DemonMae-Gray_Apartments_Interior icon

Gray Apartments Interior

Red Apartments from Oneshot interiors, Converted to fit into Vanilla LC.

CHANGELOG

1.1.1

  • Fixed additional missing references preventing the interior from loading.

1.1.0

  • Filesize Optimizations, taking the interior from 22MB to 4.5MB.
  • Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.

1.0.8

  • Floors have been separated based on their materials and tagged accordingly.
  • Double Door's Knobs are properly parented.

1.0.7

  • Updated internal LLL dependencies.

1.0.6

  • Changes to tilesets will prevent future cases of failed dungeon Generations.
  • Doorknobs are on both sides of doors now.
  • The spotlight component of ceiling lights are brighter, and the point light dimmer. this will make the blinding light on the ceiling less dramatic, while retaining their lumenescance.
  • Added a better mesh for Ceiling lights.
  • Fixed the Position of a light in the Entry room.
  • Adjusted the position and scale of doorframes to fit doorways better.
  • Added LOD groups to tons of objects to improve performance.

1.0.5

  • Hopefully removed the Invasive species of Ship Toilets.

1.0.4

  • Door Knobs are attached to the door now.

1.0.3

  • The Toilet Desyncing should be fixed.
  • Door Knobs.
  • Added Summit to the list of default weights.

1.0.2

  • further Adjustments to lighting, Windows won't whiteout rooms as harshly.
  • Items won't spawn submerged in surfaces.
  • Changes to the Door models and textures.
  • Bathrooms have toilets.
  • The Windowed hallway has some tables, chairs, and a radio.

1.0.1

  • Adjustments to lighting, it is less blinding overall and warmer in tone.
  • fixed the positions and rotations on a few objects in various tiles.
  • Items placed on tables won't spawn under them.

1.0.0

  • Release Version.