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Ccode_lang-SirenHead-2.0.3 icon

SirenHead

Adds Trevor Henderson's Siren Head to Lethal Company

Date uploaded a day ago
Version 2.0.3
Download link Ccode_lang-SirenHead-2.0.3.zip
Downloads 7163
Dependency string Ccode_lang-SirenHead-2.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.16.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.0

README

Siren Head (for Lethal Company)

Adds Trevor Henderson's Siren Head to Lethal Company, with support for v55/56. Available to download on Thunderstore.

Configuration

You can customise the way Siren Head functions using the configuration options, as shown below.

  • AI Start Animation: Which animation Siren Head will spawn in. Options: tree, standard, random
  • Siren Head Walk Speed: Walking speed of Siren Head. Options: float value, default 3.5
  • Siren Head Run Speed: Running speed of Siren Head. Options: float value, default 7.0
  • Moons: Moons that Siren Head will spawn on. Format as: MoonName:SpawnWeight, for example VowLevel:50 or VowLevel:100;MarchLevel:100. To spawn on all moons, All:SpawnWeight (includes modded moons). See below for more options.

Moons

Uses LethalLib.Modules.Levels.LevelTypes:

ExperimentationLevel, AssuranceLevel, VowLevel, OffenseLevel, MarchLevel, RendLevel, DineLevel, TitanLevel, AdamanceLevel, ArtificeLevel, EmbrionLevel, Vanilla: only the moons included with the base game, Modded: only modded moons, All: all possible moons in game.

Credits

  • Model from Siren Head by wollabebes on Sketchfab
  • Alert sounds: @birdekek and @spinmaster6701 on Discord
  • Animation: @dotflare on Discord
  • Step sounds: @spinmaster6701 on Discord
  • Walkie sounds: @spinmaster6701 on Discord
  • Terminal entry: @starstruck1234 and @dotflare on Discord
  • Rewrite of README.md: Jatc251

The assets used in the mod can be found here in this GitHub repository.

CHANGELOG

2.0.3

  • Forgot to upload asset bundle.

2.0.2

  • Fix 6th player having their camera stuck looking at siren head.

2.0.1

  • Fix players being taken out of the ship as the ship is leaving.
  • Fix the view when the player is being picked up.

2.0.0

  • Make siren head a neccesity for block parties.
  • Fix animations having a delay sometimes.
  • Fix Siren Head ascending.
  • Update for compatibility with v56.

1.4.3

  • Update LL for compatability with v50.

1.4.2

  • Make v50 compatible.

1.4.1

  • Make new spawn config. (if it doesn't spawn for you delete the config and regenerate it.)

1.3.1

  • Try to fix walking in the ship. (Again)Fix issues with sound syncing, not untreeing on touch, and log spam on clients.

1.2.3

  • Try to fix walking in the ship. (Again)

P.S. This one seems to have worked

1.2.2

  • Try to fix walking in the ship. (Again)

1.2.1

  • Make sounds randomized.

1.1.4

  • Make volume lower for radio chatter and (hopefully) fix him going through the ship.

1.1.2

  • Add an option just to put all for the spawn planets.

1.1.1

  • Add a config for where it spawns.

1.0.1

  • Add walkie mimic of former crews.

0.9.5

  • Fix netcode for animation syncing.

0.9.1

  • Add fear level support.

0.9.0

  • Add alert sound.
  • Add footstep audio.
  • Fix transitions between states.
  • Fix configuration syncing.

0.7.8

  • Add a working terminal entry for the bestiary.