CHANGELOG
1.4.3
- New better looking grass models that should hopefully play nice with Lethal Elements snow weather.
1.4.2
- Using Chameleon won't softlock the game anymore.
1.4.1
- Fixed the custom quicksand Textures.
1.4.0
- Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.
1.3.4
- Where on earth did Espiras Navmesh go? It's back now.
- Ouija boards weren't registered in the Extended mod, they are now.
1.3.3
- Updated internal LLL dependencies.
1.3.2
- Added 1 new scrap item, the Ouija Board. If Flicker is installed, it can spawn there too.
- Added some evil sound effects to Espiras interior Ambience.
- Removed unused textures.
- New Moon prefab in orbit.
- Hazard Rating reduced to C. This is more accurate anyway.
1.3.1
- Quicksand should be visible again.
1.3.0
- Terrain has been Meshified thanks to Voxx
1.2.2
- Fixed Undiscovered errors in the navmesh.
- Added some sound effects to the moon ambience. :)
- Reoriented a few Pumpkins.
- Reoriented the Dropship so ordering a cruiser drops it facing towards the road back.
- A small detail change.
1.2.1
- Reduced the amount of rocks that can generate.
- Added a bit of randomly spawning foilage.
- Added Volumetric clouds in the sky, if this tanks performance I will remove them.
1.2.0
- Phantom Brackens
- Manticoils Replaced with Ravencoils, they're reskins and don't leave until much later than regular manticoils.
- Quicksand has some fancy particle effects
- Increased Ghost bug Weight (60 => 70)
- Increased Triplet Weight (80 => 90)
- Spruced up the ambience used.
- Ever so slight texture changes in some places.
- 6 MB Filesize decrease.
- Some changes in the backend for the custom mobs.
- Max Inside power count increased. (8 => 9)
- It appears someones gone around and carved the pumpkins into Jack-O-Lanterns
- Spiders added to the interior spawns.
1.1.4
- Readme Changes
1.1.3
- Added a spawn denial zone in front of the Graveyard, as a precaution to make sure it doesn't get blocked.
- Fixed a quirk with the main entrance.
1.1.2
- Lowered the Max Power count. (9 => 8)
- Increased the weight of Barbers. (29 => 39)
- Increased the weight of the ghost bug. (20 => 40)
- Inverted the weights of Locusts and Manticoils.
1.1.1
- Updated the Readme and Icon, made by BBAPepsiMan
1.1.0
- Made the ambience spookier.
- Espira is now a B tier moon, I will not be changing it's price.
- Eclipsed weather is looking a little more dangerous.
- Spooky Bugs
- Adjusted spawn curves.
1.0.3
- Attempt number 2 at fixing the ghost triplets.
- Quicksand is green and glows on Espira.
1.0.2
- Didn't configure things correctly oops. The triplets should spawn properly now.
1.0.1
- Added Extended enemy objects for the Custom enemies, this should prevent Desyncs.
- Pushed the stone wall and pumpkins behind the ship a little back.
1.0.0
- Release Version.