CHANGELOG
1.2.2
- Everythings looking a little festive.
1.2.1
- Fixed Missing Sounds and Icons on the Halogen Light Item
- Increased the weight of Snare Fleas (20 => 25)
- Decreased the weight of Blobs (25 => 20)
- Increased the weight of Spiders (25 => 30)
- Decreased the weight of Spore Lizards (25 => 20)
- The Dip in the spawn curve is steeper in the afternoon, and spikes a little higher in the evening.
- Mugs, Bottle bins, big bolts, and metal sheets are slightly more common. Cogs less so.
1.2.0
- Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.
1.1.4
- Updated internal LLL dependencies.
1.1.3
- New moon when in Orbit.
1.1.2
- Enemies should spawn slightly sooner in the evening.
1.1.1
- There appears to be a crashed truck in the docks.
- The Water is slightly more transparent.
1.1.0
- Added foggy weather as a possibility.
- Added navmesh offlinks to places there should be some.
- There are now ladders in the docks, allowing multiple ways to climb out.
- 1 custom scrap item has been added.
- Small Detail addition.
1.0.6
- Fixed some Navmesh oddities on the Ship.
- Adjustments to the landing ship.
- Decreased the Eyeless dog spawn weight. (4 => 1)
- lowered maximum nightime enemy power count. (12 => 8)
- Increased minimum Scrap count. (12 => 13)
1.0.5
- Readme Changes.
1.0.4
- Small reduction to total Light count.
- Decreased max inside power count. (7 => 6)
- Added Thumpers to the Inside entity list with a weight of 5.
- Decreased the weight of Snare fleas by 5.
- Adjusted the spawn Curves.
- Fixed a quirk with the main Entrance.
1.0.3
- Updated the Readme and Icon, made by BBAPepsiMan
1.0.2
- Updated the Readme.
1.0.1
- Moved the floating trees to where they belong.
1.0.0
- Release Version.