TouhouMeltdownBGM
Replaces meltdown music with Touhou Nuclear Fusion theme when Apparatus is pulled. Standalone plugin with Harmony patch.
By CutyIMoDo
CHANGELOG
Changelog
v1.0.7
- Fixed main menu detection: Replaced scene name check with
GameNetworkManager.isDisconnecting— reliably stops music when returning to main menu
v1.0.6
- Rewrote detection: Now uses Harmony patch on
LungProp.EquipItem(checksisLungDocked) — same method as FacilityMeltdown. No longer depends on any other mod. - Fixed false trigger: No longer plays on maps where apparatus starts undocked/unpowered
- Fixed multi-round bug: Trigger resets when leaving moon (back to orbit), works every round
- Death no longer stops music: Music continues playing after player death
- Ship leaving fades out: 2s fade out when ship departs
v1.0.5
- Added
seenDockedflag to prevent false trigger on scene load
v1.0.4
- Fixed manifest version (was stuck at 1.0.3)
- Music stops on main menu return
v1.0.3
- Changed audio loading from WWW to UnityWebRequest
- Changed format from OGG to MP3 (AudioType.MPEG) — fixes FMOD decoding errors
- Added FacilityMeltdown audio suppression (mutes default meltdown music)
v1.0.2
- Standalone plugin (no PizzaTowerEscapeMusic dependency)
- Polling-based LungProp detection
- Audio preloading at startup
v1.0.0
- Initial release