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Confusified-KillBind-1.0.1 icon

KillBind

Blow your head off with the press of a button!

Date uploaded 11 months ago
Version 1.0.1
Download link Confusified-KillBind-1.0.1.zip
Downloads 1763
Dependency string Confusified-KillBind-1.0.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Rune580-LethalCompany_InputUtils-0.7.7 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.7

README

Kill Bind Mod

This mod allows you to blow your own head off with the press of a button!

The features of this mod:

  • An easy to configure keybind system, using the in-game keybind menu

(Default keybind is 'K')

  • The ability to enable/disable the mod entirely with the use of a config file

CHANGELOG

Version 2.2.2

  • Added support for ToilHead
    • The 'Spring' ragdoll will be replaced by a ToilHead variant (determined by your ToilHead config)

Version 2.2.1

  • Added HookGenPatcher as a dependency on Thunderstore
    • The mod would not work without it

Version 2.2.0

  • Rewrote a lot of the mod

    • Removed unnecessary patches
    • Rewrote the config system (no more .private file, if you ever noticed it)
  • Removed UI in favour of LethalConfig

    • I'm sorry to anyone who prefers the custom UI
    • It will free up space in the menu
    • It is a soft dependency, meaning you are not required to have it installed. (however you cannot edit your config in-game without it)
  • Added check to avoid activating the killbind while you're in the menu

  • Fixed ragdoll's velocity being very high on lower framerates

    • Also should fix any other odd behaviour that might've happened with the velocity
  • Changed default keybind from 'K' to 'Backspace'

    • The 'K' keybind is also used by another mod
    • Backspace feels more intuitive (also generally the tf2 killbind)

Version 2.1.3

  • Actually fixed the mod not working

  • Added more logging in case it breaks again

Version 2.1.2

  • Shrimply changed the version checker

    • It was way too overengineered
    • This should hopefully fix the mod not working at all
  • Fixed more memory leaks (i think)

Version 2.1.1

  • Updated for full compatibility with v50

    • Version 2.1.0 already had partial compatibility
  • Fixed bug that would keep the keybind bound in the lobby causing errors

    • This also fixes a memory leak (i think)

Version 2.1.0

  • More customisability

    • 'Type of head' has been replaced with 'Ragdoll type'
    • There are now more ragdoll types to choose from
  • Your ragdoll now retains your momentum

    • It way look a little odd but that's just the game being itself

Version 2.0.1

  • Fixed the mod being unusable in any lobby that you aren't hosting
    • It would only work if you were the host

Version 2.0.0

  • Full rewrite of the mod, what does this mean for you?

    • An improved UI to customise your config while in-game

      If you use a custom keybind, your keybind will most likely have been reset to default, due to a naming change in the code

    • A (negligible) increase in performance

      Instead of running every frame, it now only checks to see when you press your keybind

    • For mod developers: the mod GUID has been changed

      'Confusified.KillBind' → 'com.Confusified.KillBind'

  • Changelog reformatting

  • README reformatting

Version 1.2.2

  • Updated README

  • Added a toggle for the custom UI

    • You can disable the custom UI through the config file, the custom UI is enabled by default

Version 1.2.1

  • Fixed the camera being under the map for a few frames when using your kill bind

  • Fixed the mod breaking part of the game's UI

    • It only seemed to break when playing in Online rather than in LAN

Version 1.2.0

  • Added an in-game UI to customise your config

    • Sorry it looks so bad, I'm terrible at designing an interface. I will do my best to improve it
  • Fixed a small oversight in the README that kept bothering me

  • Changed GitHub link

  • Updated mod icon

Version 1.1.3

  • Fixed falling through the map when pressing your key bind

  • Removed default key bind for the controller

Version 1.1.2

  • Changed some code to make it easier for other mods to interact with this mod
    • Changed the classes from internal to public

Version 1.1.1

  • Fixed not being able to set your head as a coil when you press your kill bind

    • It's possible that your config for your head has been reset due to this change
  • Changed the name of the bind in the key bind menu to fit the mod better, as there is more customisability than there used to be

Version 1.1.0

  • Added more customisability (e.g. death causes, not losing your head)
    • It's possible that your config has reset.

Version 1.0.1

  • Fixed an oversight that would kill all players instead of only yourself

Version 1.0.0

  • Published the mod