Fallout NewVegas
This is a mod dedicated to Fallout: New Vegas. My very first one infact, and I will do my best to keep this in decent shape. Expect random patches for the future.
| Last updated | 4 days ago |
| Total downloads | 314 |
| Total rating | 1 |
| Categories | Misc Items Moons Interiors |
| Dependency string | DeadPoetsSociety-Fallout_NewVegas-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100pacoito-LethalLevelLoaderUpdated
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.5.1Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.10xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5MonoDetour-MonoDetour_BepInEx_5
Integrates MonoDetour's logger with BepInEx 5 and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.3MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.3IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2README
Description:
"Step into the Mojave Wasteland and venture down the Post War horrors that lie inside the Vaults"
Features:
New Moon: 23 N3vada
- Day Speed Multiplier: 0.5
- Factory Size Multiplier of 4.5
- Vanilla scrap spawns limited to New Vegas Items
- Compatible with most mods
New Interior: Vault 11
- Branch Count: 11-15 with a Depth of: 4-10
Custom Scrap Spawn Methods
- Done within Map Props such as Frigerators or Tables
Custom skins for the Landmine & Sentry
Custom Scrap items from New Vegas
- Vault Tech Safe
- Sunset Sasparilla Bucket
- PC Parts
- Abraxo
- Autowheel
- LargeSafe
- Vintage Camera
Custom Radio that plays over interior loudspeaker
Notice [!]
- "For those seeking to avoid demonetization, it is suggested to disable 'Use Copyrighted Audio' in this mod's config"
- More to come soon in bulk patch releases