Darkworld Interior
The Dark World from Deltarune Chapter 1, as a Lethal Company Interior!
By DemonMae
CHANGELOG
1.4.3
- Potential desync fix.
1.4.2
- Removed the Doppler effects from custom SFX and battle music, moving while it plays won't sound bad now.
1.4.1
- Hathys' Heart bullets are no longer global.
- Jevil was Unintentially nerfed, I gave him his teeth back.
- Fixed an offset collider on a particular object.
- Added more FUN stuff.
1.4.0
- Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.
1.3.3
- Jevils Audio is no longer global.
1.3.2
- Updated internal LLL dependencies.
1.3.1
- Improved the quality of the battle encounter spaces.
- When encounters finish, Enemies and bullets won't overlap with other nearby battles, Unless 2 players challenge them at the same time in which case ¯\(ツ)/¯
1.3.0
- The light projected in the Fields biome rooms are consistent in color now.
- Jevil can sometimes be found in Larger Generations of Card Castle. Be Prepared.
- Added a dungeon exclusive weapon, the JevilKnife.
1.2.0
- Added 2 Unique Battle Encounters with Bloxxors in the Scarlet Forest.
- Added 2 Unique Battle Encounters with Rudinn Rangers in the Card Castle.
- Changed the way Battle Encounters are spawned into the map, This is mostly a background change unnoticeable in gameplay.
- Fixed the doorways in Card Castle blocking entities. Sort of.
- Added a connector detail to the Scarlett forest.
1.1.1
- If you're killed in a battle encounter, the battle music will cease.
- Battle Encounters should be properly synced now.
1.1.0
- Adjusted the hitboxes on a lot of room objects and details so Keys and other thin items are much less likely to spawn in places you can reach but not see.
- Added 3 unique Battle Encounters with Rudinns in the Fields Biome. a Maximum of 3 can be found, make sure to empty your inventory before engaging!
- Added 2 unique Battle Encounters with Pawnment in the Chessboard Biome. a Maximum of 2 can be found, make sure to empty your inventory before engaging!
- Buffed Hathys damage by 25%.
- The Hathys, Rabbicks, and Paper Dancers play sound effects when damaging players.
- A key is guaranteed to spawn in the entry room.
- Fence gate doors have more appropriate sound effects.
- Updated the Readme with new battle information.
1.0.0
- Release Version