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12 Valor
This is my first moon and my first official Unity project ever! It's still a heavy WIP, but I will continue to do updates based on feedback and add stuff of my choice.
CHANGELOG
- 1.0.7
- Fixed map disappearing after level reload.
- Fixed NavMesh/AI pathfinding.
- Fixed waterfall particles falling into the dungeon.
- Attempting to reduce file size...
- 1.0.6
- Attempting to fix the facility from disappearing after reloading the area...
- 1.0.5
- (hopefully the last update for a while...)
- Updated loot spawnrates and enemy spawn rates to be more balanced.
- Fixed a minor bug with the ground underwater being glitchy looking.
- Fixed the map clipping through the dungeon.
- 1.0.3
- Updated the dungeon to be more valuable with more valuable items.
- Slightly increased dungeon size and enemt spawn rates.
- 1.0.1
- Bug fixes
- 1.0.0
- Initial Release
- Added new moon "12 Valor"