Cyberdevs Ultimate Lethal Challenge
A modpack made for the ultimate lethal company challenge, can you survive? (Realistic Difficulty)
By Cyberdev
CHANGELOG
Changelog
v1.1.6 HotFix
- Removed MaskedAIRevamped (Not performance optimized)
- Removed dependancies associated with the MaskedAIRevamped mod
- Added ImmersiveScrap Mod
- Updated TooManyEmotes and Lethal Expansion
1.1.5
- Removed Diversity (this was throwing tons of errors, when it's fixed the mod will be readded)
- Added 14+ new moons to play on
- Removed the ShipLoot mod as the total amount of scrap on ship is now shown via the top lower right monitor
- Readded back the death shovel mod
- Added LE (Core/Original) for moon compatibility
- Added FOV Adjust (change your field of view)
- Removed LethalWarfare2 Suit mod as it was broken even (though it was showing up on the suit rack)
- Fixed an issue where game will lag when a enemy spawns (this fix does not apply if there is an insane amount of monsters at play)
- Updated multiple existing mods to their latest versions
- Removed ModHideList mod as it wasnt working
- Added HideChat (will fade chat out when not in use)
v1.1.4
- Added More Interiors Mod (better looking interiors)
- Added General Improvments Mod
- Readded fall damage as movement company's no fall damage setting may not work beyond the host
- Removed the dark mist mod
- Removed MoreCompany Mod (this pack is now a 4 player only mod pack, however will still play nicely with MoreCompany)
- Updated few existing mods to their latest versions
- Fixed a lag bug present in earlier versions
- Added the drama mask
- Removed Shovel Fix
- Removed Death Shovel (Too OP)
- Removed the Fart Death Mod
- Added the ImmersiveAudioPack Mod
- Removed the Light Sabres Mod
- Removed Sell dead enemies mod
v1.1.3
- Fixed an issue with the shotgun where at time it will not register at random times when used by a player.
- Added ShovelFix Mod (Fixes an issue with shvoel registering where you are facing)
- Added Lethal Config Mod as a dependancy to this modpack
- Added Sell dead enemies Mod (you can now sell those monster who killed you as revenge)
- Added TurretRevamped (Overhauls the sounds when the turrets shoot to be more realisitc)
- Added Lightsabers Mod (adds lightsabers to the store, you can buy via the terminal)
- Added the Gambling Machine at the Company mod (HAving trouble meeting the quota?, gamble your scrap to increase the price or lose it all)
- Updated multiple mods to their latest versions (some may still need to be updated manually by the user if not updated via the modpack itself)
- Removed the possess mask mod (this affected the drama mask and caused undesired hatred on picking up high valued masks)
- Added Fear Revamped mod (adds additional sounds when the player either witnesses a death or sees an enemy in their POV)
- Fixed an issue where Brutal Company Minus was missing (this was an error on my end, not the end user)
v1.1.2
- Added 5 new player models to choose from
- Added TooManySuits Mod
- Added More_Suits Mod
- Improved the Quality of the default scav lethal company suit
- Fixed a error on our end as we forgot to add the company creatures mod we intorduced in v1.0.1, it is now added properly
- Added the Redamned COD Zombies music to the games main menu
- Added ModelReplacementAPI mod
- Added the DramaMask Mod (Hide yourself from the masked or all enemies)
v1.1.1
- Removed Employee assignments mod (this caused a lot of errors and spam logging them too)
v1.1.0
- Removed BrutalCompany Plus & BrutalCompanyAdditions mods as they were not supposed to be in this modpack as it was accidently added to this version w/out realizing!
v1.0.9
- Removed NoCoarpseQuota mod (this made meeting the quota nearly impossible)
- Added Nutcracker fixes mod to fix bugs with there hitboxes that casue lag spikes
- Added RPCLagFix mod to fix the hanging in certain situations
v1.0.8
- Added NiceChat Mod (Overall improves the in-game chat feature)
- Added MIneRevamped mod to revamp the audio of the mines
- Added AutoFlyToCompany Mod (Will auto direct ship to company when there are no days left for quota)
v1.0.7
- Removed QuotaFixer (It allowed players to spam land and never proceed to the the following days thus never being fired if quota has not been met)
- Added Emergency Dice Mod (Will randomly pick a very good or very bad outcome when rolled)
- Added MaskedAIRevamp & it's dependancies mods (this allows mimics to use the terminal as another way to decieve you)
- Added Lethal Doors mod (Ship doors can do damage when a players is close when doors shut)
- Added CompanyCreatures Mod (An infectious item that can infect you with a disease and others as well)
- Added LootableMusicTapes Mod (Find cassetes and play 20 different iconic hit songs through your own walkman)
- Added DoorBreach Mod (Use a shovel to unlock a locked door)
- Added BetterBXP Mod to fix the xp bug and gain higher levels beyond the boss level
- Added ClearFirstPErson Mod to make things a bit clearer to see
- Removed InstaCLimb mod with BetterLadders mod
- Added BunkBed Revive (revive dead players for a certain amount of you hard earned scrap)
- Added CupBoardFIx mod (this should fix issues with things clipping through on save load up)
v1.0.6
- Removed TerminalDesktop mod (Reason: Some emnus are way to small and unoptimized to view)
- Added the Golden Shovel Mod (Bring on the Power of the Gods)!
v1.0.5
- Removed ShipSell mod this was becasue it made certain other mods useless and as well punihsed players for not returning bodies
- Replaced Regen with LethalRegenration mod, as the regen mod was not automatically healing the player when hurt/injured
- Readded ShipLoot to see how much items are onboard
- Added Keep scrap mod to allow players to keep collected scrap even if all players die
- Added a ladder climb fix by adding a instant climb mod for people suffering a slow ladder climb bug
- Added glow steps mod for those none mini map users and also works with the mini map mod.
- Added a new TerminalDesktop mod , careful it requires power so try not to use it all
NOTE: if you have updated this modpack and old removed mods are still present, you will either have to manually remove that mod or recreate your profiole to avoid conflicts, if it applies to you!
v1.0.4
*changelog fix
v1.0.3
- Fixed a bug wheere planet time wasnt showing and suits were broken Used v1.0.0 to fix those bugs and abandoning later version except this version.
V1.0.2
- Added the buyable shotgun mod
- Added the infinite shotgun ammo mod
- Removed Core, Reserved Walkie/Flashlight as it broke suits and planet time via monitors!
v1.0.1
- Fixed a bug when players started ship to leave the game would freeze due to a mod (Hopefully)
- Replaced some mods with new ones
- Added ReservedCore mod and two additional mods such as reserved flashlight and reserved walkie
- Removed ShipLoot and mods that allows you to scan on ship as sellship sells scrap automatically when dropped in ship
- Added HDLethal mod to allows playeres to adjust and improve the overall graphics of the game
- Added Lethal Missions (complete these missions to gain money to spend and gain BXP)
- Added BetterBXP mod to improve your XP progression
- Added the Hackpad mod as additional item to open secured doors on the go when no body is present at ship
- Added Push COmpany push them to their deaths lol
- Added the shotgun revamp mod to improve the sounds of the shotgun
- Added hostfixes to fix issues with the host player
- Added No Weight Gain mod to help with movement
- Added Shovel fix mod to fix a comming hit registry bug
- Removed the Spectator Chat mod as it didnt really do anything when a player was dead!
- Added LethalThings as a replacement for the removal of the spectator mod.
v1.0.0
- Initial release