DemonMae-Blue_Mines_Interior icon

Blue Mines Interior

The Blue Mines from Oneshot Interiors, in a standalone release.

CHANGELOG

2.1.0

  • Replaced The Outlands with The Lighthouse in the moon weights.
  • Vents match the aesthetics of the interior.
  • Minor Lighting Adjustments.
  • Ceiling lights dim instead of going out completely when the power is out.
  • The support beams in Blue Mines block turret sightlines now.
  • Fire Exits are more conspicuously lit.

2.0.6

  • Updated Dependencies.
  • Fixed a couple of Tiles bounds so you won't walk into a another rooms death trigger by accident.

2.0.5

  • Updated LLL Dependencies.

2.0.4

  • Ladders in the Blue Mines have their hover icons again.

2.0.3

  • Restored some missing values on the Apparatus, if it was desyncing it probably won't now.

2.0.2

  • fixed some missing textures in the Blue Mines.

2.0.1

  • Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.

2.0.0

  • Blue Mines has received a complete overhaul in it's tiles and design.

1.0.2

  • Updated internal LLL dependencies.

1.0.1

  • Fixed some incorrectly assigned doorway Sockets.

1.0.0

  • Release Version.