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CHANGELOG
2.3.0
- The Kiwi is Less common.
- Scrap count increased. (24-30 => 26-32)
2.2.0
- Removed the Kaleidos unlocking methods.
- Radar maps are rendered as a sprite rather than a quad, this should fix weird radar interactions.
2.1.3
- Texture changes to the Foliage.
2.1.2
- Lowered the Weight of the Kiwi. (100 => 70)
2.1.1
- Hotfixes.
2.1.0
- All Moons Updated for V70.
2.0.4
- Fixed the Readme.
2.0.3
- Changed some Reverb Trigger Properties.
- Minor optimizations.
2.0.2
- Kaleidos Unlock method added.
2.0.1
- Some Countermeasures to prevent stuck enemies have been implemented.
2.0.0
- Improvements to map detail
- Made the Binary Stars look a little Cooler
- More foilage
1.2.1
- LLL dependencies updated.
1.2.0
- Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.
1.1.4
- Updated internal LLL dependencies.
1.1.3
- New in-orbit moon prefab
1.1.2
- Increased the spawn curves of enemies a tad.
1.1.1
- Quicksand should be visible again.
1.1.0
- Terrain has been Meshified thanks to Voxx
1.0.3
- Eclipsed weather turns the rolling mountain fog blood red, Stormy Weather tints it more blue.
- Found and Removed an AI node floating in space.
1.0.2
- Calypso is no longer hidden in the terminal.
- Proper Screenshots added to the Readme.
1.0.1
- Public Release Version.