Chump-ChumpsModpack icon

ChumpsModpack

[V69] This preconfigured modpack has lots of modded content while trying to keep the horror vibe of Lethal Company. Over 200+ mods.

By Chump

CHANGELOG

1.5.8

i might get WesleysInteriors and probably remove one of the interior mods later.

  • Updated MrovLib to 0.2.20
  • Updated MysteriousHarbingers to 0.7.2
  • Updated LethalPerformance to 0.5.1
  • Updated LethalConfig to 1.4.4
  • Updated PathfindingLib to 0.0.12
  • Updated LethalPhones to 1.1.11
  • Updated CodeRebirth to 0.13.7
  • Updated Mirage to 1.17.0
  • Updated JLL to 1.9.1
  • Updated Atomic_Cosmetics to 1.3.4
  • Updated TerminalFormatter to 0.2.28
  • Disabled tickets scrap. there is a bug where it sticks to your hand.

1.5.7

I wouldn't update WearableItemsAPI. It displays "Breath [I]" all the time so for now ill keep it downgraded.

  • Added Melanie_Interiors_MelanieMelicious. it has been configured.
  • Apparently "Enable Content Configuration" for some interiors that I set custom weights was false, so now the 2 scarlet interiors, slaughterhouse, and storehouse is now set to true.
  • Updated MelanieMelicious_2_sToRy_ShIp__works_w_Wider_Ship_Mod to 1.1.0
  • Updated CodeRebirth to 0.13.6

1.5.6

  • Added Fast_Climbing. You can sprint on ladders now.
  • Added MayaLethalPhoneStuff. more lethalphone customization.
  • Added LoadstoneUnstableBeta.
  • Transporter entity is added to all moons. 15 spawn rarity.
  • Janitor is more common now. up to 20 spawn rarity.
  • Lord of the manor is less common now. from 14 to 10 spawn rarity now.
  • Adjusted some weather registry weights for some modded weather.
  • Regenerated CustomOutsideObjects config
  • Updated PathfindingLagFix_Beta to 2.0.8
  • Updated PathfindingLib to 0.0.10
  • Updated CodeRebirth to 0.13.5
  • Updated LethalElementsBeta to 1.2.71
  • Updated MapImprovements to 0.9.4
  • Updated CustomOutsideObjects to 1.3.0
  • Updated LethalPhones to 1.1.7
  • Updated Lunar_Lights 1.4.1
  • Updated JLL to 1.9.0
  • Updated ut99 interiors to 1.7.2
  • Updated MythicMoons to 1.1.0
  • Updated HarvestMoons to 1.5.2
  • Updated Atomics_Cometics to 1.3.3
  • Updated FixPluginTypesSerialization to 1.1.2
  • Updated YesFox to 1.1.1
  • Removed SawTapes. I like this mod but it isn't compatible with a lot of the current modded interiors. I think if you try climbing on a ladder while on a hunting game it will kill you for "cheating", also it won't lock you in certain interiors in the survival game.
  • Removed Moonswept. Not that interesting.
  • Removed Loadstone.
  • Removed CompanyCruiserFix. Deprecated, probably not needed anymore.

1.5.5

entire config got erased when my power turned off while starting up the game. had to start all over again from 1.5.0 >:(

  • Added LETHALRESONANCE. These new sounds are nice after playing the game for 300+ hours.
  • Added LunarLights. New moons to replace generic_moons.
  • Added RollingGiant. New enemy that changes behavior every other hour. 12 rarity.
  • Added CustomOutsideObjects.
  • Added MapImprovements
  • Added MelanieMelicious_2_sToRy_ShIp__works_w_Wider_Ship_Mod.
  • Added FurnitureLock. I "borrowed" this config since I can't be bothered to try making my own furniture placements.
  • Added CruiserTerminal
  • Added Cruiser_Additions
  • Added UpturnedVariety
  • Added JesterStompShake. It should be fine now, I think I had the wrong config.
  • Added loaforcsSoundAPI
  • Added PathfindingLib
  • CodeRebirth traps are enabled.
  • Shuffler scrap is enabled in CentralConfig.
  • Put most vanilla indoor entities in the blacklist in enemy shuffler
  • Crate items from 3 to 2.
  • Janitor/Scrap-E added to the enemy pool. 10 rarity.
  • Knights are added to the enemy pool. Spawns on moons where maid can spawn.
  • Put some enemies in the harbinger, blob, and saw blacklist. also lethalsnap.
  • Regenerated LethalLevelLoader config file.
  • Updated TerraMesh to 1.1.3
  • Updated WearableItemsAPI 0.1.10
  • Updated Mirage to 1.16.0
  • Updated Slaughterhouse to 1.1.1
  • Updated Moonswept to 1.1.1
  • Updated CullFactory to 1.7.0
  • Updated ReservedItemSlotCore to 2.0.40
  • Updated LethalPhones to 1.1.4
  • Updated PathfindingLagFix_Beta to 2.0.6
  • Updated ButteryFixes to 1.10.19
  • Removed Generic_Moons. These moons are decent but don't seem to have any ambient sounds at all.
  • Removed LethalPosters. doesn't work with 2story ship.
  • Removed CysPosters.
  • Removed company_cruiser_steering_fix

1.5.0

  • Added CentralConfig. now I can configure lots of things.
  • Added ImmersiveScrap.
  • Added TrasmitPunctuation.
  • Added Nightmare_Moons.
  • Added Moonswept. Just cleaning drone entity.
  • Added unreal_interiors.
  • Added RebalancedMoonsBeta. now that i have centralconfig this can stay.
  • Added Natural_selection. should work fine now.
  • Added NaturalSelectionLib.
  • Added PathfindingLagFix_Beta.
  • Updated LethalElementsBeta to 1.2.68.
  • Updated WeatherRegistry to 0.3.16.
  • Updated WeatherTweaks to 1.0.1.
  • Updated TerminalFormatter to 0.2.26.
  • Updated MrovLib to 0.2.17.
  • Updated AdditionalNetworking to 2.1.3.
  • Updated SnowyWeeds to 1.3.4.
  • Updated OpenLib to 0.2.13.
  • Updated LethalLevelLoader to 1.4.6.
  • Updated SpiderPostionFix to 1.2.1.
  • Updated HexiBetterShotgunFixed to 1.0.1.
  • Updated YesFox to 1.1.0.
  • Updated Moons_of_Otherworldly_Oddity to 1.7.13.
  • Updated Chameleon to 2.0.2.
  • Updated ButteryFixes to 1.10.18.
  • Updated HarvestMoons to 1.5.1.
  • Updated DungeonGenerationPlus to 1.3.4.
  • Updated ScarletDevilMansion to 2.2.2.
  • Redwood Titan replaces Redwood Giant now. (driftwood giant still spawns)
  • Drone entities can spawn in daytime outside military moons.
  • Mantis Shrimp and BellCrab can spawn now but only in moons with water.
  • Trex now has preconfigured spawn rates.
  • Maid shares spawn rate with butler.
  • Herobrine no longer replaces ghost girl.
  • Perfer closet nodes is on now in GoodItemScan.
  • Always Check For Line Of Sight is now on in GoodItemScan. this might cause performance issues so idk if ill leave it on.
  • Removed Football. Too annoying if it spawns.
  • Removed SchoolDungeon. too much little issues with this interior like the floor reflection being weird or gym being too open.
  • Removed Monster_Plushies. Can't have too much modded scrap.
  • Removed PathfindingLagFix.
  • Removed Nali_Haven_Interior

1.4.2

  • Removed RebalancedMoonsBeta. Custom modded enemy weights aren't compatible with this such as TheGiantSpecimens.

1.4.1

  • Added Generic_Moons.
  • Added RebalancedMoonsBeta.
  • Added JPOGTrex. rare outside enemy on all moons.
  • BetaWeatherTweaksBeta became WeatherTweaks 1.0.0
  • Updated ut99_interiors to 1.7.0
  • Updated Chameleon to 2.0.1
  • Updated ButteryFixes 1.10.17
  • Updated HarvestMoons 1.5.0

1.4.0

  • actually added studiointerior.

1.3.9

  • Added Studio_Interior.
  • Updated TerraMesh to 1.1.2
  • Updated LethalElementsBeta to 1.2.67
  • Updated TerminalFormatter to 0.2.25
  • Updated MrovLib to 0.2.16
  • Updated BetaWeatherTweaksBeta to 0.25.3
  • Updated JetpackFixes to 1.5.1
  • Updated EnemySoundFixes to 1.6.2
  • Updated ButteryFixes to 1.10.16
  • Enabled Jester counterplay in MoreCounterplay.
  • Removed DynamicJesterCrank. This conflicts with MoreCounterplay if you enable jester counterplay.

1.3.8

  • Updated CodeRebirth to 0.12.3
  • Updated Moons_Of_Otherworldly_Oddity to 1.7.12
  • Updated RestoreMapper to 1.1.2
  • Disabled Janitor entity from CodeRebirth.
  • Removed Piggys_Variety_Mod. The holding gun animations are broken and the tesla gate might be buggy and only spawns in interiors with secure doors.

1.3.7

  • Added FacilityMeltdown.
  • Added Meltdown_Chance.
  • Added ViewExtension.
  • Added TerraMesh.
  • Replaced LethalElements with LethalElementsBeta.
  • Tickets scrap can spawn now.
  • Reduced Bunker Spider damage to 45.
  • Updated CodeRebirth to 0.12.1
  • Updated ut99_interiors to 1.6.4.
  • Updated RestoreMapper to 1.1.1.
  • Updated EnemySoundFixes to 1.6.1.
  • Updated ButteryFixes to 1.10.14.
  • Removed JohnPaularatus. I like this enemy but takes too long to actually be a threat. also in some modded interiors he might get stuck in place or can't go through a door. Also he plays a sound globally "i must find it" when he spawns which is off-putting.

1.3.0

  • Added CodeRebirth. Disabled all its interior hazards, instruments, duck, redwood titan, 2 weapons, wallet & money, all gals, and all fauna.
  • Added SawTapes. Testing mod, this mod might lead to some unfair deaths.
  • Added LethalPhones. Keybind to toggle phone should be C.
  • Added ghostCodes. A "ghost" haunts the terminal to mess with you.
  • New REBOOT command in the terminal to get rid of the hauntings for a while. (ghostCodes)
  • Enabled log in BepInEx.
  • Configured DiminishingReturns to be less intense. I like the idea but I want the punishment to be less, incase I want to stay on the same paid moon. I removed the moon discount.
  • Chance for CurseOfEmbrion is now 7 instead of 10.
  • Made Flashlight and Utility slot more expensive.
  • Disabled Baboon Gang and Infestation missions.
  • Removed JesterStompShake. The screen shakes when it walks all the time so for now I will remove it.
  • Updated mods

1.2.0

  • Actually updated the mods

1.1.9

  • Updated all the mods
  • Replaced ImmersiveScrap with TerrasScrap
  • Adjusted some modded interior rarity weights in LethalLevelLoader. Storehouse, Slaughterhouse, School, Area71, and CozyOffice should be little more common now.
  • Adjusted some modded enemy spawnrates.
  • Adjusted WeatherRegistry configs to incentivize going to moons with weather.
  • Cloudy rarity is now 60 rather than 80
  • Blackout scrap amount is now 0.8 but scrap value is now 1.4, Cloudy is scrap amount is now 1.25 but scrap value is 0.8.
  • New vanilla weather Scrap amount multipliers: DustClouds:1.05, Eclipsed:1, Flooded:1.35, Stormy:1, Foggy:1, Rainy:1.
  • New vanilla weather Scrap value multipliers: DustClouds:0.95, Eclipsed:1.5, Flooded:1, Stormy:1.25, Foggy:1.2, Rainy:1.05.

1.1.7

  • Added DiminishingReturns. Moons are 25% less but there will be up to 50% less scrap on a moon after the first time you visit a moon but will replenish overtime, There is also a chance for a random moon to have bonus scrap.
  • Added NoJumpDelay.
  • Added ObjectVolumeController.
  • Added CurseOfEmbrion. because old birds are cool.
  • The Terminal now has the TRACKER command to keep track of DiminishingReturns
  • Fixed fire exits to face the right way when you go inside.
  • Adjusted value of LethalSnap pictures a tiny bit.
  • Updated WeatherRegistry.
  • Updated MrovWeathers.
  • Updated BetaWeatherTweaksBeta.
  • Updated ButteryFixes.

1.1.4

  • Updated Generic Interiors.
  • Updated EnemySoundFixes.
  • Updated Chameleon.
  • Updated ButteryFixes.
  • Adjusted most of the modded scrap spawn chances.
  • Removed Remnants. I learned that this is the cause of the end of day estimated scrap values to be even higher and it irks me so much that I'm removing it.

1.1.3

  • Removed DiscountSync. I think it made everything cost 69% less -.-

1.1.2

  • Updated TestAccountVariety.
  • Updated TestAccountCore.
  • Updated LethalNetworkAPI.
  • Updated CullFactory.
  • Actually reverted the changes of SCP-323-1 to default, apparently I forgot to save it. also i forgot to disable shy guy from spawning outside :l

1.1.1

  • Made LCOffice interior longer/bigger. OfficeLengthOverride from 4 to 6.
  • Raised Halt rarity in LCOffice interior.
  • Enabled cameras inside the office at LCOffice interior.
  • Adjusted LethalSnap picture values to be balanced. Also added all the current entities to the list of picture taking. REMINDER: Polaroid pictures get saved into the lethal company steam folder.
  • You can now hold the polaroid camera in your utility item slot.
  • Disabled Shy guy spawning outside. Sometimes he is invisible when spawning outside for some reason and if you don't know he spawned, you can trigger him unfairly.

1.1.0

  • Added The Fiend. May remove if fiend feels too unfair.
  • Added LethalSnap.
  • Added Cozy Improvements.
  • Added CoilHeadStare.
  • Added TerrasRebalance.
  • Lowered Country road creature rarity a little.
  • Raised SCP 323-1 rarity a little.
  • Updated CullFactory.
  • Actually updated BetaWeatherTweaksBeta and TestAccountCore :l.
  • Removed StopBeesOpeningDoors because TerrasRebalance replaced it.

1.0.6

  • Added MrovWeathers
  • Flipped scrap amount and scrap value multipliers for Solar Flare and Heatwave which could mean little less scrap on Heatwaves while scrap value is higher and some more scrap on Solar Flares but less value.
  • Put Mazon, Makron, Praetor, and Ichor to the list of possible moons for the heatwave weather.
  • You can now hold the mapper in your utility item slot.
  • Updated BetaWeatherTweaksBeta.
  • Updated TestAccountCore.

1.0.5

Actually used the new config settings from 1.0.3, my bad. this is my first time managing a thunderstore modpack :p

  • Added SanrioSuits.
  • Lowered Thumper Mission Weight from 100 to 75.
  • Lowered Infestation Mission Weight from 25 to 5.
  • Lowered Baboon Gang Mission Weight from 30 to 10.
  • Removed Lethal Anomalies. Spark Tower broke somehow.

1.0.3

Ichor's outdoor enemies are currently bugged and Shrimp is somewhat buggy when he goes berserk and kills someone but I'll keep him.

  • Added LostEnemyFix.
  • Lowered Shrimp rarity from 20 to 18.
  • Lowered Locker rarity from 25 to 20.
  • Lowered overall rarity for Shockwave drone.
  • Lowered rarity for Aloe a little.
  • Increased max speed for Aloe from 6 to 7.
  • Changed SCP-106 ChanceForPocketDimension from 35 to 60.
  • Shy guy can spawn outside now and only on hard moons.
  • Lowered Shy guy rarity from 15 to 12.
  • Changed Walker contact amount from 2 to 3.
  • Changed Jester stomp shake from 3 to 2. Jester might stomp shake even when unpopped however.
  • Reverted the changes I made to SCP 323-1 to default. The reason I made those changes before is that he gets stuck in place sometimes so I tried to fix that. I'll still allow him to naturally spawn.
  • Removed Natural selection. It's a little buggy atm.

1.0.1

  • Forgot to include the README whoops

1.0.0

  • Initial release