using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using CSync.Extensions;
using CSync.Lib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("hsrcardboardcutouts")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("hsrcardboardcutouts")]
[assembly: AssemblyTitle("hsrcardboardcutouts")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace HSRCardboardCutouts
{
[BepInPlugin("CraftyGlitches.HSRCardboardcutouts", "HSR Cardboard Cutouts", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "CraftyGlitches.HSRCardboardcutouts";
private const string NAME = "HSR Cardboard Cutouts";
private const string VERSION = "1.0.0";
public static Plugin Instance;
public static CardboardCutoutConfig config;
public static List<string> ItemAssets = new List<string>
{
"Assets/Scrap/blade/blade cutout.asset", "Assets/Scrap/aventurine/aventurine cutout.asset", "Assets/Scrap/sunday/sunday cutout.asset", "Assets/Scrap/permansor/permansor cutout.asset", "Assets/Scrap/castorice/castorice cutout.asset", "Assets/Scrap/cyrene/cyrene cutout.asset", "Assets/Scrap/firefly/firefly cutout.asset", "Assets/Scrap/jingliu/jingliu cutout.asset", "Assets/Scrap/phainon/phainon cutout.asset", "Assets/Scrap/robin/robin cutout.asset",
"Assets/Scrap/welt/welt cutout.asset", "Assets/Scrap/jing yuan/jingyuan cutout.asset", "Assets/Scrap/evanescia/evanescia cutout.asset", "Assets/Scrap/ashveil/ashveil cutout.asset", "Assets/Scrap/imbibitor/imbibitor cutout.asset", "Assets/Scrap/fugue/fugue cutout.asset", "Assets/Scrap/serval/serval cutout.asset", "Assets/Scrap/shane/shane cutout.asset", "Assets/Scrap/blade base/bladebase cutout.asset", "Assets/Scrap/acheron/acheron cutout.asset",
"Assets/Scrap/yaoguang/yaoguang cutout.asset"
};
public static List<Item> ItemList;
private void Awake()
{
Instance = this;
ItemList = new List<Item>();
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "hsrcardboardcutouts");
AssetBundle val = AssetBundle.LoadFromFile(text);
foreach (string itemAsset in ItemAssets)
{
Item val2 = val.LoadAsset<Item>(itemAsset);
if ((Object)(object)val2 == (Object)null)
{
Debug.LogError((object)(itemAsset + " is not accessible, please check your asset path again"));
}
else
{
ItemList.Add(val2);
}
}
config = new CardboardCutoutConfig(((BaseUnityPlugin)this).Config);
foreach (KeyValuePair<Item, SyncedEntry<int>> item in CardboardCutoutConfig.ItemRarity)
{
RegisterCardboardCutouts(item.Key, SyncedEntry<int>.op_Implicit(item.Value));
ValidateShopItem(item.Key);
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"CraftyGlitches.HSRCardboardcutouts is loaded ! Lets go find some cardboard!");
}
private void RegisterCardboardCutouts(Item item, int value)
{
GameObject spawnPrefab = item.spawnPrefab;
NetworkPrefabs.RegisterNetworkPrefab(spawnPrefab);
Utilities.FixMixerGroups(spawnPrefab);
if (item.itemName == "nonetest")
{
Items.RegisterScrap(item, value, (LevelTypes)12288);
}
else
{
Items.RegisterScrap(item, value, (LevelTypes)(-1));
}
}
private void ValidateShopItem(Item item)
{
List<string> list = new List<string> { "Blade Cutout", "Aventurine Cutout" };
if (!list.Contains(item.itemName))
{
return;
}
TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
val.clearPreviousText = true;
string text = "Budget has been too low lately for ACTUAL models so we got very high quality cardboard replacements for your viewing pleasure!";
string itemName = item.itemName;
string text2 = itemName;
if (!(text2 == "Blade Cutout"))
{
if (text2 == "Aventurine Cutout")
{
val.displayText = text + "Ran out of budget for the real aventurine, gamble to your hearts content with the totally real aventurine watching you!";
}
}
else
{
val.displayText = text + "Of five people three will drink tea!";
}
Items.RegisterShopItem(item, (TerminalNode)null, (TerminalNode)null, val, Mathf.FloorToInt((float)Random.Range(100, 150)));
}
}
public class CardboardCutoutConfig : SyncedConfig2<CardboardCutoutConfig>
{
[field: SyncedEntryField]
public static Dictionary<Item, SyncedEntry<int>> ItemRarity { get; private set; }
public CardboardCutoutConfig(ConfigFile config)
: base("CraftyGlitches.HSRCardboardCutouts")
{
ItemRarity = new Dictionary<Item, SyncedEntry<int>>();
List<string> list = new List<string> { "Blade Cutout" };
foreach (Item item in Plugin.ItemList)
{
if (list.Contains(item.itemName))
{
string itemName = item.itemName;
string text = itemName;
if (text == "Blade Cutout")
{
ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Cardboard Cutout Rarity", item.itemName ?? "", 30, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nDefault is 20.");
}
}
else
{
ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Cardboard Cutout Rarity", item.itemName ?? "", 20, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nDefault is 20.");
}
}
ConfigManager.Register<CardboardCutoutConfig>((SyncedConfig2<CardboardCutoutConfig>)(object)this);
}
public static void AssetLoader(List<string> list)
{
}
}
}