CHANGELOG
1.1.0
- Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.
1.0.5
- Updated internal LLL dependencies.
1.0.4
- Outside Ambiance properly plays again when entering or exiting the facility.
1.0.3
- The Water Sausages have a nicer looking High Poly model when up close.
- Added a moon exclusive scrap, the Water Sausage.
- Grass looks a bit better when up close.
- Changed the Water Material.
- Added another bridge in the center of the map.
- When Stormy or Foggy, the Moon shouldn't be pitch black anymore.
- Added a few Torches along the main path.
1.0.2
- Added a New Moon prefab in orbit.
1.0.1
- If quicksand wasn't visible before, it definitely should be now.
- Lowered the navmesh blocking space to allow enemies in the water.
- Entities should appear slightly earlier inside the facility.
- Added a particle effect resembling Fireflies.
- There are places where the Navmesh resides that enemies can't reach, I've placed offlinks so in case they get stuck there, they can get down.
- Added Beehives outside with a low weight of 5.
- Increased a certain outside spawning mob a teeny bit.
- New Icon by BBAPepsiMan
1.0.0
- Release Version.