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| Date uploaded | 3 weeks ago |
| Version | 1.1.2 |
| Download link | DemonMae-Abaddon_moon-1.1.2.zip |
| Downloads | 1120 |
| Dependency string | DemonMae-Abaddon_moon-1.1.2 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.9.1README

A jail to contain anomalies, harboring that which cannot be contained.
| Moon Info | |
|---|---|
| Hazard Rating | S |
| Route Price | 750 |
| Cruiser Drivability | Drivable |
| Dominant Vanilla Interior | Facility |
| Dungeon Size Multiplier | 1.6 |
| Fire Exits | 3 |
| LLL Tags | Tundra, Ocean, Bloody, Haunted, Paid |

Moon Icon made by BBAPepsiMan
Related
- Check out these Heavily themed moons that I've made.
- I've made moons based off Oneshot.
- I've also made matching Oneshot themed Interiors.
- Take a look at these interiors based off Unreal.
- I also made Interiors based off the sequel, Unreal Tournament.
CHANGELOG
1.1.2
- Fixed an erroneous bit of the readme
- Orbit Moon Prefab added.
- Removed the Gated Door cheese.
1.1.1
- Reduced the Interior hazards by a lot, Landmines are still common but not all over the place.
- Increased Max Scrap count. (25 => 28)
- Reduced mineshaft weight. (111 => 62)
- Nighttime Monsters spawn ever so slightly sooner.
1.1.0
- Release Version.
- The Finished moon as it was meant to be.
- Fixed a glitchy door.
- Rebalanced the Enemy and Hazard Spawns.
- Added 'Haunted' and 'Bloody' content tags.
- Interior size increased. (1.55 => 1.6)
- Increased Scrap count. (20-24 => 21-25)