using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using LCSoundTool;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CustomMemeSounds")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CustomMemeSounds")]
[assembly: AssemblyTitle("CustomMemeSounds")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MyFirstPlugin
{
[BepInPlugin("ChiliTaco.CustomMemeSounds", "CustomMemeSounds", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "ChiliTaco.CustomMemeSounds";
private const string modName = "CustomMemeSounds";
private const string modVersion = "1.0.0";
public static ConfigEntry<bool> EnableInfiniteSprint;
public static ConfigEntry<bool> EnableCustomSounds;
public static string soundsPath = Path.Combine(Paths.PluginPath, "ChiliTaco-CustomSoundsForFriends\\CustomSounds");
public List<(string, AudioClip)> customSounds = new List<(string, AudioClip)>();
private static Plugin Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("ChiliTaco.CustomMemeSounds");
if (!Directory.Exists(soundsPath))
{
mls.LogDebug((object)"Creating sounds folder");
Directory.CreateDirectory(soundsPath);
}
if (Directory.GetFiles(soundsPath, "*.wav").Length == 0)
{
mls.LogError((object)"No sound files detected! Searching for sound files in parent folder.");
string[] files = Directory.GetFiles(Path.Combine(Paths.PluginPath, "ChiliTaco-CustomSoundsForFriends"), "*.wav");
foreach (string text in files)
{
mls.LogDebug((object)"File found moving it.");
File.Move(text, soundsPath + "\\" + text.Split("\\").Last());
}
}
mls.LogInfo((object)"Plugin ChiliTaco.CustomMemeSounds is loaded!");
SetBindings();
}
private void Start()
{
LoadAudios(soundsPath);
ReplaceAudios();
EnableCustomSounds.SettingChanged += delegate
{
if (EnableCustomSounds.Value)
{
ReplaceAudios();
}
else
{
ResetAudios();
}
};
mls.LogInfo((object)"Loaded all the sounds successfully!");
}
private void SetBindings()
{
EnableCustomSounds = ((BaseUnityPlugin)this).Config.Bind<bool>("Host Settings", "Enable Custom sound effects", true, "If true custom sounds are enabled, if false all default audio's will be played.");
}
private void LoadAudios(string path)
{
string[] files = Directory.GetFiles(path, "*.wav");
mls.LogDebug((object)("Loading Audios from " + path));
string[] array = files;
foreach (string text in array)
{
string text2 = text.Split("\\").Last().Split("-")[0];
AudioClip audioClip = SoundTool.GetAudioClip(path, text.Split("\\").Last());
mls.LogDebug((object)("Parsed Data: " + text2 + "--" + text));
customSounds.Add((text2, audioClip));
}
mls.LogDebug((object)"Loaded all the files: ");
foreach (var customSound in customSounds)
{
AudioClip item = customSound.Item2;
mls.LogDebug((object)((object)item).ToString());
}
}
private void ReplaceAudios()
{
foreach (var (text, val) in customSounds)
{
SoundTool.ReplaceAudioClip(text, val);
}
mls.LogDebug((object)$"Replaced Clips. Current count is {SoundTool.replacedClips.Count()}.");
mls.LogDebug((object)$"Replaced clips: {SoundTool.replacedClips}");
}
private void ResetAudios()
{
foreach (var customSound in customSounds)
{
string item = customSound.Item1;
SoundTool.RestoreAudioClip(item);
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "CustomMemeSounds";
public const string PLUGIN_NAME = "CustomMemeSounds";
public const string PLUGIN_VERSION = "1.0.0";
}
}