Decompiled source of CameraPlus v0.0.1

CameraPlus.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using CameraPlus;
using GameNetcodeStuff;
using HarmonyLib;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Mod), "Camera Plus", "0.0.1", "Cyconi", null)]
[assembly: MelonGame(null, "Lethal Company")]
[assembly: AssemblyTitle("CameraPlus")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CameraPlus")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8e221419-e60f-4d18-a6c2-49b5948a9a4c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CameraPlus
{
	internal class CameraPatch
	{
		public static Harmony instance = new Harmony("Cyconi");

		public static float zoomFov = 30f;

		private static float originalFov = 0f;

		private static Vector3 visorScale;

		public static void StartPatch()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Expected O, but got Unknown
			//IL_00c1: Expected O, but got Unknown
			try
			{
				instance.Patch((MethodBase)typeof(PlayerControllerB).GetMethod("Awake", AccessTools.all), (HarmonyMethod)null, new HarmonyMethod(typeof(CameraPatch).GetMethod("Awake", BindingFlags.Static | BindingFlags.NonPublic)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				CLog.L("Awake Patched!");
			}
			catch (Exception)
			{
				CLog.L("Failed to Patch Awake");
			}
			try
			{
				instance.Patch((MethodBase)typeof(PlayerControllerB).GetMethod("Update", AccessTools.all), new HarmonyMethod(typeof(CameraPatch).GetMethod("Prefix", BindingFlags.Static | BindingFlags.NonPublic)), new HarmonyMethod(typeof(CameraPatch).GetMethod("Postfix", BindingFlags.Static | BindingFlags.NonPublic)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				CLog.L("Update Patched!");
			}
			catch (Exception)
			{
				CLog.L("Failed to Patch Update");
			}
		}

		private static void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			visorScale = new Vector3(0f, 0f, 0f);
		}

		private static void Prefix(PlayerControllerB __instance)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			originalFov = __instance.gameplayCamera.fieldOfView;
			__instance.localVisor.localScale = visorScale;
			Keyboard current = Keyboard.current;
			if ((((ButtonControl)current.leftCtrlKey).isPressed && ((ButtonControl)current.tKey).wasPressedThisFrame) || ((ButtonControl)current.upArrowKey).wasPressedThisFrame || ((ButtonControl)current.downArrowKey).wasPressedThisFrame)
			{
				ThirdPerson.On3rdPersonStart();
			}
			ThirdPerson.Camera3rdUpdate();
		}

		internal static void Postfix(PlayerControllerB __instance)
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			Mouse current = Mouse.current;
			if (current.middleButton.isPressed || current.forwardButton.wasPressedThisFrame)
			{
				zoomFov = 30f;
			}
			try
			{
				if (current.forwardButton.isPressed)
				{
					float y = ((InputControl<Vector2>)(object)current.scroll).ReadValue().y;
					if (y > 0f && zoomFov > 10f)
					{
						zoomFov -= 5f;
					}
					else if (y < 0f && zoomFov < 140f && zoomFov >= 10f)
					{
						zoomFov += 5f;
					}
					else if (y > 0f && zoomFov <= 10f && zoomFov > 1f)
					{
						zoomFov -= 1f;
					}
					else if (y < 0f && zoomFov <= 10f)
					{
						zoomFov += 1f;
					}
					__instance.gameplayCamera.fieldOfView = Mathf.Lerp(originalFov, zoomFov, Time.deltaTime * 10f);
				}
				else if (!current.forwardButton.isPressed)
				{
					if (__instance.inTerminalMenu)
					{
						zoomFov = 60f;
					}
					else if (__instance.IsInspectingItem)
					{
						zoomFov = 46f;
					}
					else
					{
						zoomFov = ThirdPerson.fov;
					}
					__instance.gameplayCamera.fieldOfView = Mathf.Lerp(originalFov, zoomFov, Time.deltaTime * 10f);
				}
			}
			catch
			{
			}
		}
	}
	internal class CLog
	{
		internal static bool Melon;

		internal static bool Bepin;

		internal static void L(string MessageToLog)
		{
			if (Melon)
			{
				MelonLogger.Msg(ConsoleColor.White, "[~>] " + MessageToLog);
			}
			if (Bepin)
			{
				Plugin.Log.Log((LogLevel)63, (object)("[~>] " + MessageToLog));
			}
		}
	}
	public class Mod : MelonMod
	{
		public static bool isPlayerInit;

		public override void OnApplicationStart()
		{
			CLog.Melon = true;
			CLog.L("Updated for Lethal Company v45");
			CLog.L("MelonLoader Detected! \n\n\t\t\t - Cyconi \n");
			CameraPatch.StartPatch();
			StartMsg.Msg();
		}

		public override void OnSceneWasInitialized(int buildIndex, string sceneName)
		{
			if (isPlayerInit)
			{
				ThirdPerson.On3rdPersonStart();
			}
		}
	}
	[BepInPlugin("cyconi.cameraplus", "Camera Plus", "0.0.1")]
	internal class Plugin : BaseUnityPlugin
	{
		internal static Plugin instance;

		internal static ManualLogSource Log;

		public void Awake()
		{
			CLog.Bepin = true;
			instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			CLog.L("Updated for Lethal Company v45");
			CLog.L("BepInEx Detected! \n\n\t\t\t - Cyconi \n");
			CameraPatch.StartPatch();
			StartMsg.Msg();
		}
	}
	internal class StartMsg
	{
		internal static void Msg()
		{
			CLog.L("");
			CLog.L("================== Keybinds ==================");
			CLog.L("Mouse5          | zoom");
			CLog.L("Middle Mouse    | reset FOV");
			CLog.L("Scroll (Zoom)   | adjust zoom FOV");
			CLog.L("Scroll (3rd)    | adjust the camera distance");
			CLog.L("Crtl + T        | cycle camera (1st, 3rd)");
			CLog.L("Arrow Up / Down | adjust FOV for all cameras");
			CLog.L("Will add keybinds later");
			CLog.L("================== Keybinds =================");
			CLog.L("");
		}
	}
	internal class ThirdPerson
	{
		public static bool InThird = false;

		private static GameObject MainCamera;

		private static GameObject BackCamera;

		private static GameObject FrontCamera;

		private static int LastCamera;

		internal static bool isUpdating;

		internal static float fov = 66f;

		public static float proxThresh = 1.3f;

		public static float proxThreshF = 0.4f;

		public static float proxThreshB = 1f;

		public static void On3rdPersonStart()
		{
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0299: Unknown result type (might be due to invalid IL or missing references)
			//IL_02af: Unknown result type (might be due to invalid IL or missing references)
			//IL_02be: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)BackCamera != (Object)null) && !((Object)(object)FrontCamera != (Object)null))
			{
				if ((Object)(object)MainCamera == (Object)null)
				{
					MainCamera = ((Component)GameNetworkManager.Instance.localPlayerController.gameplayCamera).gameObject;
				}
				BackCamera = GameObject.CreatePrimitive((PrimitiveType)3);
				Object.Destroy((Object)(object)BackCamera.GetComponent<MeshRenderer>());
				FrontCamera = GameObject.CreatePrimitive((PrimitiveType)3);
				Object.Destroy((Object)(object)FrontCamera.GetComponent<MeshRenderer>());
				BackCamera.transform.localScale = MainCamera.transform.localScale;
				Rigidbody val = BackCamera.AddComponent<Rigidbody>();
				val.isKinematic = true;
				val.useGravity = false;
				if (Object.op_Implicit((Object)(object)BackCamera.GetComponent<Collider>()))
				{
					BackCamera.GetComponent<Collider>().enabled = false;
				}
				BackCamera.GetComponent<Renderer>().enabled = false;
				BackCamera.AddComponent<Camera>();
				BackCamera.transform.parent = MainCamera.transform;
				BackCamera.transform.rotation = MainCamera.transform.rotation;
				BackCamera.transform.position = MainCamera.transform.position;
				Transform transform = BackCamera.transform;
				transform.position -= BackCamera.transform.forward * 4f;
				((Behaviour)MainCamera.GetComponent<Camera>()).enabled = false;
				BackCamera.GetComponent<Camera>().fieldOfView = fov;
				FrontCamera.transform.localScale = MainCamera.transform.localScale;
				Rigidbody val2 = FrontCamera.AddComponent<Rigidbody>();
				val2.isKinematic = true;
				val2.useGravity = false;
				if (Object.op_Implicit((Object)(object)FrontCamera.GetComponent<Collider>()))
				{
					FrontCamera.GetComponent<Collider>().enabled = false;
				}
				FrontCamera.GetComponent<Renderer>().enabled = false;
				FrontCamera.AddComponent<Camera>();
				FrontCamera.transform.parent = MainCamera.transform;
				FrontCamera.transform.rotation = MainCamera.transform.rotation;
				FrontCamera.transform.Rotate(0f, 180f, 0f);
				FrontCamera.transform.position = MainCamera.transform.position;
				Transform transform2 = FrontCamera.transform;
				transform2.position += -FrontCamera.transform.forward * 4f;
				((Behaviour)MainCamera.GetComponent<Camera>()).enabled = false;
				FrontCamera.GetComponent<Camera>().fieldOfView = fov;
				((Behaviour)BackCamera.GetComponent<Camera>()).enabled = false;
				((Behaviour)FrontCamera.GetComponent<Camera>()).enabled = false;
				((Behaviour)((Component)GameNetworkManager.Instance.localPlayerController.gameplayCamera).GetComponent<Camera>()).enabled = true;
				isUpdating = true;
			}
		}

		public static void Switch()
		{
			switch (LastCamera)
			{
			case 0:
				LastCamera = 1;
				((Behaviour)MainCamera.GetComponent<Camera>()).enabled = false;
				((Behaviour)BackCamera.GetComponent<Camera>()).enabled = true;
				((Behaviour)FrontCamera.GetComponent<Camera>()).enabled = false;
				InThird = true;
				ColliderToggles();
				break;
			case 1:
				LastCamera = 2;
				((Behaviour)MainCamera.GetComponent<Camera>()).enabled = false;
				((Behaviour)BackCamera.GetComponent<Camera>()).enabled = false;
				((Behaviour)FrontCamera.GetComponent<Camera>()).enabled = true;
				InThird = true;
				ColliderToggles();
				break;
			case 2:
				LastCamera = 0;
				((Behaviour)MainCamera.GetComponent<Camera>()).enabled = true;
				((Behaviour)BackCamera.GetComponent<Camera>()).enabled = false;
				((Behaviour)FrontCamera.GetComponent<Camera>()).enabled = false;
				InThird = false;
				ColliderToggles();
				break;
			}
		}

		internal static void ColliderToggles()
		{
			try
			{
				if (InThird)
				{
					GameObject obj = GameObject.Find("Environment/HangarShip/Player/Misc/MapDot");
					if (obj != null)
					{
						obj.SetActive(false);
					}
					GameObject obj2 = GameObject.Find("PlayersContainer/Player/Misc/MapDot");
					if (obj2 != null)
					{
						obj2.SetActive(false);
					}
					GameObject obj3 = GameObject.Find("PlayersContainer/Player (1)/Misc/MapDot");
					if (obj3 != null)
					{
						obj3.SetActive(false);
					}
					GameObject obj4 = GameObject.Find("PlayersContainer/Player (2)/Misc/MapDot");
					if (obj4 != null)
					{
						obj4.SetActive(false);
					}
					GameObject obj5 = GameObject.Find("PlayersContainer/Player (3)/Misc/MapDot");
					if (obj5 != null)
					{
						obj5.SetActive(false);
					}
					GameObject obj6 = GameObject.Find("Environment/HangarShip/Player/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj6 != null)
					{
						obj6.SetActive(false);
					}
					GameObject obj7 = GameObject.Find("PlayersContainer/Player/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj7 != null)
					{
						obj7.SetActive(false);
					}
					GameObject obj8 = GameObject.Find("PlayersContainer/Player (1)/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj8 != null)
					{
						obj8.SetActive(false);
					}
					GameObject obj9 = GameObject.Find("PlayersContainer/Player (2)/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj9 != null)
					{
						obj9.SetActive(false);
					}
					GameObject obj10 = GameObject.Find("PlayersContainer/Player (3)/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj10 != null)
					{
						obj10.SetActive(false);
					}
				}
				else
				{
					GameObject obj11 = GameObject.Find("Environment/HangarShip/Player/Misc/MapDot");
					if (obj11 != null)
					{
						obj11.SetActive(true);
					}
					GameObject obj12 = GameObject.Find("PlayersContainer/Player/Misc/MapDot");
					if (obj12 != null)
					{
						obj12.SetActive(true);
					}
					GameObject obj13 = GameObject.Find("PlayersContainer/Player (1)/Misc/MapDot");
					if (obj13 != null)
					{
						obj13.SetActive(true);
					}
					GameObject obj14 = GameObject.Find("PlayersContainer/Player (2)/Misc/MapDot");
					if (obj14 != null)
					{
						obj14.SetActive(true);
					}
					GameObject obj15 = GameObject.Find("PlayersContainer/Player (3)/Misc/MapDot");
					if (obj15 != null)
					{
						obj15.SetActive(true);
					}
					GameObject obj16 = GameObject.Find("Environment/HangarShip/Player/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj16 != null)
					{
						obj16.SetActive(true);
					}
					GameObject obj17 = GameObject.Find("PlayersContainer/Player/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj17 != null)
					{
						obj17.SetActive(true);
					}
					GameObject obj18 = GameObject.Find("PlayersContainer/Player (1)/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj18 != null)
					{
						obj18.SetActive(true);
					}
					GameObject obj19 = GameObject.Find("PlayersContainer/Player (2)/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj19 != null)
					{
						obj19.SetActive(true);
					}
					GameObject obj20 = GameObject.Find("PlayersContainer/Player (3)/ScavengerModel/metarig/ScavengerModelArmsOnly");
					if (obj20 != null)
					{
						obj20.SetActive(true);
					}
				}
			}
			catch (Exception arg)
			{
				CLog.L($"{arg}");
			}
		}

		public static void Camera3rdUpdate()
		{
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Unknown result type (might be due to invalid IL or missing references)
			//IL_022a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_025e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0296: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02af: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e8: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)MainCamera == (Object)null)
			{
				return;
			}
			Mouse current = Mouse.current;
			Keyboard current2 = Keyboard.current;
			try
			{
				FrontCamera.GetComponent<Camera>().fieldOfView = fov;
				FrontCamera.GetComponent<Camera>().nearClipPlane = 0.01f;
				BackCamera.GetComponent<Camera>().fieldOfView = fov;
				BackCamera.GetComponent<Camera>().nearClipPlane = 0.01f;
				if ((Object)(object)BackCamera != (Object)null && (Object)(object)FrontCamera != (Object)null && InThird && LastCamera != 0)
				{
					if (current.middleButton.isPressed)
					{
						BackCamera.transform.position = MainCamera.transform.position;
						Transform transform = BackCamera.transform;
						transform.position -= BackCamera.transform.forward * 4f;
						FrontCamera.transform.position = MainCamera.transform.position;
						Transform transform2 = FrontCamera.transform;
						transform2.position += -FrontCamera.transform.forward * 4f;
					}
					float y = ((InputControl<Vector2>)(object)current.scroll).ReadValue().y;
					float num = Vector3.Distance(FrontCamera.transform.position, BackCamera.transform.position);
					float num2 = Vector3.Distance(FrontCamera.transform.position, MainCamera.transform.position);
					float num3 = Vector3.Distance(BackCamera.transform.position, MainCamera.transform.position);
					if (y > 0f && num > proxThreshB)
					{
						Transform transform3 = BackCamera.transform;
						transform3.position += BackCamera.transform.forward * 0.1f;
						Transform transform4 = FrontCamera.transform;
						transform4.position -= BackCamera.transform.forward * 0.1f;
					}
					else if (y < 0f)
					{
						Transform transform5 = BackCamera.transform;
						transform5.position -= BackCamera.transform.forward * 0.1f;
						Transform transform6 = FrontCamera.transform;
						transform6.position += BackCamera.transform.forward * 0.1f;
					}
				}
				if (((ButtonControl)current2.leftCtrlKey).isPressed && ((ButtonControl)current2.tKey).wasPressedThisFrame)
				{
					Switch();
				}
			}
			catch (Exception ex)
			{
				CLog.L("Error\n" + ex);
			}
			if (current.middleButton.wasPressedThisFrame)
			{
				fov = 66f;
			}
			if (((ButtonControl)current2.upArrowKey).wasPressedThisFrame)
			{
				fov += 1f;
			}
			else if (((ButtonControl)current2.downArrowKey).wasPressedThisFrame)
			{
				fov -= 1f;
			}
		}
	}
}