using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using MelonLoader;
using Microsoft.CodeAnalysis;
using Traversal_Emotes;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Mod), "Traversal Emotes", "0.0.1", "Cyconi", null)]
[assembly: MelonGame(null, "Lethal Company")]
[assembly: MelonColor(ConsoleColor.DarkRed)]
[assembly: AssemblyTitle("Traversal Emotes")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Traversal Emotes")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("316fd481-3f3d-427c-a8e2-490435de4574")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Traversal_Emotes
{
internal class CLog
{
internal static bool Melon;
internal static bool Bepin;
internal static void L(string MessageToLog)
{
if (Melon)
{
MelonLogger.Msg(ConsoleColor.White, "[~>] " + MessageToLog);
}
if (Bepin)
{
Plugin.Log.Log((LogLevel)63, (object)("[~>] " + MessageToLog));
}
}
}
public class Mod : MelonMod
{
public override void OnApplicationStart()
{
CLog.Melon = true;
CLog.L("Updated for Lethal Company v45");
CLog.L("MelonLoader Detected! \n\n\t\t\t - Cyconi \n");
EmotePatch.StartPatch();
}
}
[BepInPlugin("cyconi.traversal_emotes", "Traversal Emotes", "0.0.1")]
internal class Plugin : BaseUnityPlugin
{
internal static Plugin instance;
internal static ManualLogSource Log;
public void Awake()
{
CLog.Bepin = true;
instance = this;
Log = ((BaseUnityPlugin)this).Logger;
CLog.L("Updated for Lethal Company v45");
CLog.L("BepInEx Detected! \n\n\t\t\t - Cyconi \n");
EmotePatch.StartPatch();
}
}
internal class EmotePatch
{
public static Harmony instance = new Harmony("Cyconi");
public static void StartPatch()
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
try
{
instance.Patch((MethodBase)typeof(PlayerControllerB).GetMethod("CheckConditionsForEmote", AccessTools.all), (HarmonyMethod)null, new HarmonyMethod(typeof(EmotePatch).GetMethod("Postfix", BindingFlags.Static | BindingFlags.NonPublic)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
CLog.L("Emote Conditions Patched!");
}
catch
{
CLog.L("Emote Conditions Patched!");
}
}
private static void Postfix(ref bool __result)
{
if (!GameNetworkManager.Instance.localPlayerController.isCrouching)
{
__result = true;
}
}
}
}