Decompiled source of MoreCompanyFix v1.0.1

plugins/MoreCompanyFix.dll

Decompiled 4 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using ModelReplacement.Monobehaviors;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MoreCompanyFix")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MoreCompanyFix")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("53f365a7-b2d4-49f9-9392-454ad8407614")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace MoreCompanyFix;

[BepInPlugin("Citroel.MoreCompanyFix", "More Company Fix", "1.0.0.0")]
public class MoreCompanyFix : BaseUnityPlugin
{
	private const string modGUID = "Citroel.MoreCompanyFix";

	private const string modName = "More Company Fix";

	private const string modVersions = "1.0.0.0";

	private GameObject fixerObject;

	private Harmony harmony;

	internal ManualLogSource mls;

	private void Awake()
	{
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Expected O, but got Unknown
		//IL_0044: Unknown result type (might be due to invalid IL or missing references)
		//IL_004e: Expected O, but got Unknown
		mls = Logger.CreateLogSource("More Company Fix");
		mls.LogInfo((object)"Initializing More Company Fix...");
		harmony = new Harmony("Citroel.MoreCompanyFix");
		harmony.PatchAll();
		fixerObject = new GameObject("Fixer");
		fixerObject.AddComponent<Fixer>();
		Object.DontDestroyOnLoad((Object)(object)fixerObject);
		mls.LogInfo((object)"More Company Fix initialized successfully.");
	}

	private void OnDestroy()
	{
		harmony.UnpatchSelf();
		if ((Object)(object)fixerObject != (Object)null)
		{
			Object.Destroy((Object)(object)fixerObject);
		}
		mls.LogInfo((object)"More Company Fix destroyed.");
	}
}
public class Fixer : NetworkBehaviour
{
	private InputAction toggleOnAction;

	private InputAction toggleOffAction;

	public static Fixer fixerInstance;

	private void OnEnable()
	{
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0016: Expected O, but got Unknown
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Expected O, but got Unknown
		toggleOnAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/p", (string)null, (string)null, (string)null);
		toggleOffAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/o", (string)null, (string)null, (string)null);
		toggleOnAction.performed += ToggleOnPerformed;
		toggleOffAction.performed += ToggleOffPerformed;
		toggleOnAction.Enable();
		toggleOffAction.Enable();
	}

	private void OnDisable()
	{
		toggleOnAction.performed -= ToggleOnPerformed;
		toggleOffAction.performed -= ToggleOffPerformed;
		toggleOnAction.Disable();
		toggleOffAction.Disable();
	}

	private void ToggleOnPerformed(CallbackContext context)
	{
		GameObject localPlayer = GetLocalPlayer();
		if ((Object)(object)localPlayer != (Object)null)
		{
			EnableCosmeticManager(localPlayer, enable: true);
		}
		else
		{
			Debug.LogWarning((object)"Local player not found.");
		}
	}

	private void ToggleOffPerformed(CallbackContext context)
	{
		GameObject localPlayer = GetLocalPlayer();
		if ((Object)(object)localPlayer != (Object)null)
		{
			EnableCosmeticManager(localPlayer, enable: false);
		}
		else
		{
			Debug.LogWarning((object)"Local player not found.");
		}
	}

	private GameObject GetLocalPlayer()
	{
		NetworkObject[] array = Object.FindObjectsOfType<NetworkObject>();
		foreach (NetworkObject val in array)
		{
			if (val.IsOwner && ((Component)val).CompareTag("Player"))
			{
				return ((Component)val).gameObject;
			}
		}
		return null;
	}

	private void EnableCosmeticManager(GameObject player, bool enable)
	{
		MoreCompanyCosmeticManager component = player.GetComponent<MoreCompanyCosmeticManager>();
		if ((Object)(object)component != (Object)null)
		{
			((Behaviour)component).enabled = enable;
			Debug.Log((object)("Cosmetic Manager has been " + (enable ? "enabled" : "disabled") + " for player " + ((Object)player).name + "."));
		}
		else
		{
			Debug.LogWarning((object)"MoreCompanyCosmeticManager component not found on player.");
		}
	}

	public override void OnDestroy()
	{
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Expected O, but got Unknown
		fixerInstance = null;
		toggleOnAction.Disable();
		toggleOffAction.Disable();
		GameObject val = new GameObject("TimeStop");
		val.AddComponent<Fixer>();
		val.SetActive(true);
		Debug.LogWarning((object)"TimeStopDestroy");
	}
}