using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using PersonalBoombox;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyVersion("0.0.0.0")]
namespace TouhouBoomboxSA;
[BepInPlugin("cutyimodo.TouhouBoomboxSA", "Touhou Boombox SA", "1.0.0")]
[BepInDependency("ImoutoSama.PersonalBoombox", "1.1.0")]
public class TouhouBoomboxSAPlugin : BaseUnityPlugin
{
private const string modGUID = "cutyimodo.TouhouBoomboxSA";
private const string modName = "Touhou Boombox SA";
private const string modVersion = "1.0.0";
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Touhou Boombox SA v1.0.0 loaded!");
RequestData val = PersonalBoomboxPlugin.AddFromAssemblyDll(Assembly.GetExecutingAssembly().Location);
}
}