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SkinnedRendererPatch
Patches the games variant system to add support for SkinnedMeshRenderers
CHANGELOG
1.1.3
- Removed some transpiler code which was causing compatability errors, this may result in false positive errors for grabbable objects during scrap spawning, these are safe to ignore.
- Cleaned up some extra logging
1.1.2
- Fixed an issue with loading empty save data
1.1.1
- Rewrote how the soft dependency was loaded to be more in line with standards
1.1.0
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Fixed item state desync errors when when loading items that weren't in the save file
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Items now maintain their state across save reloads. (for example all triangle flasks would become round flasks)
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Items now properly sync across multiple clients
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Added specific support for Lilo's Scrap Extension for tamed animal states.
1.0.0
- Initial Release