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Accursed Crypts Interior

An Unreal Tournament Interior modeled after DM-Curse][, DM-Agony, and DM-Codex.

CHANGELOG

1.3.0

  • If playing on E-Gypt, Dirt floors are replaced with Sand.
  • Spike traps can be triggered by entities. This is a config option disabled by default.
  • Small file size optimizations.
  • Fixed the Bounds of a tile.

1.2.1

  • Entities can travel over certain death pits that they couldn't before.
  • Spike traps have a slightly wider activation range.

1.2.0

  • Snow now uses the same particles from Lethal elements. (Big thankies to Voxx)

1.1.2

  • Added a bunch of moons to the default Weights.

1.1.1

  • Fixed multiple rooms with incorrectly tagged floors.

1.1.0

  • Added Generics Moons to the presets.
  • Rain falls from the open ceilings when the weather is Rainy, Stormy, or Flooded.
  • Changed the property of a light in the window corridor.

1.0.0

  • Release Version.