using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoreBatteryMod.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("MoreBattery")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Increases battery life on flashlights by 50%.")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("MoreBattery")]
[assembly: AssemblyTitle("MoreBattery")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoreBatteryMod
{
[BepInPlugin("MoreBattery", "MoreBattery", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("MoreBattery");
private static Plugin Instance;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MoreBattery is loaded!");
harmony.PatchAll(typeof(Plugin));
harmony.PatchAll(typeof(MoreBatteryModPatches));
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "MoreBattery";
public const string PLUGIN_NAME = "MoreBattery";
public const string PLUGIN_VERSION = "1.0.1";
}
}
namespace MoreBatteryMod.Patches
{
[HarmonyPatch(typeof(GrabbableObject))]
internal class MoreBatteryModPatches
{
[HarmonyPostfix]
[HarmonyPatch("__initializeVariables")]
private static void MoreBatteryPatch(GrabbableObject __instance)
{
if (__instance.itemProperties.itemName == "Flashlight")
{
__instance.itemProperties.batteryUsage = 210f;
}
else if (__instance.itemProperties.itemName == "Pro-flashlight")
{
__instance.itemProperties.batteryUsage = 450f;
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}