Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 2 weeks ago |
| Version | 1.3.0 |
| Download link | DemonMae-Green_Ruins_Interior-1.3.0.zip |
| Downloads | 1612 |
| Dependency string | DemonMae-Green_Ruins_Interior-1.3.0 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2README

The ruins are home to many creatures, the dark empty halls and many inescapable pools providing a challenge in of themselves. It's easy to get lost in the Cave Maze, but staying in the light will help guide your way.

This Dungeon has pre-configured Weights for the following moons,
- Valley (LLL Tag) 75
- Marsh (LLL Tag) 75
- Glen 300
Related
I recommend GhostModelings Oneshot Collection and CreamerNation's Niko Plush, They were used in the making of these screenshots.
- Designed to be played with My Oneshot Themed Moons
- Check out my Unreal themed Interiors.
- If you like Unreal interiors there's More here
- I have Original Moons
- Take a look at this Deltarune Interior
CHANGELOG
1.3.0
- All Interiors updated for V80.
1.2.1
- Fixed Scrap Oddities.
1.2.0
- Updated for V70.
1.1.0
- Vents match the aesthetics of the interior.
- Fire Exits are more conspicuously lit.
- Cobwebs shouldn't dim Light passing through them anymore.
1.0.4
- Updated LLL Dependencies.
1.0.3
- Fixed the Readme being blatantly incorrect.
1.0.2
- Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.
1.0.1
- Updated internal LLL dependencies.
1.0.0
- Release Version.