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Cyberworld Interior
The Dark World from Deltarune Chapter 2, as a Lethal Company Interior!
By DemonMae
Last updated | a month ago |
Total downloads | 17077 |
Total rating | 4 |
Categories | Interiors |
Dependency string | DemonMae-Cyberworld_Interior-1.1.4 |
Dependants | 22 other packages depend on this package |
This mod requires the following mods to function
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IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.11
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5
MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2
README
Deltarune Chapter 2 Darkworld
The cyberfields, Cyber city and Queens Mansion rendered as an interior for Lethal Company. Explore the sprawling cyberscape in search of scrap! Once you enter the city, it's a one way trip, Fire exits only generate in the city and mansion. If you have a Jetpack, you may find navigation and scrap collection is a breeze.
This interior currently has a few NPC encounters, and a [SPECIL DEAL] to be made in the basement.
This Dungeon has pre-configured Weights for the following moons,
Moon | Default Weight |
---|---|
Vanilla (LLL Tag) | 25 |
Custom (LLL Tag) | 25 |
You can change these settings in Lethal Level Loaders Configs by setting "Enable Content Configuration" to true, and manually changing the values to your liking.
Related
- I've made moons based off Oneshot.
- I've also made similar interiors based off Oneshot.
- Prefer Unreal? I've made Interiors for those too.
- The Arena shooter sequel too.
- Look here for more Original Moons.