![Dastan-RandomSounds-1.2.0 icon](https://gcdn.thunderstore.io/live/repository/icons/Dastan-RandomSounds-1.2.0.png.128x128_q95.jpg)
RandomSounds
Lethal Company mod to play random custom sounds synchronously between players.
Date uploaded | 5 months ago |
Version | 1.2.0 |
Download link | Dastan-RandomSounds-1.2.0.zip |
Downloads | 865 |
Dependency string | Dastan-RandomSounds-1.2.0 |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100![DrFeederino-LC_API_V50-3.4.8 icon](https://gcdn.thunderstore.io/live/repository/icons/DrFeederino-LC_API_V50-3.4.8.png.64x64_q95.png)
README
RandomSounds
Lethal Company mod that lets you add custom sounds to the game. All of the sounds of a specific audio are randomly choosen and played synchronously between the players (if they have the mod too and the same custom audios).
Install
- Install with a Mod Manager
OR
- Make sure you have BepInEx & LCSoundTool installed.
- Move
RandomSounds.dll
andRandomSounds
into...\Lethal Company\BepInEx\plugins
.
Add sounds
You must create a folder named after the audio you want to add sounds to. Then add your audio files in the folder.
Example: ...\plugins\RandomSounds\ClownHorn1\Clown.mp3
Edit weights
You can customize the weight of each sound.
Create a file weights.json
in on of the audio folder and set the weights you want.
For example, if you have 2 custom sounds AirHorn1\Funny1.mp3
& AirHorn1\Funny1.mp3
.
Here is an example of weights.json
:
[
{
"sound": "Funny1",
"weight": 5,
},
{
"sound": "Funny2",
"weight": 2,
},
{
"sound": "original", // reserved word for the original sound
"weight": 0, // 0 or negative number to disable the sound
}
]
Tip
You can use LCSoundTool and its F5 logging feature to identify the name of the audio you want to replace.
CHANGELOG
Changelog
v1.3.0
Fix for v50
v1.2.0
Fixed some audio sources not being replaced.
v1.1.0
Added "weighted" sounds feature.
v1.0.0
First release.