Decompiled source of HUDToggle v1.0.0

HUDToggle.dll

Decompiled 5 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HUDToggle.Patches;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HUDToggle")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HUDToggle")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8a8abe19-a32f-4d06-99aa-bac93f74d9af")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HUDToggle
{
	[BepInPlugin("Nerd100.HUDToggle", "HUDToggle", "1.0.0.0")]
	public class HUDToggleBase : BaseUnityPlugin
	{
		private const string modGUID = "Nerd100.HUDToggle";

		private const string modName = "HUDToggle";

		private const string modVerion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("Nerd100.HUDToggle");

		private static HUDToggleBase Instance;

		internal ManualLogSource mls;

		public static bool isHUDDisabled = true;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Nerd100.HUDToggle");
			mls.LogInfo((object)"Test Mod HUDToggleBase has awaken");
			harmony.PatchAll(typeof(HudManagerPatch));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			mls = ((BaseUnityPlugin)this).Logger;
			mls.LogInfo((object)"HudToggle load successfully");
		}
	}
}
namespace HUDToggle.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		private static FieldRef<HUDManager, HUDElement[]> hudElementsRef = AccessTools.FieldRefAccess<HUDManager, HUDElement[]>("HUDElements");

		public static List<int> allHudElementIds = new List<int> { 0, 1, 2, 3, 4, 5 };

		public static List<int> standardHudElementIds = new List<int> { 0, 2, 3 };

		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		private static void Prefix(PlayerControllerB __instance)
		{
			if (((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) || __instance.inTerminalMenu || __instance.isTypingChat || !Application.isFocused)
			{
				return;
			}
			if (((ButtonControl)Keyboard.current[(Key)34]).wasPressedThisFrame)
			{
				HUDToggleBase.isHUDDisabled = !HUDToggleBase.isHUDDisabled;
				Debug.Log((object)("HUD disabled is:" + HUDToggleBase.isHUDDisabled));
			}
			if (!((Object)(object)HUDManager.Instance != (Object)null))
			{
				return;
			}
			if (HUDToggleBase.isHUDDisabled && hudElementsRef.Invoke(HUDManager.Instance).Any((HUDElement hudElement) => hudElement.targetAlpha != 0f))
			{
				foreach (HUDElement item in hudElementsRef.Invoke(HUDManager.Instance).Where((HUDElement hudElement, int idx) => allHudElementIds.Contains(idx)))
				{
					item.targetAlpha = 0f;
				}
				return;
			}
			if (HUDToggleBase.isHUDDisabled)
			{
				return;
			}
			foreach (HUDElement item2 in hudElementsRef.Invoke(HUDManager.Instance).Where((HUDElement hudElement, int idx) => standardHudElementIds.Contains(idx)))
			{
				item2.targetAlpha = 1f;
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager))]
	internal class HudManagerPatch
	{
		[HarmonyPatch("SetClockVisible")]
		[HarmonyPrefix]
		private static bool Prefix(HUDManager __instance)
		{
			if (HUDToggleBase.isHUDDisabled)
			{
				__instance.Clock.targetAlpha = 0f;
				return false;
			}
			return true;
		}
	}
}