using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using KoopaTheQuiccModelPack.Replacements;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("KoopaTheQuiccModelPack")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("KoopaTheQuiccModelPack")]
[assembly: AssemblyTitle("KoopaTheQuiccModelPack")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace KoopaTheQuiccModelPack
{
[BepInPlugin("com.KoopaTheQuicc.KtQModelPack", "KoopaTheQuiccModelPack", "1.3.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<bool> enableJigglePhysics { get; private set; }
private static void InitConfig()
{
enableJigglePhysics = config.Bind<bool>("Settings", "Enable Jiggle Physics", false, "Enables jiggle physics for some models. Disable for better performance.");
}
private void Awake()
{
//IL_0634: Unknown result type (might be due to invalid IL or missing references)
//IL_063a: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Koopa", typeof(KoopaTroopaReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("NTropy", typeof(NTropyReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("BigBoss", typeof(BigBossReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Eustace", typeof(EustaceReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Knuckles", typeof(KnucklesReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Waluigi", typeof(WaluigiReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Bowser", typeof(BowserReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("CocoRetro", typeof(CocoRetroReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("CourtneyBackup", typeof(CourtneyBackupReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("CourtneyGears", typeof(CourtneyGearsReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("DaisyStrikers", typeof(DaisyStrikersReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("FunkyKong", typeof(FunkyKongReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("LankyKong", typeof(LankyKongReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("ChunkyKong", typeof(ChunkyKongReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("NTropyIAT", typeof(NTropyIATReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("RosalinaSwim", typeof(RosalinaSwimReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("UgandanKnuckles", typeof(UgandanKnucklesReplacement));
if (enableJigglePhysics.Value)
{
ModelReplacementAPI.RegisterSuitModelReplacement("Rouge", typeof(RougeJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("RougeHeroes", typeof(RougeHeroesJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Midna", typeof(MidnaJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Liz", typeof(LizBandicootJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Minun", typeof(MinunJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Tawna", typeof(TawnaJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("TawnaCursed", typeof(TawnaCursedJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("TomCat", typeof(TomCatJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Tails", typeof(MilesProwerJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Coco", typeof(CocoBandicootJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("ToonLink", typeof(ToonLinkJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Krystal", typeof(KrystalJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Carmelita", typeof(CarmelitaJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Dimitri", typeof(DimitriJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Pasadena", typeof(PasadenaJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Hunter", typeof(HunterJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("DaisyBiker", typeof(DaisyBikerJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Dingodile", typeof(DingodileJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("DingodileIAT", typeof(DingodileIATJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("DixieKong", typeof(DixieKongJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("DonkeyKong", typeof(DonkeyKongJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Lickitung", typeof(LickitungJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("LizNitro", typeof(LizNitroJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("NTropyFem", typeof(NTropyFemJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Slowbro", typeof(SlowbroJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("TinyKong", typeof(TinyKongJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("SamusZeroSuit", typeof(SamusZeroSuitJiggleReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("CaptainQuark", typeof(CaptQuarkJiggleReplacement));
}
else
{
ModelReplacementAPI.RegisterSuitModelReplacement("Rouge", typeof(RougeReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("RougeHeroes", typeof(RougeHeroesReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Midna", typeof(MidnaReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Liz", typeof(LizBandicootReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Minun", typeof(MinunReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Tawna", typeof(TawnaReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("TawnaCursed", typeof(TawnaCursedReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("TomCat", typeof(TomCatReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Tails", typeof(MilesProwerReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Coco", typeof(CocoBandicootReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("ToonLink", typeof(ToonLinkReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Krystal", typeof(KrystalReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Carmelita", typeof(CarmelitaReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Dimitri", typeof(DimitriReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Pasadena", typeof(PasadenaReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Hunter", typeof(HunterReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("DaisyBiker", typeof(DaisyBikerReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Dingodile", typeof(DingodileReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("DingodileIAT", typeof(DingodileIATReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("DixieKong", typeof(DixieKongReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("DonkeyKong", typeof(DonkeyKongReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Lickitung", typeof(LickitungReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("LizNitro", typeof(LizNitroReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("NTropyFem", typeof(NTropyFemReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("Slowbro", typeof(SlowbroReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("TinyKong", typeof(TinyKongReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("SamusZeroSuit", typeof(SamusZeroSuitReplacement));
ModelReplacementAPI.RegisterSuitModelReplacement("CaptainQuark", typeof(CaptQuarkReplacement));
}
Harmony val = new Harmony("com.KoopaTheQuicc.KtQModelPack");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.KoopaTheQuicc.KtQModelPack is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "koopathequiccbundle";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace KoopaTheQuiccModelPack.Replacements
{
public class RougeHeroesReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "RougeHeroesPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class RougeHeroesJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "RougeHeroesPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class RougeReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "RougePrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class RougeJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "RougePrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class KoopaTroopaReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "KoopaTroopaPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class LizBandicootReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "LizBandicootPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class LizBandicootJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "LizBandicootPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MidnaReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MidnaPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MidnaJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MidnaPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class NTropyReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "NTropyPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class BigBossReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BigBossPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MinunReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MinunPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MinunJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MinunPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class TawnaReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TawnaPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class TawnaJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TawnaPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class TawnaCursedReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TawnaCursedPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class TawnaCursedJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TawnaCursedPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class EustaceReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "EustaceBaggePrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class TomCatReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TomCatPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class TomCatJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TomCatPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MilesProwerReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MilesTailsProwerPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MilesProwerJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MilesTailsProwerPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CocoBandicootReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CocoBandicootPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CocoBandicootJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CocoBandicootPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class KnucklesReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "KnucklesPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class WaluigiReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "WaluigiPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class ToonLinkReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ToonLinkPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class ToonLinkJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ToonLinkPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class KrystalReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "KrystalPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class KrystalJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "KrystalPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CarmelitaReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CarmelitaPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CarmelitaJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CarmelitaPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DimitriReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DimitriPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DimitriJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DimitriPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class PasadenaReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "PasadenaPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class PasadenaJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "PasadenaPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class HunterReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HunterPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class HunterJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HunterPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class BowserReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BowserPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class ChunkyKongReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ChunkyKongPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CocoRetroReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CocoRetroPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CourtneyBackupReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CourtneyBackupPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CourtneyGearsReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CourtneyGearsPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DaisyBikerReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DaisyBikerPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DaisyBikerJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DaisyBikerPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DaisyStrikersReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DaisyStrikersPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DingodileReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DingodilePrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DingodileJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DingodilePrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DingodileIATReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DingodileIATPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DingodileIATJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DingodileIATPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DixieKongReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DixieKongPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DixieKongJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DixieKongPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DonkeyKongReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DonkeyKongPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DonkeyKongJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DonkeyKongPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class FunkyKongReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "FunkyKongPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class LankyKongReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "LankyKongPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class LickitungReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "LickitungPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class LickitungJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "LickitungPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class LizNitroReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "LizNitroPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class LizNitroJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "LizNitroPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class NTropyIATReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "NTropyIATPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class NTropyFemReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "NTropyFemalePrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class NTropyFemJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "NTropyFemalePrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class RosalinaSwimReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "RosalinaSwimPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class SlowbroReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "SlowbroPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class SlowbroJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "SlowbroPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class TinyKongReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TinyKongPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class TinyKongJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TinyKongPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class UgandanKnucklesReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "UgandanKnucklesPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class SamusZeroSuitReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ZeroSuitSamusPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class SamusZeroSuitJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ZeroSuitSamusPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CaptQuarkReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CaptainQuarkPrefab";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CaptQuarkJiggleReplacement : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CaptainQuarkPrefabJiggle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}