Chibranche-LethalProgression_PatchFix_keepProgress icon

LethalProgression PatchFix keepProgress

Leveling and skillpoints through a managed GUI! Patched and bugfixed until official copy updated.

CHANGELOG

Changelog

[1.7.4_chib] (2024-05-04)

Features

  • Added config variable to keep progress on death

1.7.4 (2024-04-11)

Bug Fixes

  • actual default jump height (sorry) (659bc0f)
  • jump height no longer resets on death or returning to lobby (e57095a)

1.7.3 (2024-04-11)

Bug Fixes

  • default jump height was incorrect (1cbc7b8)

1.7.2 (2024-04-11)

Bug Fixes

  • HP HUD updating for everyone when one player takes damage (0ea240e)
  • jump height not syncing for all players (a035893)

1.7.1 (2024-04-08)

Bug Fixes

  • dummy commit to be able to release (4d60b73)

1.7.0 (2024-04-08)

Features

  • new networking and lots of bug fixes (214de7e)

Bug Fixes

  • ensure skill point addition is pre-setting for syncing reasons (3f9665e)
  • save file issues (42d1a89)

1.6.0 (2024-04-05)

Features

1.5.2 (2024-04-04)

Bug Fixes

1.5.1 (2024-04-04)

Bug Fixes

1.5.0 (2024-04-04)

Features

1.0.0

  • Initial release

1.0.1

  • Fixed XP resetting, quota scaling and upgrade buttons not appearing.

1.1.0

  • Added configs for every skill.
  • Disables handslot upgrade if ReservedSlots is installed.
  • Fixed scaling issues with multiple skills.
  • Fixed XP being given multiple times per scrap.
  • Fixed disconnect syncing.
  • Fixed getting fired not resetting your skills.
  • Fixed typos.

1.1.1

  • Updated readme.

1.2.0

  • Added oxygen as a skill. - You can stay in water for longer, with custom oxygen bar.
  • Configs now fully sync with the host when you're a client.
  • You can now only unspec on the ship. This can be disabled in the config.
  • Added a tooltip to the upgrades menu, put your cursor over the Upgrades panel for some info on leveling.
  • Changed the skill menu into a scrollbar for more future skills.
  • Fixed hand icons being unsynced when upgrading when hand is full.
  • Made hand slots centered when there are more than 4.
  • Fixed getting fired not resetting upgrades again.. (Hopefully it will work this time.)
  • Nerfed the default value of Team Loot Value down to 0.5% per level.

1.3.0

  • Rework 1.2.0
  • Reduce loot value multiplier to 0.25 per level
  • Fix hand slots wiping items

1.4.0

  • Started using publicised assemblies
  • Reworked saving system
  • Added skill saving, requires Online mode
  • Fix loot values being re-added on level change

New Skills

  • Jump height (still affected by fall damage)
  • Sprint (increase sprint speed, low impact)
  • Strength (decrease total weight by percentage)

1.4.1

  • Include the GUI fix by @CatsArmy
  • Include saving refactor by @CatsArmy
  • Include fix for interaction bug on dropping item by @douglas-srs