using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BangerMenuMusic.AssetManager;
using BangerMenuMusic.Patches;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BangerMenuMusic")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BangerMenuMusic")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4b613c6b-0df2-47cd-b155-7969f1d97aa9")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BangerMenuMusic
{
[BepInPlugin("BangerMenuMusic", "BangerMenuMusic", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public Harmony harmony;
private static Plugin Instance;
internal static ManualLogSource mls;
private void Awake()
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Expected O, but got Unknown
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("BangerMenuMusic");
mls.LogInfo((object)"BangerMenuMusic has awakened");
harmony = new Harmony("BangerMenuMusic");
harmony.PatchAll(typeof(Plugin));
Assets.LoadAssets();
harmony.PatchAll(typeof(SoundPatches));
mls.LogInfo((object)"patched soundpatches");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "BangerMenuMusic";
public const string PLUGIN_NAME = "BangerMenuMusic";
public const string PLUGIN_VERSION = "1.0.0";
public const string ASSET_BUNDLE_NAME = "bangermenumusic";
}
}
namespace BangerMenuMusic.Patches
{
[HarmonyPatch]
internal class SoundPatches
{
private static ManualLogSource mls33;
[HarmonyPatch(typeof(MenuManager), "Start")]
[HarmonyPostfix]
public static void ReplaceMusic(MenuManager __instance)
{
mls33 = Plugin.mls;
mls33.LogInfo((object)"Replacing audio");
AudioClip[] array = Assets.ReplacementAudio.ToArray();
int num = array.Length;
int num2 = Random.Range(0, num + 1) - 1;
mls33.LogInfo((object)("Chose number " + num2));
if (num2 != -1)
{
AudioClip menuMusic = array[num2];
__instance.menuMusic = menuMusic;
}
mls33.LogInfo((object)"Crashed?");
}
}
}
namespace BangerMenuMusic.AssetManager
{
public static class Assets
{
public static List<AudioClip> ReplacementAudio = new List<AudioClip>();
public static List<string> FileNames = new List<string>();
private static ManualLogSource mls33;
public static AssetBundle AssetBundle { get; private set; }
public static void LoadAssets()
{
mls33 = Plugin.mls;
mls33.LogInfo((object)"Attempting to start importing assetbundle");
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "bangermenumusic");
mls33.LogInfo((object)("Loading AssetBundle " + text));
AssetBundle = AssetBundle.LoadFromFile(text);
mls33.LogInfo((object)"Starting to load banger menu music");
FileNames.Add("Assets/AudioClip/bangermenumusic/bladerunner.mp3");
FileNames.Add("Assets/AudioClip/bangermenumusic/remember.mp3");
FileNames.Add("Assets/AudioClip/bangermenumusic/fnafvr.mp3");
mls33.LogInfo((object)"Crashed?");
mls33.LogInfo((object)("Loaded " + ReplacementAudio.Count));
foreach (string fileName in FileNames)
{
mls33.LogInfo((object)("Trying to load " + fileName));
AudioClip item = AssetBundle.LoadAsset<AudioClip>(fileName);
int num = 1;
if (fileName == "Assets/AudioClip/bangermenumusic/bladerunner.mp3")
{
num = 3;
}
for (int i = 0; i < num; i++)
{
ReplacementAudio.Add(item);
}
}
mls33.LogInfo((object)"Crashed?");
}
}
}