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ScaleableShip
Lethal Company mod to adjust the scale of the ship through config.
Date uploaded | 8 months ago |
Version | 0.0.8 |
Download link | DeathWrench-ScaleableShip-0.0.8.zip |
Downloads | 3170 |
Dependency string | DeathWrench-ScaleableShip-0.0.8 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Inspired by the BiggerShip mod. I've gone and made it worse. You can now set the scale values yourself.
Required to work
The line in BepinEX.cfg must be set as such:
HideManagerGameObject = true
I recommend aquiring SpaceShipDoor and/or LethalPipeRemoval since there will be invisible walls preventing you from entering the bigger area.
Mod is currently cosmetic only, trying to figure out how to also adjust the area you can put loot in the ship.
It's best to do scaling at company building, you could fall infinitely in outer space.
CHANGELOG
0.0.8
- Change -1.48 to -1 in BigCentered preset
- Updated readme
0.0.7
- Updated default config settings
- Add presets as config options
- Fix scaling and position being incorrect
Now:
- x = x
- y = y
- z = z
0.0.6
- Fix console spam
0.0.5
- Fix being unable to exit the ship sometimes.
- Example configs in the github.
0.0.4
- Removed rotation, didn't seem to work properly.
- Added Ignore rail settings option
- Fixed rail position being set X, X, X instead of X, Y, Z
0.0.3
- Added New Mode, which only uses the ship scale values, stretches everything in the ship. Also makes items humongous. Will stretch your first person model until you reset the lobby.
- Added railings Scale, Rotation and Location.
0.0.2
- Added ability to transform catwalk scale and local position. Not the rails at the moment.
- Added ShipHull which transforms with the ship scale as well.
- Config option to enable/disable the mod.
0.0.1
- Release