (Again)Fix issues with sound syncing, not untreeing on touch, and log spam on clients.
1.2.3
- Try to fix walking in the ship. (Again)
P.S. This one seems to have worked
1.2.2
- Try to fix walking in the ship. (Again)
1.2.1
- Make sounds randomized.
1.1.4
- Make volume lower for radio chatter and (hopefully) fix him going through the ship.
1.1.2
- Add an option just to put all for the spawn planets.
1.1.1
- Add a config for where it spawns.
1.0.1
- Add walkie mimic of former crews.
0.9.5
- Fix netcode for animation syncing.
0.9.1
- Add fear level support.
0.9.0
- Add alert sound.
- Add footstep audio.
- Fix transitions between states.
- Fix configuration syncing.
0.7.8
- Add a working terminal entry for the bestiary.