Decompiled source of PunishingBirdScrap v0.0.1

PunishingBirdScrap.dll

Decompiled 5 days ago
using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using BepInEx;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using PunishingBirdScrap.Behaviours;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PunishingBirdScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PunishingBirdScrap")]
[assembly: AssemblyTitle("PunishingBirdScrap")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace PunishingBirdScrap
{
	[BepInPlugin("cyber.punishingBirdScrap", "Punishing Bird Scrap", "0.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		private const string GUID = "cyber.punishingBirdScrap";

		private const string NAME = "Punishing Bird Scrap";

		private const string VERSION = "0.0.1";

		public static Plugin instance;

		private void Awake()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			instance = this;
			LevelTypes val = (LevelTypes)7376;
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "punishingbird");
			AssetBundle val2 = AssetBundle.LoadFromFile(text);
			Item val3 = val2.LoadAsset<Item>("Assets/PunishingBird/PunishingBirdItem.asset");
			DamagePlayerItem damagePlayerItem = val3.spawnPrefab.AddComponent<DamagePlayerItem>();
			((GrabbableObject)damagePlayerItem).grabbable = true;
			((GrabbableObject)damagePlayerItem).grabbableToEnemies = true;
			((GrabbableObject)damagePlayerItem).itemProperties = val3;
			NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
			Utilities.FixMixerGroups(val3.spawnPrefab);
			Items.RegisterScrap(val3, 25, val);
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "cyber.punishingBirdScrap");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Punishing Bird has breached Containment!");
		}
	}
}
namespace PunishingBirdScrap.Behaviours
{
	internal class DamagePlayerItem : PhysicsProp
	{
		private Random rnd = new Random();

		private Coroutine customCoroutine;

		private bool coroutineRunning = false;

		private float timeToWaitFloat;

		private int timeToWait;

		private AudioSource birdAttackSource;

		public void Awake()
		{
			GameObject gameObject = ((Component)((Component)this).transform.Find("PunishingBirdModel")).gameObject;
			birdAttackSource = gameObject.GetComponent<AudioSource>();
		}

		public override void DiscardItem()
		{
			((GrabbableObject)this).DiscardItem();
			if (coroutineRunning)
			{
				((MonoBehaviour)this).StopCoroutine(customCoroutine);
			}
		}

		public override async void GrabItem()
		{
			<>n__0();
			timeToWaitFloat = 3f;
			if (((GrabbableObject)this).isHeld)
			{
				await Task.Delay(TimeSpan.FromSeconds(timeToWaitFloat));
				if (((GrabbableObject)this).isHeld)
				{
					((GrabbableObject)this).playerHeldBy.DamagePlayer(5, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
					birdAttackSource.PlayOneShot(birdAttackSource.clip);
					customCoroutine = ((MonoBehaviour)this).StartCoroutine(PunishingBirdAttack());
				}
			}
		}

		private IEnumerator PunishingBirdAttack()
		{
			coroutineRunning = true;
			timeToWait = rnd.Next(10, 20);
			timeToWaitFloat = timeToWait;
			while (((GrabbableObject)this).isHeld)
			{
				yield return (object)new WaitForSeconds(timeToWaitFloat);
				if (!((GrabbableObject)this).isHeld)
				{
					yield break;
				}
				((GrabbableObject)this).playerHeldBy.DamagePlayer(5, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
				birdAttackSource.PlayOneShot(birdAttackSource.clip);
			}
			coroutineRunning = false;
		}

		[CompilerGenerated]
		[DebuggerHidden]
		private void <>n__0()
		{
			((GrabbableObject)this).GrabItem();
		}
	}
}