using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using CSync.Extensions;
using CSync.Lib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HonkaiChimeras")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HonkaiChimeras")]
[assembly: AssemblyTitle("HonkaiChimeras")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace HSRChimerasLIB
{
[BepInPlugin("CraftyGlitches.HSRChimerasLIB", "Honkai Chimeras LIB", "1.2.2")]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "CraftyGlitches.HSRChimerasLIB";
private const string NAME = "Honkai Chimeras LIB";
private const string VERSION = "1.2.2";
public static Plugin Instance;
public static ChimerasConfig config;
public static List<string> ItemAssets = new List<string>
{
"Assets/chimeras/anaxa/scholarly chimera.asset", "Assets/chimeras/blade/wounded chimera.asset", "Assets/chimeras/beagle coconut/beagle coconut.asset", "Assets/chimeras/robin/harmonious chimera.asset", "Assets/chimeras/castorice/nightbloom chimera.asset", "Assets/chimeras/ratio/intelligent chimera.asset", "Assets/chimeras/nihility acheron/true nihility chimera.asset", "Assets/chimeras/seele/butterfly chimera.asset", "Assets/chimeras/mydei/pomegranate chimera.asset", "Assets/chimeras/bubbles/bubbles.asset",
"Assets/chimeras/aventurine/gambler chimera.asset", "Assets/chimeras/tribbie/daisy chimera.asset", "Assets/chimeras/boothill/mechanical chimera.asset", "Assets/chimeras/aglaea/marigold chimera.asset", "Assets/chimeras/fig stew/fig stew.asset", "Assets/chimeras/phainon/moonstone chimera.asset", "Assets/chimeras/acheron/nihility chimera.asset", "Assets/chimeras/chimera youre huge/chimera youre huge.asset"
};
public static List<Item> ItemList;
private void Awake()
{
Instance = this;
ItemList = new List<Item>();
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "hsrchimeraslib");
AssetBundle val = AssetBundle.LoadFromFile(text);
foreach (string itemAsset in ItemAssets)
{
Item val2 = val.LoadAsset<Item>(itemAsset);
if ((Object)(object)val2 == (Object)null)
{
Debug.LogError((object)(itemAsset + " is not accessible, please check your asset path again"));
}
else
{
ItemList.Add(val2);
}
}
config = new ChimerasConfig(((BaseUnityPlugin)this).Config);
foreach (KeyValuePair<Item, SyncedEntry<int>> item in ChimerasConfig.ItemRarity)
{
RegisterChimeras(item.Key, SyncedEntry<int>.op_Implicit(item.Value));
ValidateShopItem(item.Key);
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"CraftyGlitches.HSRChimerasLIB is loaded ! ... Finally a break from work ~ AWOO!");
}
private void RegisterChimeras(Item item, int value)
{
GameObject spawnPrefab = item.spawnPrefab;
NetworkPrefabs.RegisterNetworkPrefab(spawnPrefab);
Utilities.FixMixerGroups(spawnPrefab);
if (item.itemName == "Destiny Mochi")
{
Items.RegisterScrap(item, value, (LevelTypes)12288);
}
else
{
Items.RegisterScrap(item, value, (LevelTypes)(-1));
}
}
private void ValidateShopItem(Item item)
{
List<string> list = new List<string> { "Beagle Coconut", "Fig Stew" };
if (!list.Contains(item.itemName))
{
return;
}
TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
val.clearPreviousText = true;
string text = "These chimeras seem to have escaped the Garden of Life in Okhema and fled to the company. Perhaps they wanted a change in leadership?";
string itemName = item.itemName;
string text2 = itemName;
if (!(text2 == "Beagle Coconut"))
{
if (text2 == "Fig Stew")
{
val.displayText = text + "This Chimera seems to enjoy the baths... It also looks like its actively trying to escape being dragged to the baths by Beagle Coconut!";
}
}
else
{
val.displayText = text + "For some reason they seem to remind you of a certain... companion. It has a mischievious look to its face. Please do not separate from Fig Stew.";
}
Items.RegisterShopItem(item, (TerminalNode)null, (TerminalNode)null, val, Mathf.FloorToInt((float)Random.Range(100, 150)));
}
}
public class ChimerasConfig : SyncedConfig2<ChimerasConfig>
{
[field: SyncedEntryField]
public static Dictionary<Item, SyncedEntry<int>> ItemRarity { get; private set; }
public ChimerasConfig(ConfigFile config)
: base("CraftyGlitches.HSRCatExtraLIB")
{
ItemRarity = new Dictionary<Item, SyncedEntry<int>>();
List<string> list = new List<string> { "Bubbles", "Wounded Chimera" };
foreach (Item item in Plugin.ItemList)
{
if (list.Contains(item.itemName))
{
string itemName = item.itemName;
string text = itemName;
if (!(text == "Bubbles"))
{
if (text == "Wounded Chimera")
{
ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Chimeras rarity", item.itemName ?? "", 30, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nYou can check the names of the chimeras on my thunderstore wiki page.");
}
}
else
{
ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Chimeras rarity", item.itemName ?? "", 30, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nYou can check the names of the chimeras on my thunderstore wiki page.");
}
}
else
{
ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Chimeras rarity", item.itemName ?? "", 20, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nYou can check the names of the chimeras on my thunderstore wiki page.");
}
}
ConfigManager.Register<ChimerasConfig>((SyncedConfig2<ChimerasConfig>)(object)this);
}
public static void AssetLoader(List<string> list)
{
}
}
}