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CookiesVR
🍪 [v47 & v49] Play Lethal Company, now in VR! 🍪
CHANGELOG
CookiesVR 1.0.5
- Updated CookiesSounds
- Updated LCSoundTool
- Updated MaskedEnemyOverhaul
- Updated LethalCompanyVR
CookiesVR 1.0.4
- Added CookiesPresents
- Updated CookiesMoreCompany
- Updated CookiesSounds
- Updated TooManyEmotes
- Updated CoilHeadStare
- Updated LethalCompanyVR
- Updated LethalLib
CookiesVR 1.0.3
- Updated CookiesSounds
- Updated CookiesMoreCompany
- Updated TooManyEmotes
- Updated LethalExpansion
- Updated LethalCompanyVR
CookiesVR 1.0.2
- Added CookiesMoreCompany
- Added TooManyEmotes
- Added CookiesSounds
- Added SellTracker
- Added LCBetterSaves
- Added Hold_Scan_Button
- Added Symbiosis
- Added Glow_Steps
- Added HideModList
- Added Aquatis
- Added Coroner
- Updated MirrorDecor
- Updated LethalCompanyVR
- Updated BuyableShotgunShells
- Updated LethalLib
- Updated Skinwalkers
- Updated MaskedEnemyOverhaul
CookiesVR 1.0.1
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Updated LethalCompanyVR: New Features:
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Added basic finger tracking (By @Lakatrazz)
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Added room-scale crouching (By @Lakatrazz)
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Decoupled body from head rotation (By @Phil25)
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Made finger tracking thumb movement smoother
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Added thumbs up pose to finger tracking
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Added Virtual Keyboard in main menu
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Forced the game to be focused on startup
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Added additional logging if the game was not able to be started in VR
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Added support for building. With default bindings, hold both grip buttons to enter build mode and confirm builds. Press B to discard an item.
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Adjustments:
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Change battery charge indicator position (By @abazilla)
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Increased shovel cooldown
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Shovel can no longer be used in certain situations
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Main menu/spectator/pause no longer have auto rotation, use the "Reset Height" button to move the screen in front of you
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Disabled lens distortion on the fear effect
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Adjusted input system, which can now autodetect the type of controller you are using. Still needs official bindings.
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Reverted a bunch of IK code which was causing issues. An actuall full IK fix will come in a future update.
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Bug fixes:
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Made some changes to the Networking system, which should fix some desync issues
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Fixed interaction with pause menu whilst in spectator mode
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Fixed localization issue causing some users not to be able to launch the mod (shame on you Microsoft)
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Fixed jitter on scan nodes
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Fixed laser pointing not following hand movements for other players
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Added Config options:
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Added snap turn degrees option
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Option to disable additional lens distortion effects to counter possible motion sickness Mod Compatibility:
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Adjusted UI position on mimic fire exits (By @NickDuijndam)
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Added compatibility with TooManyEmotes without having to change configuration
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Added room-scale crouching (By @Lakatrazz)
-
Made finger tracking thumb movement smoother
-
Added thumbs up pose to finger tracking
-
Added Virtual Keyboard in main menu
-
Forced the game to be focused on startup
-
Added additional logging if the game was not able to be started in VR
-
Added support for building. With default bindings, hold both grip buttons to enter build mode and confirm builds. Press B to discard an item.
-
Updated MoreCompany
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Updated CozyImprovements
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Updated LethalExpansion
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Updated MirrorDecor
CookiesVR 1.0.0
- Initial Release