Decompiled source of LethalKCF v1.1.1

BepInEx/Plugins/Dbn.LethalKCF.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalKCF.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Dbn.LethalKCF")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalKCF")]
[assembly: AssemblyTitle("Dbn.LethalKCF")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalKCF
{
	[BepInPlugin("Dbn.LethalKCF", "Braken KCF", "1.1.1")]
	public class LethalKCFBase : BaseUnityPlugin
	{
		private const string modGUID = "Dbn.LethalKCF";

		private const string modName = "Braken KCF";

		private const string modVersion = "1.1.1";

		private readonly Harmony harmony = new Harmony("Dbn.LethalKCF");

		private static LethalKCFBase Instance;

		internal ManualLogSource mls;

		internal static AudioClip newSFX;

		internal static AudioClip AngerVoice;

		internal static AudioClip FoundVoice;

		private ConfigEntry<bool> configPitch;

		private ConfigEntry<bool> configState;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Dbn.LethalKCF");
			mls.LogWarning((object)"Dbn.LethalKCF is loading.");
			ConfigFile();
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "LethalKCF.dll";
			AssetBundle val = AssetBundle.LoadFromFile(location.TrimEnd(text.ToCharArray()) + "lethal-kcf");
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			mls.LogInfo((object)"Sucessfully loaded  asset bundle");
			newSFX = val.LoadAsset<AudioClip>("Assets/beau_clean.mp3");
			AngerVoice = val.LoadAsset<AudioClip>("Assets/jtm_clean.mp3");
			FoundVoice = val.LoadAsset<AudioClip>("Assets/fololo_clean.mp3");
			if (configState.Value)
			{
				mls.LogWarning((object)"Dbn.LethalKCF is patching.");
				harmony.PatchAll(typeof(LethalKCFBase));
				harmony.PatchAll(typeof(FlowermanPatch));
				if (!FlowermanPatch.isFix)
				{
					mls.LogWarning((object)"Warning ! Pitch Fix is DISABLED !");
				}
				mls.LogWarning((object)"Dbn.LethalKCF is loaded and patched. Kevin Gillet is Ready!!!");
			}
			else
			{
				mls.LogError((object)"Dbn.LethalKCF NOT PATCHED !!!");
				mls.LogError((object)"Enable Mod is set to false in config file !!!");
			}
		}

		private void ConfigFile()
		{
			configState = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Mod", true, "Enable or disable the mod.");
			configPitch = ((BaseUnityPlugin)this).Config.Bind<bool>("General.Patching", "Enable Pitch Fix", true, "Enable or not the Pitch Fix. By default the game randomly change the pitch of the Bracken sound effects");
			FlowermanPatch.isFix = configPitch.Value;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Dbn.LethalKCF";

		public const string PLUGIN_NAME = "LethalKCF";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace LethalKCF.Patches
{
	[HarmonyPatch(typeof(FlowermanAI))]
	internal class FlowermanPatch
	{
		public static bool isFix;

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void FlowermanAudioPatch(FlowermanAI __instance)
		{
			__instance.crackNeckSFX = LethalKCFBase.newSFX;
			__instance.creatureAngerVoice.clip = LethalKCFBase.AngerVoice;
			__instance.crackNeckAudio.clip = LethalKCFBase.newSFX;
			((EnemyAI)__instance).enemyBehaviourStates[1].VoiceClip = LethalKCFBase.FoundVoice;
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void FlowermanPitchFix(FlowermanAI __instance)
		{
			if (isFix)
			{
				__instance.creatureAngerVoice.pitch = 1f;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideAudio(StartOfRound __instance)
		{
			__instance.shipIntroSpeechSFX = LethalKCFBase.newSFX;
		}
	}
}