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CookiesVR

🍪 [v47 & v49] Play Lethal Company, now in VR! 🍪

CHANGELOG

CookiesVR 1.0.5

  • Updated CookiesSounds
  • Updated LCSoundTool
  • Updated MaskedEnemyOverhaul
  • Updated LethalCompanyVR

CookiesVR 1.0.4

  • Added CookiesPresents
  • Updated CookiesMoreCompany
  • Updated CookiesSounds
  • Updated TooManyEmotes
  • Updated CoilHeadStare
  • Updated LethalCompanyVR
  • Updated LethalLib

CookiesVR 1.0.3

  • Updated CookiesSounds
  • Updated CookiesMoreCompany
  • Updated TooManyEmotes
  • Updated LethalExpansion
  • Updated LethalCompanyVR

CookiesVR 1.0.2

  • Added CookiesMoreCompany
  • Added TooManyEmotes
  • Added CookiesSounds
  • Added SellTracker
  • Added LCBetterSaves
  • Added Hold_Scan_Button
  • Added Symbiosis
  • Added Glow_Steps
  • Added HideModList
  • Added Aquatis
  • Added Coroner
  • Updated MirrorDecor
  • Updated LethalCompanyVR
  • Updated BuyableShotgunShells
  • Updated LethalLib
  • Updated Skinwalkers
  • Updated MaskedEnemyOverhaul

CookiesVR 1.0.1

  • Updated LethalCompanyVR: New Features:

  • Added basic finger tracking (By @Lakatrazz)

  • Added room-scale crouching (By @Lakatrazz)

  • Decoupled body from head rotation (By @Phil25)

  • Made finger tracking thumb movement smoother

  • Added thumbs up pose to finger tracking

  • Added Virtual Keyboard in main menu

  • Forced the game to be focused on startup

  • Added additional logging if the game was not able to be started in VR

  • Added support for building. With default bindings, hold both grip buttons to enter build mode and confirm builds. Press B to discard an item.

  • Adjustments:

  • Change battery charge indicator position (By @abazilla)

  • Increased shovel cooldown

  • Shovel can no longer be used in certain situations

  • Main menu/spectator/pause no longer have auto rotation, use the "Reset Height" button to move the screen in front of you

  • Disabled lens distortion on the fear effect

  • Adjusted input system, which can now autodetect the type of controller you are using. Still needs official bindings.

  • Reverted a bunch of IK code which was causing issues. An actuall full IK fix will come in a future update.

  • Bug fixes:

  • Made some changes to the Networking system, which should fix some desync issues

  • Fixed interaction with pause menu whilst in spectator mode

  • Fixed localization issue causing some users not to be able to launch the mod (shame on you Microsoft)

  • Fixed jitter on scan nodes

  • Fixed laser pointing not following hand movements for other players

  • Added Config options:

  • Added snap turn degrees option

  • Option to disable additional lens distortion effects to counter possible motion sickness Mod Compatibility:

  • Adjusted UI position on mimic fire exits (By @NickDuijndam)

  • Added compatibility with TooManyEmotes without having to change configuration

  • Added room-scale crouching (By @Lakatrazz)

  • Made finger tracking thumb movement smoother

  • Added thumbs up pose to finger tracking

  • Added Virtual Keyboard in main menu

  • Forced the game to be focused on startup

  • Added additional logging if the game was not able to be started in VR

  • Added support for building. With default bindings, hold both grip buttons to enter build mode and confirm builds. Press B to discard an item.

  • Updated MoreCompany

  • Updated CozyImprovements

  • Updated LethalExpansion

  • Updated MirrorDecor

CookiesVR 1.0.0

  • Initial Release