using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("DisablePvpInShip_Standalone")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("HostFixes DisablePvpInShip Standalone")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DisablePvpInShip_Standalone")]
[assembly: AssemblyTitle("DisablePvpInShip_Standalone")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int A_1)
{
Version = A_1;
}
}
}
namespace DisablePvpInShip_Standalone
{
[BepInPlugin("HostFixes.DisablePvpInShip_Standalone", "DisablePvpInShip_Standalone", "1.0.0")]
public class DisablePvpInShip_StandalonePlugin : BaseUnityPlugin
{
public const string PLUGIN_GUID = "HostFixes.DisablePvpInShip_Standalone";
public const string PLUGIN_NAME = "DisablePvpInShip_Standalone";
public const string PLUGIN_VERSION = "1.0.0";
public const string PLUGIN_VERSION_FULL = "1.0.0.0";
private Harmony harmony = new Harmony("HostFixes.DisablePvpInShip_Standalone");
public static DisablePvpInShip_StandalonePlugin Instance;
public static ManualLogSource logger;
private void Awake()
{
Instance = this;
logger = ((BaseUnityPlugin)this).Logger;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
DisablePvpInShip_StandaloneServerReceiveRpcs.Instance = new DisablePvpInShip_StandaloneServerReceiveRpcs();
harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"DisablePvpInShip Standalone is loaded!");
}
}
internal class DisablePvpInShip_StandaloneServerReceiveRpcs
{
public static DisablePvpInShip_StandaloneServerReceiveRpcs Instance;
public void DamagePlayerFromOtherClientServerRpc(int damageAmount, Vector3 hitDirection, int playerWhoHit, PlayerControllerB instance, __RpcParams RpcParams)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
ulong senderClientId = RpcParams.Server.Receive.SenderClientId;
if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
{
DisablePvpInShip_StandalonePlugin.logger.LogError((object)$"[DamagePlayerFromOtherClientServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
return;
}
string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
if ((Object)(object)StartOfRound.Instance.shipInnerRoomBounds != (Object)null)
{
Bounds bounds = StartOfRound.Instance.shipInnerRoomBounds.bounds;
if (((Bounds)(ref bounds)).Contains(((Component)instance).transform.position))
{
DisablePvpInShip_StandalonePlugin.logger.LogInfo((object)$"Player #{value} ({playerUsername}) tried to damage ({instance.playerUsername}) inside the ship.");
return;
}
}
instance.DamagePlayerFromOtherClientServerRpc(damageAmount, hitDirection, playerWhoHit);
}
}
[HarmonyPatch]
internal static class Patches
{
[HarmonyPatch(typeof(PlayerControllerB), "__rpc_handler_638895557")]
[HarmonyTranspiler]
public static IEnumerable<CodeInstruction> RedirectDamageRpc(IEnumerable<CodeInstruction> instructions)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Expected O, but got Unknown
bool flag = false;
int num = -1;
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count; i++)
{
if (list[i].opcode == OpCodes.Callvirt && list[i].operand is MethodInfo methodInfo && methodInfo.Name == "DamagePlayerFromOtherClientServerRpc")
{
num = i;
flag = true;
break;
}
}
if (flag)
{
list.Insert(num, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
list.Insert(num + 1, new CodeInstruction(OpCodes.Ldarg_2, (object)null));
list[num + 2].operand = AccessTools.Method(typeof(DisablePvpInShip_StandaloneServerReceiveRpcs), "DamagePlayerFromOtherClientServerRpc", (Type[])null, (Type[])null);
}
else
{
DisablePvpInShip_StandalonePlugin.logger.LogError((object)"Could not patch DamagePlayerFromOtherClientServerRpc");
}
return list.AsEnumerable();
}
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}