Decompiled source of JetpackMod v1.0.0

JetpackMod.dll

Decompiled a year ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using JetpackMod.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("JetpackMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JetpackMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9b86a88c-3260-4906-b3dc-6df7c9de0197")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace JetpackMod
{
	[BepInPlugin("Panda.Jetpackmod", "Jetpack Mod", "1.0.0")]
	public class ModBase : BaseUnityPlugin
	{
		private const string modGUID = "Panda.Jetpackmod";

		private const string modName = "Jetpack Mod";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("Panda.Jetpackmod");

		private static ModBase Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Panda.Jetpackmod");
			mls.LogInfo((object)"Mod as awoken !!!!");
			harmony.PatchAll(typeof(ModBase));
			harmony.PatchAll(typeof(JetpackBatteryPatch));
		}
	}
}
namespace JetpackMod.Patches
{
	[HarmonyPatch(typeof(JetpackItem))]
	internal class JetpackBatteryPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		private static void infiniteJetpackBatteryPrePatch(ref JetpackItem __instance)
		{
			((GrabbableObject)__instance).insertedBattery.charge = 1f;
			if (((GrabbableObject)__instance).isBeingUsed)
			{
				((GrabbableObject)__instance).playerHeldBy.isPlayerDead = true;
			}
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void infiniteJetpackBatteryPostPatch(ref JetpackItem __instance)
		{
			if (((GrabbableObject)__instance).isBeingUsed)
			{
				((GrabbableObject)__instance).playerHeldBy.isPlayerDead = false;
			}
		}
	}
}