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Ccode_lang-SirenHead-2.0.4 icon

SirenHead

Adds Trevor Henderson's Siren Head to Lethal Company

Date uploaded 7 months ago
Version 2.0.4
Download link Ccode_lang-SirenHead-2.0.4.zip
Downloads 133571
Dependency string Ccode_lang-SirenHead-2.0.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-1.0.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.0.1

README

Siren Head (for Lethal Company)

Adds Trevor Henderson's Siren Head to Lethal Company, with support for v69. Available to download on Thunderstore.

Configuration

You can customise the way Siren Head functions using the configuration options, as shown below.

  • AI Start Animation: Which animation Siren Head will spawn in. Options: tree, standard, random
  • Siren Head Walk Speed: Walking speed of Siren Head. Options: float value, default 3.5
  • Siren Head Run Speed: Running speed of Siren Head. Options: float value, default 7.0
  • Moons: Moons that Siren Head will spawn on. Format as: MoonName:SpawnWeight, for example VowLevel:50 or VowLevel:100;MarchLevel:100. To spawn on all moons, All:SpawnWeight (includes modded moons). See below for more options.

Moons

Uses LethalLib.Modules.Levels.LevelTypes:

ExperimentationLevel, AssuranceLevel, VowLevel, OffenseLevel, MarchLevel, RendLevel, DineLevel, TitanLevel, AdamanceLevel, ArtificeLevel, EmbrionLevel, Vanilla: only the moons included with the base game, Modded: only modded moons, All: all possible moons in game.

Credits

  • Model from Siren Head by wollabebes on Sketchfab
  • Alert sounds: @birdekek and @spinmaster6701 on Discord
  • Animation: @dotflare on Discord
  • Step sounds: @spinmaster6701 on Discord
  • Walkie sounds: @spinmaster6701 on Discord
  • Terminal entry: @starstruck1234 and @dotflare on Discord
  • Rewrite of README.md: Jatc251

The assets used in the mod can be found here in this GitHub repository.

CHANGELOG

2.0.6

  • Fix grabbing through the ship wall.

2.0.5

  • New version fix

2.0.4

  • Fix a bug caused when the player becomes immortal.

2.0.3

  • Forgot to upload asset bundle.

2.0.2

  • Fix 6th player having their camera stuck looking at siren head.

2.0.1

  • Fix players being taken out of the ship as the ship is leaving.
  • Fix the view when the player is being picked up.

2.0.0

  • Make siren head a neccesity for block parties.
  • Fix animations having a delay sometimes.
  • Fix Siren Head ascending.
  • Update for compatibility with v56.

1.4.3

  • Update LL for compatability with v50.

1.4.2

  • Make v50 compatible.

1.4.1

  • Make new spawn config. (if it doesn't spawn for you delete the config and regenerate it.)

1.3.1

  • Try to fix walking in the ship. (Again)Fix issues with sound syncing, not untreeing on touch, and log spam on clients.

1.2.3

  • Try to fix walking in the ship. (Again)

P.S. This one seems to have worked

1.2.2

  • Try to fix walking in the ship. (Again)

1.2.1

  • Make sounds randomized.

1.1.4

  • Make volume lower for radio chatter and (hopefully) fix him going through the ship.

1.1.2

  • Add an option just to put all for the spawn planets.

1.1.1

  • Add a config for where it spawns.

1.0.1

  • Add walkie mimic of former crews.

0.9.5

  • Fix netcode for animation syncing.

0.9.1

  • Add fear level support.

0.9.0

  • Add alert sound.
  • Add footstep audio.
  • Fix transitions between states.
  • Fix configuration syncing.

0.7.8

  • Add a working terminal entry for the bestiary.