Decompiled source of Equasons v1.0.3

BepInEx/plugins/Equasons/Equasons.dll

Decompiled 27 minutes ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Equasons.Patches;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Equasons")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Equasons")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("0ceaa42e-b8f4-419d-aa45-6f79aa66ce70")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Equasons
{
	[BepInPlugin("DawnDreamIstalnd.LethalMods.Equasons", "Equasons", "1.0.3")]
	public class Equasons : BaseUnityPlugin
	{
		private const string modGUID = "DawnDreamIstalnd.LethalMods.Equasons";

		private const string modName = "Equasons";

		private const string modVersion = "1.0.3";

		private readonly Harmony harmony = new Harmony("DawnDreamIstalnd.LethalMods.Equasons");

		private static Equasons instance;

		internal static ManualLogSource mls;

		internal static List<AudioClip> SoundFXIntro;

		internal static AssetBundle BundleIntro;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			mls = Logger.CreateLogSource("DawnDreamIstalnd.LethalMods.Equasons");
			mls.LogInfo((object)"The Equasons mod is starting !");
			harmony.PatchAll(typeof(StartOfRoundPatch));
			mls = ((BaseUnityPlugin)this).Logger;
			SoundFXIntro = new List<AudioClip>();
			string text = ((BaseUnityPlugin)instance).Info.Location.TrimEnd("Equasons.dll".ToCharArray());
			BundleIntro = AssetBundle.LoadFromFile(text + "intro");
			if ((Object)(object)BundleIntro != (Object)null)
			{
				SoundFXIntro = BundleIntro.LoadAllAssets<AudioClip>().ToList();
				mls.LogInfo((object)"Assets bundle for intro successfully loaded.");
			}
			else
			{
				mls.LogError((object)"Unable to load assets bundle for intro.");
			}
		}
	}
}
namespace Equasons.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideAudio(StartOfRound __instance)
		{
			__instance.shipIntroSpeechSFX = Equasons.SoundFXIntro[0];
			__instance.zeroDaysLeftAlertSFX = Equasons.SoundFXIntro[1];
			__instance.firedVoiceSFX = Equasons.SoundFXIntro[2];
		}
	}
}