
Accursed Crypts Interior
An Unreal Tournament Interior modeled after DM-Curse][, DM-Agony, and DM-Codex.
By DemonMae
CHANGELOG
1.3.0
- If playing on E-Gypt, Dirt floors are replaced with Sand.
- Spike traps can be triggered by entities. This is a config option disabled by default.
- Small file size optimizations.
- Fixed the Bounds of a tile.
1.2.1
- Entities can travel over certain death pits that they couldn't before.
- Spike traps have a slightly wider activation range.
1.2.0
- Snow now uses the same particles from Lethal elements. (Big thankies to Voxx)
1.1.2
- Added a bunch of moons to the default Weights.
1.1.1
- Fixed multiple rooms with incorrectly tagged floors.
1.1.0
- Added Generics Moons to the presets.
- Rain falls from the open ceilings when the weather is Rainy, Stormy, or Flooded.
- Changed the property of a light in the window corridor.
1.0.0
- Release Version.